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[GSTL] 2012 Season 1 Grand Finals - Page 296

Forum Index > StarCraft 2 Tournaments
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Everyone knows the drill by now.

Keep it manner and have a good time.

We'll be watching along with you.
Wivyx
Profile Joined May 2009
Norway624 Posts
April 08 2012 02:46 GMT
#5901
Deja vu
Oiseaux
Profile Joined May 2011
United States676 Posts
April 08 2012 02:46 GMT
#5902
wow, this really is a regame
"[S]o be ready to kiss a few donkeys with glued-on paper horns during your unicorn hunt." -Some stupid 4x4 magazine
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
April 08 2012 02:47 GMT
#5903
HAHAHAHAHAHAHA, HUNT THE SCV TAKE TWO!
Krikan
Profile Joined October 2010
Norway520 Posts
April 08 2012 02:47 GMT
#5904
Hahahaha, the bloody scv escapes with 1 hp again.
Naniwa on making the MLG finals: Uh, it's ok.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
April 08 2012 02:47 GMT
#5905
On April 08 2012 11:43 Azarkon wrote:
Show nested quote +
On April 08 2012 11:39 Cite wrote:
On April 08 2012 11:37 HGurryp wrote:
On April 08 2012 11:36 Denzil wrote:
On April 08 2012 11:34 mataxp wrote:
On April 08 2012 11:32 Doublemint wrote:
On April 08 2012 11:30 JWD wrote:
PHEW. Most fair decision imo. Props GSL. Crowd appeased by seeing more SC2.

Edit: to be clear — sucks hard for Parting, but best choice given horrible situation I think.


Well for the crowd that is... if you are ST - especially PartinG I am not so sure about that...


GNAHHH if he 111s I will destroy something and put MKP on my shitlist.


How on earth is this fair?

guys.. 18 zealots 6 stalker, warp prism... AGAINST 3 MARAUDERS....


but mkp can micro really well mkp clearly had that game won



LOL MICRO 3 MARAUDER WITHOUT MEDIVAC AGAINST 18 ZEALOTS 6 STALKER, 3 ARCHON AND 6 HT TOO, REALLY U CRAZY, only the stalker kill them



Pretty much this. It was physically impossible to micro 3 marauders against the current number of zealots on the map. Combined with 5 nexii that HAD to have minimum 1 chrono free + Oh I think about 10 warpgates + warp prism in base to deal with fresh spawns.... The regame decision was not one of who was more ahead but one of which would appease the crowd the most.


You don't get it.

Being ahead is never sufficient for a def. win decision. Parting had to have that game won - without MKP being able to make a comeback - for a def. win decision to stand.

The reason is simple - to not err on the side of re-game is to encourage players to get ahead and then try their hardest to disconnect. Not saying these players did that, but it's what it encourages, and therefore you have to err on the side of re-game and not set a precedence for def. wins.


srsly? xD
you actually think that would encourage players to do that?
Or u really want MKP to win, either way that makes no sense at all.
You could have put any random SCII player on Parting's seat and he would have still won.
figq
Profile Blog Joined May 2010
12519 Posts
April 08 2012 02:47 GMT
#5906
We are trapped in a time-loop! o_o
If you stand next to my head, you can hear the ocean. - Day[9]
Newbistic
Profile Blog Joined August 2006
China2912 Posts
April 08 2012 02:47 GMT
#5907
THERE'S A GLITCH IN THE MATRIX
Logic is Overrated
MrCon
Profile Blog Joined August 2010
France29748 Posts
April 08 2012 02:47 GMT
#5908
On April 08 2012 11:45 WigglingSquid wrote:
Wasn't there an amateur tool for reloading a game from a replay? It was posted on TL not too long ago.

You need to play on a special modified map tho.
kju
Profile Joined September 2010
6143 Posts
April 08 2012 02:47 GMT
#5909
deja vu <.<
ref4
Profile Joined March 2012
2933 Posts
April 08 2012 02:47 GMT
#5910
HOLY FUCKING SHIT THEY ARE SO KOREAN
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 08 2012 02:47 GMT
#5911
Lololol

DejaVu.

A glitch in the Matrix
"Its easy, just trust your CPU".-Boxer on being good at games
imallinson
Profile Blog Joined May 2011
United Kingdom3482 Posts
April 08 2012 02:47 GMT
#5912
SCV Chase 2: The Chasening
Liquipedia
MioaNa
Profile Joined June 2011
Singapore7 Posts
April 08 2012 02:47 GMT
#5913
On April 08 2012 11:45 bayside wrote:
Show nested quote +
10+ buildings worth of production can get units pretty fast i hear.


15+ Warpgates with a Warp Prism can get more units out faster.

6 vikings about to popout. he can snipe it before wrap is finished
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
April 08 2012 02:47 GMT
#5914
"They are so korean"

o.-
KimJongChill
Profile Joined January 2011
United States6429 Posts
April 08 2012 02:47 GMT
#5915
R E G A M E
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
iSunrise
Profile Joined June 2011
3302 Posts
April 08 2012 02:47 GMT
#5916
On April 08 2012 11:44 Asha` wrote:
Show nested quote +
David Ting ‏ @dting888 Reply Retweet Favorite · Open
Computer lost connectivity to the local network during the MKP vs Parting. LAN mode would not have helped with this issue.


I call PR ¬______________¬

Computer lost connection? Was the network cable still attached??!? Smells like .... (why should the NIC lose connection?)
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
April 08 2012 02:47 GMT
#5917
DC IMMINENT
deja vu
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Sanitys
Profile Joined April 2010
Canada126 Posts
April 08 2012 02:47 GMT
#5918
What the actual fuck lol, Dejavu to the max.
EnSky
Profile Joined June 2011
Philippines1003 Posts
April 08 2012 02:47 GMT
#5919
Blizzard still won't provide LAN support but probably loading games from replays.
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
April 08 2012 02:47 GMT
#5920
Lololol.. everything will happen the same! Including the disconnect >:D
Innovation | Flash | Mvp | Byun | TY
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