[IPL] TAC3: FXO.CIS vs compLexity WR1 (Day 3) - Page 2
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Battousai13
United States638 Posts
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BathTubNZ
New Zealand2556 Posts
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sashqinCho
Russian Federation131 Posts
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Xoronius
Germany6362 Posts
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Dexington
Canada7276 Posts
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Ruscour
5233 Posts
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Xoronius
Germany6362 Posts
On May 18 2012 07:57 Dexington wrote: Elbegast losing that was astonishing. What happened? I was taking a shower during the game. | ||
BathTubNZ
New Zealand2556 Posts
On May 18 2012 08:07 Xoronius wrote: What happened? I was taking a shower during the game. Killer did 2 proxy gates in Elbegasts main, Elbegast scouted it before the 2nd was even placed but was unable to hold it off. Couldn't he have pulled a few probes to kill that pylon? | ||
ssg
United States1770 Posts
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aintthatfunny
193 Posts
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Ruscour
5233 Posts
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LlamaNamedOsama
United States1900 Posts
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zezamer
Finland5701 Posts
On May 18 2012 08:13 ssg wrote: lol lowely on 213 supply Managing to get 130 supply into one vortex must be some kind of record | ||
Dexington
Canada7276 Posts
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takingbackoj
United States684 Posts
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bertu
Brazil871 Posts
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Ruscour
5233 Posts
On May 18 2012 08:15 takingbackoj wrote: And its that easy. Im not going to mention balance or no balance but just as a spectator, vortex is terrible. The game is punishing. Miss a forcefield early game, GG. Let a runby in, GG. Accidentally have your army on move command, GG, mess up a rally point, GG, forget an upgrade, GG, etc etc etc etc etc. Clumping up all your units like that is the exact same thing. It's a crucial mistake that's game ending, but it's definitely not the only one that exists. Buuuut the mothership's gone in HotS anyway. | ||
Seiferz
United States640 Posts
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StarVe
Germany13591 Posts
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BathTubNZ
New Zealand2556 Posts
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