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FXOpen Invitational Series Day #1 - Page 8

Forum Index > StarCraft 2 Tournaments
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Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
January 21 2012 07:14 GMT
#141
Choya is absolutely crazy.

I love it.

Lmao I can't believe he just did that with such wonderfully executed timing, RIGHT before Stim finished.
I love crazymoving
figq
Profile Blog Joined May 2010
12519 Posts
January 21 2012 07:14 GMT
#142
Precise colossus control - of course the colossi had their own control group, which is probably not done often enough.
If you stand next to my head, you can hear the ocean. - Day[9]
FXOpen
Profile Joined November 2010
Australia1844 Posts
January 21 2012 07:16 GMT
#143
Also, who else is updating the Liquipedia?
www.twitter.com/FXOpenESports
Atlare
Profile Blog Joined April 2010
Australia893 Posts
Last Edited: 2012-01-21 07:27:10
January 21 2012 07:17 GMT
#144
On January 21 2012 16:14 Atlare wrote:
Show nested quote +
On January 21 2012 16:05 Atlare wrote:
On January 21 2012 16:01 Atlare wrote:
On January 21 2012 15:54 Atlare wrote:
On January 21 2012 15:44 Atlare wrote:
On January 21 2012 15:38 Atlare wrote:
On January 21 2012 15:31 Atlare wrote:
On January 21 2012 15:26 Atlare wrote:
On January 21 2012 15:09 Atlare wrote:
On January 21 2012 15:05 Atlare wrote:
[quote]

Game 2 FXO Leenock (Z11) vs NSHoSeoSage (P5) Antiga Shipyard
1:05 pylon at bottom of ramp for Sage
2:24 Proxy hatch by Leenock, Sage builds forge and gateway in response right in front of hatch.
4:04 Leenock lets Hatch finish despite Cannon+Probes+zealot attacking it, Leenock's natural blocked by pylon then cyber core
4:35 Leenock expands to his Natural

6:10 Sage builds Pylon + 2 cannons in Leenocks main, queen defending, Sage expands to his natural.
7:45 Core finishes, Stargate starts for sage, +1 attack starts as well and light harass with 4 zealots, Leenock defending with slow lings (late double gas with speed starting) successfully.
8:20 sage builds Void rays + 3 gates, spire starts for Leenock as speed finished @ 8:35
10:00 Leenock expands to 7o clock expand and cancels spire in place for Infestation
11:23 Sage scouts for 3rd with zealots while building Phoenixes, Leenock continues upgrades +1/+1/0 and infestor tech.
13:00 Hydra den starts, Robo finishes, +2 attack finishes for Sage and sentry production begins. Colossus den begins.
14:00 Sage kills Leenocks 3rd with Zealots in the 7 position, while Leenock counters and kills Sages building 3rd nexus at the 4.
15:15 Roach warren begins, Sage reexpands, Leenock pushes with ling/hydra/infestor, Blink finishes and Colossi production start.
16:00 Engagement, Infestors all die after using all their energy on fungal+infested terran. Phoenixes die and only a few remain. Colossi come out but Sage's gateway count is low. Bling nest starts + drops for leenock.
18:00 Mass roach production by leenock, grabs his 4th at the 12 o clock while his 3rd @ the 9 o clock establishes with drones, Thermal lance starts along with +3 attacks for Sage. Gateway production resumes with 3 extra gates.
19:00 Leenock maxes with hydra/bling/roach + drops. Sage 176 supply of gateway colossus
21:00 Engagement, fungals + blings land but Sages collosi clean it up but leenock remaxing quick.
22:30 Leenock reinforcements cleaning up sage slowly
24:30 Leenock takes upper gold and trading successfully with sage
26:00 Sage GG's, game 3 starting soon between FXOLeenock and NSHoSeoSage!


FXOLeenock (Z11) vs NSHoSeoSage (P4) Game 3 - Bel'shir Beach (winter)
2:00 Leenock opens with a really early gas, nothing yet from Sage aside from pylon @ natural.
2:45 Nexus first from Sage, Pool @ 60%
3:33 Forge followed by gateway for Sage, Bling nest starts building as cannon is place at natural, Leenock hasn't expanded and is producing only lings.
4:38 Gateway, froge and cannon finish as lings get to front just in time, blings started by leenock outside base.
5:15 No units and 1 cannon, Leenock busts and wins. Sage GG's Leenock wins 2-1!


