k, slight exaggeration :>
[Code S] Group C Ro16 GSL 2012 Season 2 - Page 74
Forum Index > StarCraft 2 Tournaments |
mycro
Sweden1579 Posts
k, slight exaggeration :> | ||
Kommander
Philippines4950 Posts
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Fragile51
Netherlands15767 Posts
On April 25 2012 20:08 Inflicted_ wrote: Funny, that this is the same player who failed Collosi control in a 2-base Collosi all-in. Easier to control multiple units then one big retarded unit :p And it was a 1 base collosi allin. | ||
vndods
United States3743 Posts
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Chunhyang
Bangladesh1389 Posts
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BuzZoo
Australia1468 Posts
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EmilA
Denmark4618 Posts
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dsousa
United States1363 Posts
On April 25 2012 20:08 Kommander wrote: Parting already on 3 bases? MKP's really fucked It would appear so..... | ||
samurai80
Japan4225 Posts
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vndods
United States3743 Posts
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HeroMystic
United States1217 Posts
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Fragile51
Netherlands15767 Posts
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silverstyle
Singapore1108 Posts
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Asha
United Kingdom38149 Posts
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regizer239
Guam327 Posts
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KristofferAG
Norway25712 Posts
On April 25 2012 20:06 KristofferAG wrote: 10.00 Forward pylon down for PartinG, multiple Sentries warped in. Stimpak and Engineering Bay on the way for MKp. Four Gateways for Parting, going to put on pressure. Starport is on the way for MKP PartinG goes in, MKP isn't reacting! Quick Forcefield blocks off the ramp MKP does survive after losing some SCVs, Sentries go down as Stimpak finishes up. Combat Shields and +1 attack on the way for MKP. PartinG takes a third Nexus. First medivac is out for MKp as PartinG goes in after another warp-in round. The two tanks from MKP go down, as does the Medivac and multiple Marines. Amazing Stalker micro maximizes what PartinG can get out of this. Third base is still up for PartinG, three Gateways added on. Concussive shells on the way, another Medivac has gone down, MKP now moving out to take out Pylons. Twilight Council going up for PartinG. 15.00 2 barracks and +1 armor on the way for MKP. Another Gateway added on for PartinG as he starts Zealot Charge upgrade. A single Zealot goes toward the natural of MKP but doesn't do anything. Templar Archives down for PartinG. MKP moving out with two siege tanks and a coule more units, kills of Sentries, but manages to get out with most everything. PartinG going on the offensive now, charging in but MKP has great position and multiple medivacs. PartinG focuses some down but gets the lesser end. | ||
vndods
United States3743 Posts
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tuestresfat
2555 Posts
On April 25 2012 20:09 Fragile51 wrote: 11 gateways? Holy jesus christ x_x 13 :O | ||
Horseballs
United States721 Posts
On April 25 2012 20:09 HeroMystic wrote: Is there a reason why MKP isn't using Siege Mode? siege mode is terrible against protoss. It actually hurts terran more than protoss. | ||
Obaten
United States730 Posts
On April 25 2012 20:09 HeroMystic wrote: Is there a reason why MKP isn't using Siege Mode? I think he likes the higher DPS and the micro-ability of siege tanks. | ||
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