[GSL] Nov Code S RO32 D4 - Page 60
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spaZzNx-`
Hong Kong1221 Posts
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Cokefreak
Finland8094 Posts
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fatalities
United States91 Posts
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Zeon0
Austria2995 Posts
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jkang
United States404 Posts
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Logros
Netherlands9913 Posts
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Blaine
Italy188 Posts
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Shield
Bulgaria4824 Posts
The more protosses in RO16, the better for us and variety. | ||
Pipeline
Sweden1673 Posts
On November 09 2011 20:40 Herfelt wrote: They need their dps to deal with zealots. Marauders doesn't cut it when it comes to dps/supply against light units. Clide had plenty of gas to go mass ghost / marauder | ||
bbQ4Aiur
Hong Kong2752 Posts
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Vindicare605
United States16036 Posts
That was a crazy game. I think Clide could've won that if he had ambushed Huk's Army while it was engaging his bottom right planetary. | ||
RPR_Tempest
Australia7798 Posts
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SecondChance
Australia603 Posts
Get HuK'd on. | ||
blooblooblahblah
Australia4163 Posts
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Ahelvin
France1866 Posts
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Goibon
New Zealand8185 Posts
QQ my LB. I only voted for Clide because i thought Huk would be super jetlagged and tired (like he was at Asus) but i guess he got enough sleep. Tip: Check the days and times games are played before factoring tiredness into a LB. | ||
moNsi
Norway71 Posts
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Dragonmaster26
Australia311 Posts
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ragnorr
Denmark6097 Posts
On November 09 2011 20:45 s3rp wrote: That Map is terrible for TvP it produces boring stupid games. Clide played terrible was more a reason for it really. Any terran with ghost control would have done alot better | ||
enigamI
Canada385 Posts
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