MVPKeen (T1) vs STJuly (Z7) - Game 1 (0 - 0) - Daybreak
2:00 July appears to be going Hatch first while Keen goes for a gasless barracks build, probably expand.
3:00 July puts down pool after an earlier gas before the pool
3:45 Keen builds a CC at natural followed by 2 refineries.
4:30 July builds a baneling next after building ~16 lings with all his larvae, no drones at all for july. Keen gets a quick factory followed by reactor on his 1st rax, 2nd rax starts, bunker finishes.
6:00 blings morph, 1 bunker defending natural
6:30 July easily breaks through, lings kill loads of SCV's + production.
7:30 Ling reinforcements breaks Keen, Keen GG's to July!


MVPKeen (T2) vs STJuly (Z10) - Game 2 (0 - 1) - Tal Darim Altar
2:00 2rax early for MVPKeen, July hatches first close spots
2:45 July goes for gas before the pool again, pool down @2:50
3:35 Proxy bunker goes down ~9 range away from hatch
4:00 Bunker doen and shooting natural (less than 9 range i guess :p), scv's pulled
4:40 Double bunker blocks the gap between natural and main, bling nest going down hatch dying quickly.
5:40 hatch dies, speed finishes along with bling nest.
6:15 July bling busts the bunkers, catches Keen off guard before he can fall back to other bunkers, keen backs off with his bunker staying with 3 inside. No expand yet by keen but has reinforcements at his nat.
8:00 both players expand, +1 rax and +2 gases for Keen.

9:00 Rocks die for july, all drones atm for him while he gets another gas, Factory halfway for keen.
10:10 Combat shields start, Lair starts, 2 gases extra for July while all drones. no 3rd for either player yet. Keen gets engie bay.
11:30 Keen moves out, +1 attack starts for him, July gets a spire down while ling production starts + blings.
13:00 Engagement, July loses some blings in exchange for some marines before hellions clean it up, July building mutas now along with some lings to defend, +1 attack starts for mutas, starport done + 3rd expansion finishing for Keen along with stim.
14:00 muta harass starts, july expands and keen has no turrets, fights off with marines.
15:00 3rd expansion finishes for July, earlier hatch was a macro hatch in main.
16:00 Siege tank production starts, bling speed half done, mass ling production starting with +1 melee attack.
16:50 Keen moves out, banelings clean up marines and July handily takes out keens units.
18:30 July pushes and catches Keen offguard at his natural, July easily wins and Keen taps out. July wins series 2-0 and advances.


MvPsC (T2) vs FXOChoya (P7) - Game 1 (0 - 0) - Daybreak
2:10 12rax13gas by sC, 13gate15gas by Choya, choya scouts on gateway.
3:30 Cyber core then zealot for Choya followed by gas steal, sC opts for 2 marines before tech lab with a quick factory proxyed at the 6pm expansion.

5:00 Choyas units are in the middle of the map as factory lifts into choya's main, hellions starting while marauders are being built at home.
5:30 Choya expands right as SC moves into with marauder/marine, 2 gateways starting for Choya while 2 gates are finishing.
6:40 hellions getting free roam on mineral line as warpgate finishes, marauders pushing as well Choya taps out @7:10 and is up 1-0


MvPsC (T2) vs FXOChoya (P8) - Game 2 (1 - 0) - Antiga Shipyard
2:30 Choya opens Gate gas pylon core, sC goes 1 rax no gas, expand to follow as there isnt really any proxys likely to be placed.
4:30 sC expanding, Choya gone one gate proxy robo at the 11 o clock main, double gas going down for sC along with another rax
6:00 Choya proxys a robo bay along with 3 gateways in his main, sC begins building marauders + marines.
8:00 Thermal lance 70%, 1st colossus done, Stim halfway done, combat shield 30%, factory done and maruader/marine continues.
9:40 Choya pushes, kills the only bunker and destroys sC's army and SCV's. sC lifts buildings without a gg
11:00 Choya parks units on production and sC gg's out. Set is 1-1!


