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MLG Raleigh Day 2 RED Live Report Thread - Page 260

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 258 259 260 261 262 543 Next
The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance

Basically just be respectful. Aside from that, enjoy the games, make sure you bring an umbrella and have some delicious waffles! (#)
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 27 2011 21:14 GMT
#5181
On August 28 2011 06:13 DarkPlasmaBall wrote:
Show nested quote +
On August 28 2011 06:12 blade55555 wrote:
haypro never going to take a third?


Probably been playing with Destiny.


He doesn't believe in 3rds. He only likes to go for 2nd's. Doesn't want to get too full or else he cannot move. o-('.')-o creeping territory only!
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
August 27 2011 21:15 GMT
#5182
Bomber's probably thinking "Oh shit is this Seal again?"
Sumixam
Profile Joined August 2011
United States1 Post
August 27 2011 21:15 GMT
#5183
This is a general question: Can someone explain why there are lowered observer depots at each ramp? Tastosis mentioned it was because of a Protoss player in the tournament, but I forget who. I assume it was due to cheesy offensive walling off the ramp on the low ground.

Which player was this, and are there replays anywhere where I can see what exactly they did to lead MLG to add this map feature?
Evangelist
Profile Blog Joined June 2011
1246 Posts
August 27 2011 21:15 GMT
#5184
That creep spread is ridiculous. Wow.
clusen
Profile Joined May 2010
Germany8702 Posts
Last Edited: 2011-08-27 21:15:37
August 27 2011 21:15 GMT
#5185
18 minutes into the game - 47 Drones

That makes Kerrigan sad
€ now he droned up a little
Azuroz
Profile Joined November 2010
Sweden1630 Posts
August 27 2011 21:15 GMT
#5186
On August 28 2011 06:14 diverzee wrote:
The observer cam seems zoomed in, and it makes it hard to follow. Or am I wrong? Is it zoomed out?


yeah im feeling this too, though i was just getting crazy at first.
Team NSHoseo <3
TT1
Profile Blog Joined December 2008
Canada10036 Posts
August 27 2011 21:15 GMT
#5187
On August 28 2011 06:13 red_ wrote:
Show nested quote +
On August 28 2011 06:06 TT1 wrote:
On August 28 2011 06:02 Orome wrote:
On August 28 2011 05:58 TT1 wrote:
On August 28 2011 05:56 Asha` wrote:
On August 28 2011 05:55 TT1 wrote:
im kinda intrigued in getting ur opinions on who u think the better player is between ret and nada, nada did beat ret yesterday

Poll: Better Player, Ret or NaDa?

Nada (74)
 
65%

Ret (40)
 
35%

114 total votes

Your vote: Better Player, Ret or NaDa?

(Vote): Ret
(Vote): Nada





Nada...for now.

So unconvincing lately, but still good enough to be considered all round stronger than Ret.


u sure? from wat i saw yesterday id give ret a 60-40 edge(skillwise)


I think all these skill comparisons are still way too shaky and volatile right now to make much sense. Ret was looking relatively mediocre for quite a while until he absolutely tore through the EU invitational, while Nada was looking extremely strong and a real contender for Code S until he got abolutely dismantled by Byun last season. Right now I would give a small edge to Ret, but that might very well change again soon.


i shit u not all the progamers predicted that ret would crush the blizzard eu before it happened, that was based off of his ingame skill that we saw from him in practice games and such.. we didnt base our decision off of tournaments results(if we used that logic than naniwa should have been the favorite)


Didn't you just call someone a troll for saying that's how he evaluated players(their in game play being more important than results, but not COMPLETELY ignoring results either).


