[$1000] Pro Random Monobattles ESPORTS Tournament - Page 68
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garbanzo
United States4046 Posts
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LittLeD
Sweden7973 Posts
LIQUID FIGHTINGGGGGGGG | ||
Blix
Netherlands873 Posts
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MrMercuG
Netherlands2389 Posts
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Stanlot
United States5742 Posts
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MajorityofOne
Canada2506 Posts
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DamageControL
United States4222 Posts
On March 11 2012 05:50 SafeAsCheese wrote: Colossus still OP 2 years later ![]() w/ no vikings? for sure. | ||
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Shellshock
United States97274 Posts
On March 11 2012 05:46 Thrax wrote: Does EG get any advantage from coming from the winners bracket? they have to lose 2 series to be eliminated but only have to win 1 | ||
Gamegene
United States8308 Posts
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dudel
Germany188 Posts
Edit: Forgot that there may be another BO5 | ||
Captain Peabody
United States3091 Posts
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JustPassingBy
10776 Posts
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how2TL
1197 Posts
On March 11 2012 05:49 garbanzo wrote: EG needs a critical mass of thors. There's not much on the TL composition to help with that. Collosi can kite them all the way back to base with proper micro. They lose straight up but played right they'd win. | ||
TheButtonmen
Canada1401 Posts
P OP! ![]() | ||
Serelitz
Netherlands2895 Posts
On March 11 2012 05:51 MajorityofOne wrote: Bumblebee on his way to 1st place in his debut. Whatcha got now haters. Bumblebee first sc2 royal roader, you heard it here first. | ||
Skyline026
Netherlands1129 Posts
Not even in monobattles EG. | ||
ThatGuy89
United Kingdom1968 Posts
On March 11 2012 05:51 dudel wrote: Wow, Liquid went from one game away to be eliminated to one game away from winning the whole thing. They played so bad at the beginning =) isnt it double elim? so EG have to lose two series? | ||
Na_Dann_Ma_GoGo
Germany2959 Posts
On March 11 2012 05:49 garbanzo wrote: EG needs a critical mass of thors. There's not much on the TL composition to help with that. Mass Colossi > mass Thors. The collission size of Thors makes them super hard to handle, getting Strike Canons of is way too hard and you can only get a couple off at the same time anyways. Meanwhile 20 Collossi with 9 Range and other units below them deal infinite DPS ![]() | ||
garbanzo
United States4046 Posts
Watching mono battles and face palming. "Strike cannon doesn't kill a colossus. Yea but it'll lock it down. No it won't. They're massive." Heh. | ||
garbanzo
United States4046 Posts
On March 11 2012 05:52 Na_Dann_Ma_GoGo wrote: Mass Colossi > mass Thors. The collission size of Thors makes them super hard to handle, getting Strike Canons of is way too hard and you can only get a couple off at the same time anyways. Meanwhile 20 Collossi with 9 Range and other units below them deal infinite DPS ![]() Without the stalkers the thors would have won that battle against the colossi. The colossi can try to micro away, but if you ever engage those glass cannons will shatter quickly. | ||
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