MvPsC (T10) vs FXOChoya (P5) - Game 3 (1 - 1) - Bel'Shir Beach (Awesome edition)

2:15 12rax13gas for sC, choya 13 gate 15 gas
3:40 reactor n the barracks while he gets a 2nd rax, 2nd gateway for sC. Tech lab on 2nd rax.
5:00 Nexus for choya and he gets another gate down, shells finish for sC while gets more marauders
6:30 sC moves out, combat shields 70% done, factory and 2nd gas for sC
8:00 sC attacks, loses all his units in exchange for 70% of Choyas army, starport starting along with 3rd rax. Choya ahead by a fuckload atm. Twilight goes down.
10:00 DT shrine goes down with 2 more gateways and +1 armor, sC doing one final push
11:11 (make a wish!) choya sacrifices gateways and nexus while he waits for Dt's. SC's push containts M/M/M with scv's, Choya easily crushes it and doesnt even lose nexus.
13:20 sC goes for a drop in the main, Choy apulls probes and defends the drop handily, Banshee starts for sC but he is still one base
14:45 Charge starts while sC pushes out again
15:30 Engagement, sC has huge army and is pushing out to finish off sC. sC gg's out!
Considering learning BW
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-01-21 07:19:53
January 21 2012 07:18 GMT
#145
On January 21 2012 16:16 FXOpen wrote:
Also, who else is updating the Liquipedia?


Impulzer mainly.

(if you go to the history tab at the top of the page you're wanting to check you can see who's making revisions)

---

Seeing how easily Choya cut through sC that game makes me really think about how fortunate Nada was to have picked a tank/banshee build vs Parting the other day. Then again maybe it was planned because they expected Parting to do one base Colossus too.
FXOpen
Profile Joined November 2010
Australia1844 Posts
January 21 2012 07:22 GMT
#146
On January 21 2012 16:18 Asha` wrote:
Show nested quote +
On January 21 2012 16:16 FXOpen wrote:
Also, who else is updating the Liquipedia?


Impulzer mainly.

(if you go to the history tab at the top of the page you're wanting to check you can see who's making revisions)

---

Seeing how easily Choya cut through sC that game makes me really think about how fortunate Nada was to have picked a tank/banshee build vs Parting the other day. Then again maybe it was planned because they expected Parting to do one base Colossus too.


Oh ok.
www.twitter.com/FXOpenESports
AndAgain
Profile Joined November 2010
United States2621 Posts
January 21 2012 07:25 GMT
#147
Wow can't believe Choya beat SC.
All your teeth should fall out and hair should grow in their place!
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
January 21 2012 07:27 GMT
#148
Yay Choya! I knew he's been improving
ZenithM
Profile Joined February 2011
France15952 Posts
January 21 2012 07:27 GMT
#149
Terran staying on one base for 15 minutes. Classic.
Devolved
Profile Joined April 2008
United States2753 Posts
January 21 2012 07:27 GMT
#150
July and Choya both playing solid. Fin playing like a nub. WTF is going on?!
$♥$
Atlare
Profile Blog Joined April 2010
Australia893 Posts
Last Edited: 2012-01-21 07:45:25
January 21 2012 07:28 GMT
#151
On January 21 2012 16:17 Atlare wrote:
Show nested quote +
On January 21 2012 16:14 Atlare wrote:
On January 21 2012 16:05 Atlare wrote:
On January 21 2012 16:01 Atlare wrote:
On January 21 2012 15:54 Atlare wrote:
On January 21 2012 15:44 Atlare wrote:
On January 21 2012 15:38 Atlare wrote:
On January 21 2012 15:31 Atlare wrote:
On January 21 2012 15:26 Atlare wrote:
On January 21 2012 15:09 Atlare wrote:
[quote]
6:10 Sage builds Pylon + 2 cannons in Leenocks main, queen defending, Sage expands to his natural.
7:45 Core finishes, Stargate starts for sage, +1 attack starts as well and light harass with 4 zealots, Leenock defending with slow lings (late double gas with speed starting) successfully.
8:20 sage builds Void rays + 3 gates, spire starts for Leenock as speed finished @ 8:35
10:00 Leenock expands to 7o clock expand and cancels spire in place for Infestation
11:23 Sage scouts for 3rd with zealots while building Phoenixes, Leenock continues upgrades +1/+1/0 and infestor tech.
13:00 Hydra den starts, Robo finishes, +2 attack finishes for Sage and sentry production begins. Colossus den begins.
14:00 Sage kills Leenocks 3rd with Zealots in the 7 position, while Leenock counters and kills Sages building 3rd nexus at the 4.
15:15 Roach warren begins, Sage reexpands, Leenock pushes with ling/hydra/infestor, Blink finishes and Colossi production start.
16:00 Engagement, Infestors all die after using all their energy on fungal+infested terran. Phoenixes die and only a few remain. Colossi come out but Sage's gateway count is low. Bling nest starts + drops for leenock.
18:00 Mass roach production by leenock, grabs his 4th at the 12 o clock while his 3rd @ the 9 o clock establishes with drones, Thermal lance starts along with +3 attacks for Sage. Gateway production resumes with 3 extra gates.
19:00 Leenock maxes with hydra/bling/roach + drops. Sage 176 supply of gateway colossus
21:00 Engagement, fungals + blings land but Sages collosi clean it up but leenock remaxing quick.
22:30 Leenock reinforcements cleaning up sage slowly
24:30 Leenock takes upper gold and trading successfully with sage
26:00 Sage GG's, game 3 starting soon between FXOLeenock and NSHoSeoSage!


