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[IPL4] Championship Bracket LR - Page 485

Forum Index > StarCraft 2 Tournaments
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EmilA
Profile Joined October 2010
Denmark4618 Posts
April 09 2012 00:56 GMT
#9681
On April 09 2012 09:55 Drazerk wrote:
Show nested quote +
On April 09 2012 09:54 Sumahi wrote:
I'm so glad to see mutas again in play. It feels like its been ages since I've seen them used at this level of play.


Lack of good muta zergs these days


It just doesn't trade efficiently enough tbh
http://dotabuff.com/players/122305951 playing other games
Hypemeup
Profile Joined February 2011
Sweden2783 Posts
April 09 2012 00:56 GMT
#9682
Losing 3 mutas for 1 drop. NesTea what are you doing?

And trading banelings at a 1:1 ratio to marines -_-
mordk
Profile Blog Joined November 2010
Chile8385 Posts
April 09 2012 00:56 GMT
#9683
So many hae-buyngs!! Artosis should say that
dangerjoe
Profile Blog Joined November 2010
Denmark1866 Posts
April 09 2012 00:56 GMT
#9684
Please build some spines dear nestea
Ask Beavis, I get nothing Butt-head
neurosx
Profile Joined August 2011
Luxembourg1096 Posts
April 09 2012 00:56 GMT
#9685
Can anyone tell me why zergs never research burrow anymore ?
You'll wish I'd never stooped to notice you.
Noocta
Profile Joined June 2010
France12578 Posts
April 09 2012 00:56 GMT
#9686
On April 09 2012 09:56 ppdealer wrote:
Show nested quote +
On April 09 2012 09:48 Unreliablex wrote:
On April 09 2012 09:46 finale23 wrote:
Blizzard should put a cap on the number of mules that terran can have, like 5.


It's simple.
Maximum 1 mule pr OC. This makes it so that you can't have bad macro or end up with a situation like this where both players are struggeling at getting a new expand, but when terran does, he calls down 6 mules (like alive did).

Max 1 mule pr OC makes it so that terran has to focus on calling down mules when they have energy like zerg has to do with injects. If you fail on it, just use the energy on scans or call down supply.

This is not a whine, but a suggestion to fixing endings like this.


So basically a cooldown on MULE calldown. Last time Blizzard suggested this Terran players weren't happy lol.

Another suggestion is to limit the range of MULE calldown so you have to do it at each base separately. That unfortunately has the side-effect of eliminating manner MULE :\


Well, gotta make Terran even harder to play !
" I'm not gonna fight you. I'm gonna kick your ass ! "
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
April 09 2012 00:57 GMT
#9687
WHat is NesTea doing? He doesn't even have decent sling upgrades This isn't the best game he's played to date.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
TheRhox
Profile Joined March 2011
Canada868 Posts
April 09 2012 00:57 GMT
#9688
so hard to win with this muta/ling/bling style nowadays
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
April 09 2012 00:57 GMT
#9689
nestea very impressive!
ModeratorRetired LR Bonjwa
TL+ Member
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2012-04-09 00:58:04
April 09 2012 00:57 GMT
#9690
On April 09 2012 09:56 neurosx wrote:
Can anyone tell me why zergs never research burrow anymore ?


Its just fallen out of style / the meta game

July did it a lot last night in the GSTL but Maru had ravens which crushed it

Edit: I also want to know what happened to baneling drop harassment
marcesr
Profile Joined June 2008
Germany1383 Posts
April 09 2012 00:57 GMT
#9691
I really think that Nestea doesnt expand fast and often enough, he is maxed and has so many minerals and 1more hatch building.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
April 09 2012 00:57 GMT
#9692
Oh shit

He's going for mass bling bust!!!
Diavlo
Profile Joined July 2011
Belgium2915 Posts
Last Edited: 2012-04-09 00:58:19
April 09 2012 00:57 GMT
#9693
On April 09 2012 09:55 Drazerk wrote:
Show nested quote +
On April 09 2012 09:54 Sumahi wrote:
I'm so glad to see mutas again in play. It feels like its been ages since I've seen them used at this level of play.


Lack of good muta zergs these days


Well the zergs who used Mutas the most and the best outside of Nestea (DRG, IdrA and Loisira) either stopped (IdrA) keep on doing it sometimes and loses with it (DRG) or simply disappeared from the surface of the earth (loisira).

"I don't know how many years on this Earth I got left. I'm gonna get real weird with it."
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 09 2012 00:57 GMT
#9694
wow those medivac snipes
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Femari
Profile Joined June 2011
United States2900 Posts
April 09 2012 00:57 GMT
#9695
alive decided to not move his medivacs lol
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
the`postman
Profile Joined June 2011
United States1643 Posts
April 09 2012 00:57 GMT
#9696
Please get infestors nestea
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
April 09 2012 00:58 GMT
#9697
Beautiful move by Nestea but he did lose quite a few banelings.
aka: KTVindicare the Geeky Bartender
EmilA
Profile Joined October 2010
Denmark4618 Posts
April 09 2012 00:58 GMT
#9698
On April 09 2012 09:56 ppdealer wrote:
Show nested quote +
On April 09 2012 09:48 Unreliablex wrote:
On April 09 2012 09:46 finale23 wrote:
Blizzard should put a cap on the number of mules that terran can have, like 5.


It's simple.
Maximum 1 mule pr OC. This makes it so that you can't have bad macro or end up with a situation like this where both players are struggeling at getting a new expand, but when terran does, he calls down 6 mules (like alive did).

Max 1 mule pr OC makes it so that terran has to focus on calling down mules when they have energy like zerg has to do with injects. If you fail on it, just use the energy on scans or call down supply.

This is not a whine, but a suggestion to fixing endings like this.


So basically a cooldown on MULE calldown. Last time Blizzard suggested this Terran players weren't happy lol.

Another suggestion is to limit the range of MULE calldown so you have to do it at each base separately. That unfortunately has the side-effect of eliminating manner MULE :\



Yes I heard Terran was currently doing very well at sub-top-korean level. You're absolutely right.
http://dotabuff.com/players/122305951 playing other games
Promethelax
Profile Joined February 2012
Canada7089 Posts
April 09 2012 00:58 GMT
#9699
On April 09 2012 09:56 neurosx wrote:
Can anyone tell me why zergs never research burrow anymore ?


They do, all the time. Nestea had it against Squirtle in their games. These games have been too scrappy for research.
TL Mafia. Love it. Play it. http://www.teamliquid.net/forum/index.php?show_part=31 I find Kennigit really attractive. If anyone has a picture of him please feel free to PM it to me.
dangerjoe
Profile Blog Joined November 2010
Denmark1866 Posts
April 09 2012 00:58 GMT
#9700
ugh, why not slap down spines with 3,5k banked argh
Ask Beavis, I get nothing Butt-head
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