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[GSL] Oct Code S RO32 Day 4 - Page 92

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 90 91 92 93 94 102 Next
woobsauce
Profile Joined August 2011
United States491 Posts
September 28 2011 12:22 GMT
#1821
On September 28 2011 21:19 Toadvine wrote:
I just realized Killer managed to advance out of the group of death, just to hit Coca in the Ro16. Poor guy.


Meanwhile, you have DRG vs the winner of Supernova/Alive. Imo, nearly a free pass to the Ro8 for him (most likely, anyway).
Toadvine
Profile Joined November 2010
Poland2234 Posts
September 28 2011 12:22 GMT
#1822
On September 28 2011 21:22 norterrible wrote:
Show nested quote +
On September 28 2011 21:21 HaXXspetten wrote:
So... 10 Terrans, 5 Zergs, 1 Protoss in Code S RO16.


And thats 1 protoss better than I expected.


A huge success for the struggling Protoss race, surely they are catching up again.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2011-09-28 12:23:07
September 28 2011 12:22 GMT
#1823
On September 28 2011 21:19 Toadvine wrote:
I just realized Killer managed to advance out of the group of death, just to hit Coca in the Ro16. Poor guy.


And most likely to versus Losira in the Ro8 if he advances...
Liquipedia"Expert"
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
September 28 2011 12:23 GMT
#1824
Expected DRG to cruise through but Sangho? Damn. Well done son.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
bittman
Profile Joined February 2011
Australia8759 Posts
September 28 2011 12:23 GMT
#1825
oGsTOP - August Runner-Up / October Up-Down
IMLosira - July Runner-Up / August Up-Down
SlayerSMMA - ST Runner-Up / Code B July
oGsInCa - May Runner-Up / July Up-Down
MarineKingPrime.We - WC Runner-Up / May Up-Down
MarineKingPrime.We - January Runner-Up / March Up-Down

July possibly the only one who has broken the Runner Up curse since Code S came about =P
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2011-09-28 12:25:05
September 28 2011 12:24 GMT
#1826
On September 28 2011 21:21 MrCon wrote:
Show nested quote +
On September 28 2011 21:19 Jehct wrote:
On September 28 2011 21:18 MrCon wrote:
What this shows is when a race is doing badly, the psychological part is taking a huge role into getting out of the hole or getting deeper in it.
That doesn't mean that the psychological part is the main factor, but it's a factor that strengthen the things, one way or another.
Terrans are ahead->they get more ahead
Protoss are dying->they start dying even more

How is this related to the current group at all O_o

Terran loses a TvT = psychology at work?

This is not related, I was continuing the discussion we had in the previous pages :o

Oh, lack of quotes got me so confused =(

But yeah of course, racial frustration plays a huge part in how innovative people are. You're a lot more likely to solve a problem when you think it's possible to do so. A frontronner really helps in situations like this (eg. Nestea) as players know someone is good enough to overcome whatever imbalance there may or may not be (and so player's skill is the limiting factor).
"You seem to think about this game a lot"
kusto
Profile Joined November 2010
Russian Federation823 Posts
September 28 2011 12:24 GMT
#1827
Wow CoCa totally worked on his ZvT. I guess gaving Slayers practice partners pays off in a terran GSL.
the game is the game
Goibon
Profile Joined May 2010
New Zealand8185 Posts
September 28 2011 12:25 GMT
#1828
On September 28 2011 21:18 MrCon wrote:
What this shows is when a race is doing badly, the psychological part is taking a huge role into getting out of the hole or getting deeper in it.
That doesn't mean that the psychological part is the main factor, but it's a factor that strengthen the things, one way or another.
Terrans are ahead->they get more ahead
Protoss are dying->they start dying even more

this makes me concerned about the role Blizzard plays with balance. I was already concerned about it, but if players are so reliant on what could be little more than placebos then that's something that is very worrying. Not to get into a brood war debate, but i hear time and time again that it was up to players and map makers to balance the game back then, and how players would come up with builds that just changed the match up (Savior in ZvP or something, i think? someone who actually watched a game correct me on this one please).