FXOLeenock (Z11) vs NSHoSeoSage (P4) Game 3 - Bel'shir Beach (winter)
2:00 Leenock opens with a really early gas, nothing yet from Sage aside from pylon @ natural.
2:45 Nexus first from Sage, Pool @ 60%
3:33 Forge followed by gateway for Sage, Bling nest starts building as cannon is place at natural, Leenock hasn't expanded and is producing only lings.
4:38 Gateway, froge and cannon finish as lings get to front just in time, blings started by leenock outside base.
5:15 No units and 1 cannon, Leenock busts and wins. Sage GG's Leenock wins 2-1!


MVPKeen (T1) vs STJuly (Z7) - Game 1 (0 - 0) - Daybreak
2:00 July appears to be going Hatch first while Keen goes for a gasless barracks build, probably expand.
3:00 July puts down pool after an earlier gas before the pool
3:45 Keen builds a CC at natural followed by 2 refineries.
4:30 July builds a baneling next after building ~16 lings with all his larvae, no drones at all for july. Keen gets a quick factory followed by reactor on his 1st rax, 2nd rax starts, bunker finishes.
6:00 blings morph, 1 bunker defending natural
6:30 July easily breaks through, lings kill loads of SCV's + production.
7:30 Ling reinforcements breaks Keen, Keen GG's to July!


MVPKeen (T2) vs STJuly (Z10) - Game 2 (0 - 1) - Tal Darim Altar
2:00 2rax early for MVPKeen, July hatches first close spots
2:45 July goes for gas before the pool again, pool down @2:50
3:35 Proxy bunker goes down ~9 range away from hatch
4:00 Bunker doen and shooting natural (less than 9 range i guess :p), scv's pulled
4:40 Double bunker blocks the gap between natural and main, bling nest going down hatch dying quickly.
5:40 hatch dies, speed finishes along with bling nest.
6:15 July bling busts the bunkers, catches Keen off guard before he can fall back to other bunkers, keen backs off with his bunker staying with 3 inside. No expand yet by keen but has reinforcements at his nat.
8:00 both players expand, +1 rax and +2 gases for Keen.

9:00 Rocks die for july, all drones atm for him while he gets another gas, Factory halfway for keen.
10:10 Combat shields start, Lair starts, 2 gases extra for July while all drones. no 3rd for either player yet. Keen gets engie bay.
11:30 Keen moves out, +1 attack starts for him, July gets a spire down while ling production starts + blings.
13:00 Engagement, July loses some blings in exchange for some marines before hellions clean it up, July building mutas now along with some lings to defend, +1 attack starts for mutas, starport done + 3rd expansion finishing for Keen along with stim.
14:00 muta harass starts, july expands and keen has no turrets, fights off with marines.
15:00 3rd expansion finishes for July, earlier hatch was a macro hatch in main.
16:00 Siege tank production starts, bling speed half done, mass ling production starting with +1 melee attack.
16:50 Keen moves out, banelings clean up marines and July handily takes out keens units.
18:30 July pushes and catches Keen offguard at his natural, July easily wins and Keen taps out. July wins series 2-0 and advances.


