[GSL] Nov Code S RO32 D4 - Page 89
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ambrosiaa
Singapore333 Posts
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Deshkar
Singapore1244 Posts
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chatuka
1351 Posts
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ViperPL
Poland1775 Posts
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Alric
Australia517 Posts
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ineq
Sweden376 Posts
On November 09 2011 21:35 Holgerius wrote: I totally and utterly understand him. Long macro games are where all aspects of the game come into fruition. Amen brother! | ||
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Topdoller
United Kingdom3860 Posts
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Amestir
Netherlands2126 Posts
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shabby
Norway6402 Posts
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Tsubbi
Germany7996 Posts
also its finally time for clide to drop down, his play is uninspiring as ever | ||
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Ramble
Sweden877 Posts
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dinsim1
67 Posts
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ALPINA
3791 Posts
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FrostedMiniWheats
United States30730 Posts
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LimitSEA
Australia9580 Posts
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MagmaRam
United States395 Posts
On November 09 2011 21:35 Holgerius wrote: I totally and utterly understand him. Long macro games are where all aspects of the game come into fruition. There's a difference between a back-and-forth macro game with plenty of action all around the map, and one where it gets to 200/200 before anybody leaves their base (I'm exaggerating, but you get the idea). | ||
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darcevader88
Canada648 Posts
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Onox
United States1072 Posts
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GreenAndOrangeTurtle
Australia193 Posts
On November 09 2011 21:32 chatuka wrote: it looks like the patch has really helped protoss. Patch isn't live in Korea yet | ||
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Gladiator6
Sweden7024 Posts
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