I know its still early days (and i do subscribe to the 'game is still young' notion), but if the psyche of the 2011 SC2 Progamer is that of needing third party injections of confidence then that's an awful situation.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
wintergt
Profile Joined February 2010
Belgium1335 Posts
September 28 2011 12:25 GMT
#1829
Well well the patch really seems to have brought protoss back on the map again. Good stuff. Or until terrans figure out the new timings and counters
here i am
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 28 2011 12:26 GMT
#1830
On September 28 2011 21:24 Jehct wrote:
Show nested quote +
On September 28 2011 21:21 MrCon wrote:
On September 28 2011 21:19 Jehct wrote:
On September 28 2011 21:18 MrCon wrote:
What this shows is when a race is doing badly, the psychological part is taking a huge role into getting out of the hole or getting deeper in it.
That doesn't mean that the psychological part is the main factor, but it's a factor that strengthen the things, one way or another.
Terrans are ahead->they get more ahead
Protoss are dying->they start dying even more

How is this related to the current group at all O_o

Terran loses a TvT = psychology at work?

This is not related, I was continuing the discussion we had in the previous pages :o

Oh, lack of quotes got me so confused =(

But yeah of course, racial frustration plays a huge part in how innovative people are. You're a lot more likely to solve a problem when you think it's possible to do so. A frontronner really helps in situations like this (eg. Nestea) as players know someone is good enough to overcome whatever imbalance there may or may not be (and so player's skill is the limiting factor).

Haa that's exactly what I tried to say <3
OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
September 28 2011 12:26 GMT
#1831
tsl_kimtaeyeob fighting.
s3x2-2 xiao3x2+2 bone3+2+2
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 28 2011 12:26 GMT
#1832
Game five on Xel'naga fortress

In the right location is Supernova

While in the top left is Alive
Confuse
Profile Joined October 2009
2238 Posts
September 28 2011 12:27 GMT
#1833
On September 28 2011 21:22 woobsauce wrote:
Show nested quote +
On September 28 2011 21:19 Toadvine wrote:
I just realized Killer managed to advance out of the group of death, just to hit Coca in the Ro16. Poor guy.


Meanwhile, you have DRG vs the winner of Supernova/Alive. Imo, nearly a free pass to the Ro8 for him (most likely, anyway).


Apparently Alive is quite good, looking forward to that match if it comes up.
If we fear what we do not understand, then why is ignorance bliss?
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 28 2011 12:27 GMT
#1834
On September 28 2011 21:26 Drazerk wrote:
Game five on Xel'naga fortress

In the right location is Supernova

While in the top left is Alive


1:40

Barracks on the way for both players
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 28 2011 12:27 GMT
#1835
On September 28 2011 21:27 Drazerk wrote:
Show nested quote +
On September 28 2011 21:26 Drazerk wrote:
Game five on Xel'naga fortress

In the right location is Supernova

While in the top left is Alive


1:40

Barracks on the way for both players


2:10

Gas for alive
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
September 28 2011 12:27 GMT
#1836
On September 28 2011 21:22 Inflicted_ wrote:
Show nested quote +
On September 28 2011 21:19 Toadvine wrote:
I just realized Killer managed to advance out of the group of death, just to hit Coca in the Ro16. Poor guy.


And most likely to versus Losira in the Ro8 if he advances...


DW guys, upsets is his specialty. People will doubt him, but he'll just LOL his way through those nubs anyway.
memes are a dish best served dank
Goibon
Profile Joined May 2010
New Zealand8185 Posts
September 28 2011 12:27 GMT
#1837
Regardless of who wins this i think i'm 3/3 for the first group and 0/3 for this one
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Adreme
Profile Joined June 2011
United States5574 Posts
September 28 2011 12:27 GMT
#1838
On September 28 2011 21:22 norterrible wrote:
Show nested quote +
On September 28 2011 21:21 HaXXspetten wrote:
So... 10 Terrans, 5 Zergs, 1 Protoss in Code S RO16.


And thats 1 protoss better than I expected.


Honestly if Puzzle didnt do the worst 4 gate ever he would be in there as well probably instead of the up/downs.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 28 2011 12:28 GMT
#1839
On September 28 2011 21:27 Drazerk wrote:
Show nested quote +
On September 28 2011 21:27 Drazerk wrote:
On September 28 2011 21:26 Drazerk wrote:
Game five on Xel'naga fortress

In the right location is Supernova

While in the top left is Alive


1:40

Barracks on the way for both players


2:10

Gas for alive


2:50

Orbitals for both players

Supernova now getting his gas
baranar
Profile Joined January 2011
Sweden21 Posts
September 28 2011 12:28 GMT
#1840
aLive fighting!
Fruitdealer - Nestea - MC - MKP <3
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