MvPsC (T2) vs FXOChoya (P7) - Game 1 (0 - 0) - Daybreak
2:10 12rax13gas by sC, 13gate15gas by Choya, choya scouts on gateway.
3:30 Cyber core then zealot for Choya followed by gas steal, sC opts for 2 marines before tech lab with a quick factory proxyed at the 6pm expansion.

5:00 Choyas units are in the middle of the map as factory lifts into choya's main, hellions starting while marauders are being built at home.
5:30 Choya expands right as SC moves into with marauder/marine, 2 gateways starting for Choya while 2 gates are finishing.
6:40 hellions getting free roam on mineral line as warpgate finishes, marauders pushing as well Choya taps out @7:10 and is up 1-0


MvPsC (T2) vs FXOChoya (P8) - Game 2 (1 - 0) - Antiga Shipyard
2:30 Choya opens Gate gas pylon core, sC goes 1 rax no gas, expand to follow as there isnt really any proxys likely to be placed.
4:30 sC expanding, Choya gone one gate proxy robo at the 11 o clock main, double gas going down for sC along with another rax
6:00 Choya proxys a robo bay along with 3 gateways in his main, sC begins building marauders + marines.
8:00 Thermal lance 70%, 1st colossus done, Stim halfway done, combat shield 30%, factory done and maruader/marine continues.
9:40 Choya pushes, kills the only bunker and destroys sC's army and SCV's. sC lifts buildings without a gg
11:00 Choya parks units on production and sC gg's out. Set is 1-1!


MvPsC (T10) vs FXOChoya (P5) - Game 3 (1 - 1) - Bel'Shir Beach (Awesome edition)

2:15 12rax13gas for sC, choya 13 gate 15 gas
3:40 reactor n the barracks while he gets a 2nd rax, 2nd gateway for sC. Tech lab on 2nd rax.
5:00 Nexus for choya and he gets another gate down, shells finish for sC while gets more marauders
6:30 sC moves out, combat shields 70% done, factory and 2nd gas for sC
8:00 sC attacks, loses all his units in exchange for 70% of Choyas army, starport starting along with 3rd rax. Choya ahead by a fuckload atm. Twilight goes down.
10:00 DT shrine goes down with 2 more gateways and +1 armor, sC doing one final push
11:11 (make a wish!) choya sacrifices gateways and nexus while he waits for Dt's. SC's push containts M/M/M with scv's, Choya easily crushes it and doesnt even lose nexus.
13:20 sC goes for a drop in the main, Choy apulls probes and defends the drop handily, Banshee starts for sC but he is still one base
14:45 Charge starts while sC pushes out again
15:30 Engagement, sC has huge army and is pushing out to finish off sC. sC gg's out!


FXOGumiho(T1) vs oGsTheStC (T7) - Game 1 (0 - 0) - Daybreak
2:20 Both Terrans go 12 rax but skip gas
3:25 Both expand, StC goes for double gas early, Towel Terran delays it in favor of another 2 rax
5:00 factory starts for StC along with 3rd gas and reactor, Towel Terran getting an early Engie bay
6:00 Starport coming out for StC, gumiho continues M/M production with factory starting late.
7:00 Starport builds banshee with cloak
7:40 StC harassing marines with hellion, starts blue flame and 2 more factories, Gumiho continues cookiecutter TvT M/M
8:00 Banshee harassing marine, towel terran going for early 3rd while StC opts for a raven and tank production.
10:20 Armory halfway, more rax by Gumiho, +1 armor finishes for gumiho along with Stim
12:20 3rd starts for StC, lose rax while he socuts with it, StC is moving out with hellion/viking/tank with banshee support. Gumiho lands @ 3 o clock expand.
14:40 4th starts for StC, 2/2 finishes for bio for gumiho, egnagement at Gumiho's 3rd, Gumiho crushes the force since half the tanks were unsieged
17:00 Both players get their 4ths, 3/3 starts for gumiho, stC continues mech produciton while trying to hold his centre.
18:00 StC loses some tanks to M/M ball flanking, kills StC 3rd expo. Gumiho really ahead.
19:40 Gumiho snipes the centre left expand while he grabs his centre
20:40 More barracks building for Gumiho while he moves around the map, StC in serious trouble.
23:00 StC engages Gumiho, loses army and GG's out. Gumiho 1-0 over StC
Considering learning BW
R!!
Profile Joined November 2011
Brazil938 Posts
January 21 2012 07:30 GMT
#152
On January 21 2012 16:18 Asha` wrote:
Show nested quote +
On January 21 2012 16:16 FXOpen wrote:
Also, who else is updating the Liquipedia?