lol seriously doubt it, show me the quote
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
JoeSchmoe
Profile Joined May 2010
Canada2058 Posts
August 27 2011 21:15 GMT
#5188
that creep.. holy shit
legaton
Profile Joined December 2010
France1763 Posts
August 27 2011 21:15 GMT
#5189
That spread, is almost funny, would love to see a serie of acreencaps.
No GG, No Skill - Jaedong <3
GP
Profile Blog Joined September 2010
United States1056 Posts
August 27 2011 21:15 GMT
#5190
I don't know why people consistently call Haypro a macro zerg when he doesn't even macro very well, even off two bases he's consistently floating a thousand plus minerals, imagine that roach bust with 500 minerals of zerglings included.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 27 2011 21:15 GMT
#5191
Can't wait till this creep spread is the standard...
Cr3scent
Profile Joined August 2010
43 Posts
August 27 2011 21:15 GMT
#5192
Haypro's creep spread is INSANE.
Toads
Profile Blog Joined February 2009
Canada1795 Posts
August 27 2011 21:15 GMT
#5193
This is sad how MLG choose bad game to put on stream today We've miss Ret vs Puma and now Hero vs Slush instead we've watch idra vs nobeless and haypro vs bomber when we knew it was going to be one sided
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Madera
Profile Joined July 2011
Sweden2672 Posts
August 27 2011 21:15 GMT
#5194
Haypro has made such a big mess!
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
August 27 2011 21:15 GMT
#5195
Too bad he's putting all that apm into expanding the creep, couldn't spare any for cancelling that hatch
Logros
Profile Joined September 2010
Netherlands9913 Posts
August 27 2011 21:15 GMT
#5196
Here we go, Bomber is going in for the kill.
cyprin
Profile Joined July 2010
United States1105 Posts
August 27 2011 21:15 GMT
#5197
On August 28 2011 06:15 Sumixam wrote:
This is a general question: Can someone explain why there are lowered observer depots at each ramp? Tastosis mentioned it was because of a Protoss player in the tournament, but I forget who. I assume it was due to cheesy offensive walling off the ramp on the low ground.

Which player was this, and are there replays anywhere where I can see what exactly they did to lead MLG to add this map feature?


it prevents bunker/cannon offensive walls
and it disallows terrans from depot/barracks walling, because it made scouting way too difficult/the 11 rax 12 rax 13 rax allin way too strong
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 27 2011 21:16 GMT
#5198
On August 28 2011 06:14 LegendaryZ wrote:
Show nested quote +
On August 28 2011 06:06 TT1 wrote:
On August 28 2011 06:02 Orome wrote:
On August 28 2011 05:58 TT1 wrote:
On August 28 2011 05:56 Asha` wrote:
On August 28 2011 05:55 TT1 wrote:
im kinda intrigued in getting ur opinions on who u think the better player is between ret and nada, nada did beat ret yesterday

Poll: Better Player, Ret or NaDa?

Nada (74)
 
65%

Ret (40)
 
35%

114 total votes

Your vote: Better Player, Ret or NaDa?

(Vote): Ret
(Vote): Nada





Nada...for now.

So unconvincing lately, but still good enough to be considered all round stronger than Ret.


u sure? from wat i saw yesterday id give ret a 60-40 edge(skillwise)


I think all these skill comparisons are still way too shaky and volatile right now to make much sense. Ret was looking relatively mediocre for quite a while until he absolutely tore through the EU invitational, while Nada was looking extremely strong and a real contender for Code S until he got abolutely dismantled by Byun last season. Right now I would give a small edge to Ret, but that might very well change again soon.


i shit u not all the progamees predicted that ret would crush the blizzard eu before it happened, that was based off of his ingame skill that we saw from him in practice games and such.. we didnt base our decision off of tournaments results(if we used that logic than naniwa should have been the favorite)


So what do you think determines those tournament results? Luck? Maybe once in a while a player will over-perform or under-perform, but over time, you get a pretty accurate view of who's performing consistently. You can't make a serious argument about Ret being better than Nada when Nada is clearly performing consistently well in the most competitive league in the world. That's not to say that Ret wouldn't be able to take a series off Nada, but he just doesn't have the results that would suggest that he is better yet.

Talking about "in-game skill" is pretty much the same as saying "my opinion based on absolutely nothing concrete" since there's no direct way to measure it. Also, you can have all of the "in-game skill" in the world, but if that's not translating into wins in those tournaments, then it's still meaningless.


On the day a person can either bring their A game or they don't. So it's hard to tell just how good someone is potentially just based on results alone.
Hephaistas
Profile Joined May 2011
233 Posts
August 27 2011 21:16 GMT
#5199
On August 28 2011 06:15 Sumixam wrote:
This is a general question: Can someone explain why there are lowered observer depots at each ramp? Tastosis mentioned it was because of a Protoss player in the tournament, but I forget who. I assume it was due to cheesy offensive walling off the ramp on the low ground.

Which player was this, and are there replays anywhere where I can see what exactly they did to lead MLG to add this map feature?


Not fun when terran/protoss walls of a zergs ramp...
happens a lot on ladder
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
August 27 2011 21:16 GMT
#5200
This is why roach/bane builds are awful, and good zergs go muta.
Prev 1 258 259 260 261 262 543 Next
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