Impulzer mainly.

(if you go to the history tab at the top of the page you're wanting to check you can see who's making revisions)

---

Seeing how easily Choya cut through sC that game makes me really think about how fortunate Nada was to have picked a tank/banshee build vs Parting the other day. Then again maybe it was planned because they expected Parting to do one base Colossus too.

Seeing how Choya beat sc, I don't wanna see anymore.
I like the part where sense is considered a common, settled thing.
JohnnyBlaze420
Profile Joined March 2011
Australia814 Posts
January 21 2012 07:34 GMT
#153
lol such mind games between choya and sc... glad to see my protoss bro gettin the win
.lets get weird
FastEddieV
Profile Blog Joined July 2007
United States614 Posts
January 21 2012 07:39 GMT
#154
Is one of the commentators the guy who does the voice of Mordecai from Regular Show? It sounds so much like him :D Awesome tournament
platinum? more like leaf
Atlare
Profile Blog Joined April 2010
Australia893 Posts
January 21 2012 07:40 GMT
#155
On January 21 2012 16:39 FastEddieV wrote:
Is one of the commentators the guy who does the voice of Mordecai from Regular Show? It sounds so much like him :D Awesome tournament

Not sure, but its Daniel 'Unstable' Siddel and that awesome Raelcun guy who used to ICCUP stuff.
Considering learning BW
Razakel
Profile Joined April 2011
Ireland466 Posts
January 21 2012 07:41 GMT
#156
Gj by Gumiho, maximising the strengths of bio against mech
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
January 21 2012 07:45 GMT
#157
Gumibear so good =)

Crazy production.
provrorsbarn
Profile Joined January 2011
Sweden766 Posts
January 21 2012 07:47 GMT
#158
Great games....and I love that it takes 90 secs until next game is up......great casting....
(tired of live events with 15-30 min sometimes even an hour before next game)
Im just a zerg
Atlare
Profile Blog Joined April 2010
Australia893 Posts
Last Edited: 2012-01-21 08:03:30
January 21 2012 07:49 GMT
#159
On January 21 2012 16:28 Atlare wrote:
Show nested quote +
On January 21 2012 16:17 Atlare wrote:
On January 21 2012 16:14 Atlare wrote:
On January 21 2012 16:05 Atlare wrote:
On January 21 2012 16:01 Atlare wrote:
On January 21 2012 15:54 Atlare wrote:
On January 21 2012 15:44 Atlare wrote:
On January 21 2012 15:38 Atlare wrote:
On January 21 2012 15:31 Atlare wrote:
On January 21 2012 15:26 Atlare wrote:
[quote]

FXOLeenock (Z11) vs NSHoSeoSage (P4) Game 3 - Bel'shir Beach (winter)
2:00 Leenock opens with a really early gas, nothing yet from Sage aside from pylon @ natural.
2:45 Nexus first from Sage, Pool @ 60%
3:33 Forge followed by gateway for Sage, Bling nest starts building as cannon is place at natural, Leenock hasn't expanded and is producing only lings.
4:38 Gateway, froge and cannon finish as lings get to front just in time, blings started by leenock outside base.
5:15 No units and 1 cannon, Leenock busts and wins. Sage GG's Leenock wins 2-1!


MVPKeen (T1) vs STJuly (Z7) - Game 1 (0 - 0) - Daybreak
2:00 July appears to be going Hatch first while Keen goes for a gasless barracks build, probably expand.
3:00 July puts down pool after an earlier gas before the pool
3:45 Keen builds a CC at natural followed by 2 refineries.
4:30 July builds a baneling next after building ~16 lings with all his larvae, no drones at all for july. Keen gets a quick factory followed by reactor on his 1st rax, 2nd rax starts, bunker finishes.
6:00 blings morph, 1 bunker defending natural
6:30 July easily breaks through, lings kill loads of SCV's + production.
7:30 Ling reinforcements breaks Keen, Keen GG's to July!


MVPKeen (T2) vs STJuly (Z10) - Game 2 (0 - 1) - Tal Darim Altar
2:00 2rax early for MVPKeen, July hatches first close spots
2:45 July goes for gas before the pool again, pool down @2:50
3:35 Proxy bunker goes down ~9 range away from hatch
4:00 Bunker doen and shooting natural (less than 9 range i guess :p), scv's pulled
4:40 Double bunker blocks the gap between natural and main, bling nest going down hatch dying quickly.
5:40 hatch dies, speed finishes along with bling nest.
6:15 July bling busts the bunkers, catches Keen off guard before he can fall back to other bunkers, keen backs off with his bunker staying with 3 inside. No expand yet by keen but has reinforcements at his nat.
8:00 both players expand, +1 rax and +2 gases for Keen.

9:00 Rocks die for july, all drones atm for him while he gets another gas, Factory halfway for keen.
10:10 Combat shields start, Lair starts, 2 gases extra for July while all drones. no 3rd for either player yet. Keen gets engie bay.
11:30 Keen moves out, +1 attack starts for him, July gets a spire down while ling production starts + blings.
13:00 Engagement, July loses some blings in exchange for some marines before hellions clean it up, July building mutas now along with some lings to defend, +1 attack starts for mutas, starport done + 3rd expansion finishing for Keen along with stim.
14:00 muta harass starts, july expands and keen has no turrets, fights off with marines.
15:00 3rd expansion finishes for July, earlier hatch was a macro hatch in main.
16:00 Siege tank production starts, bling speed half done, mass ling production starting with +1 melee attack.
16:50 Keen moves out, banelings clean up marines and July handily takes out keens units.
18:30 July pushes and catches Keen offguard at his natural, July easily wins and Keen taps out. July wins series 2-0 and advances.


MvPsC (T2) vs FXOChoya (P7) - Game 1 (0 - 0) - Daybreak
2:10 12rax13gas by sC, 13gate15gas by Choya, choya scouts on gateway.
3:30 Cyber core then zealot for Choya followed by gas steal, sC opts for 2 marines before tech lab with a quick factory proxyed at the 6pm expansion.

5:00 Choyas units are in the middle of the map as factory lifts into choya's main, hellions starting while marauders are being built at home.
5:30 Choya expands right as SC moves into with marauder/marine, 2 gateways starting for Choya while 2 gates are finishing.
6:40 hellions getting free roam on mineral line as warpgate finishes, marauders pushing as well Choya taps out @7:10 and is up 1-0


MvPsC (T2) vs FXOChoya (P8) - Game 2 (1 - 0) - Antiga Shipyard
2:30 Choya opens Gate gas pylon core, sC goes 1 rax no gas, expand to follow as there isnt really any proxys likely to be placed.
4:30 sC expanding, Choya gone one gate proxy robo at the 11 o clock main, double gas going down for sC along with another rax
6:00 Choya proxys a robo bay along with 3 gateways in his main, sC begins building marauders + marines.
8:00 Thermal lance 70%, 1st colossus done, Stim halfway done, combat shield 30%, factory done and maruader/marine continues.
9:40 Choya pushes, kills the only bunker and destroys sC's army and SCV's. sC lifts buildings without a gg
11:00 Choya parks units on production and sC gg's out. Set is 1-1!


MvPsC (T10) vs FXOChoya (P5) - Game 3 (1 - 1) - Bel'Shir Beach (Awesome edition)

2:15 12rax13gas for sC, choya 13 gate 15 gas
3:40 reactor n the barracks while he gets a 2nd rax, 2nd gateway for sC. Tech lab on 2nd rax.
5:00 Nexus for choya and he gets another gate down, shells finish for sC while gets more marauders
6:30 sC moves out, combat shields 70% done, factory and 2nd gas for sC
8:00 sC attacks, loses all his units in exchange for 70% of Choyas army, starport starting along with 3rd rax. Choya ahead by a fuckload atm. Twilight goes down.
10:00 DT shrine goes down with 2 more gateways and +1 armor, sC doing one final push
11:11 (make a wish!) choya sacrifices gateways and nexus while he waits for Dt's. SC's push containts M/M/M with scv's, Choya easily crushes it and doesnt even lose nexus.
13:20 sC goes for a drop in the main, Choy apulls probes and defends the drop handily, Banshee starts for sC but he is still one base
14:45 Charge starts while sC pushes out again
15:30 Engagement, sC has huge army and is pushing out to finish off sC. sC gg's out!


FXOGumiho(T1) vs oGsTheStC (T7) - Game 1 (0 - 0) - Daybreak
2:20 Both Terrans go 12 rax but skip gas
3:25 Both expand, StC goes for double gas early, Towel Terran delays it in favor of another 2 rax
5:00 factory starts for StC along with 3rd gas and reactor, Towel Terran getting an early Engie bay
6:00 Starport coming out for StC, gumiho continues M/M production with factory starting late.
7:00 Starport builds banshee with cloak
7:40 StC harassing marines with hellion, starts blue flame and 2 more factories, Gumiho continues cookiecutter TvT M/M
8:00 Banshee harassing marine, towel terran going for early 3rd while StC opts for a raven and tank production.
10:20 Armory halfway, more rax by Gumiho, +1 armor finishes for gumiho along with Stim
12:20 3rd starts for StC, lose rax while he socuts with it, StC is moving out with hellion/viking/tank with banshee support. Gumiho lands @ 3 o clock expand.
14:40 4th starts for StC, 2/2 finishes for bio for gumiho, egnagement at Gumiho's 3rd, Gumiho crushes the force since half the tanks were unsieged
17:00 Both players get their 4ths, 3/3 starts for gumiho, stC continues mech produciton while trying to hold his centre.
18:00 StC loses some tanks to M/M ball flanking, kills StC 3rd expo. Gumiho really ahead.
19:40 Gumiho snipes the centre left expand while he grabs his centre
20:40 More barracks building for Gumiho while he moves around the map, StC in serious trouble.
23:00 StC engages Gumiho, loses army and GG's out. Gumiho 1-0 over StC


FXOGumiho(T2) vs oGsTheStC (T8) - Game 2 (1 - 0) - Dual Sight
1:51 StC goes for gas first, Gumiho goes for rax then gas
3:08 Factory goes down quickly for StC
4:00 reactor goes down for Gumiho, StC gets a tech lab on rax and swaps it with factory, hellion starts while blue flame starts as well. Gumiho expands
4:45 Gumiho see's tech lab with factory, stc immediately expands while he harasses Gumiho's front.
6:00 starport finishes for StC, blue flame finishes, viking starts for starport while CC finishes. Gumiho has reactored hellions to defend any pressure.
7:10 stim halfway for gumiho, start port finishes, StC loses his hellions to gumihos while he attacks gumiho's natural, marauder pressure from gumiho at stc's natural. StC building Banshee, lifts natural CC when he is under too much pressure.
8:30 banshee out defends and kills the marauders, 2 more factories down for StC along with a raven, CC is dropped back at nat.
9:40 Gumiho goes for hellion drop in StC's main, gets 5 SCV's in exchange for 4 hellions + medivac. Gumiho combat shield almost done along with engie bay while he builds an early 3rd. Tank production starts for StC.
12:00 +1 attack for Gumiho starts while he defends light hellion harassment from StC. StC not expanding quite yet but building tank/viking.
13:45 StC pushe with mech outside natural, Vikings land and kill all of StC's tanks, StC one base behind and almost no mech left. Gumiho snuck helloins into StC's naturals and got some SCV's
15:00 StC's moving out again with small tank/tank force, gumiho looks like he can hold.
16:30 Gumiho crushes StC's mech army in the middle of the map, Gumiho finally lands his 3rd CC at the 3 o clock while StC sneaks a CC at the 11, StC barely has any mech left.
19:10 Gumiho tries to take the 12 o clock expand, hellions parked there for StC kills it off, gumiho builds a 4th cc while he gets blue flame hellion dropped in the natural mineral line, Gumiho pushing to StC's natural
20:00 Gumiho doom drops with landed vikings + marauders, killing supply depots in the main of StC while Gumiho parks some M and M outside the natural. StC doesnt hold and GG's out, Gumiho wins 2-0!
Considering learning BW
PigglyWinks
Profile Joined May 2011
364 Posts
Last Edited: 2012-01-21 07:50:11
January 21 2012 07:49 GMT
#160
I love the layout of the OP and how quickly it's updated. It really makes a difference.
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