On August 27 2011 10:23 LoCaD wrote:
wait what how did he get vision up the Ramp for the Ghosts to target.
wait what how did he get vision up the Ramp for the Ghosts to target.
scanned.
Took out ob as well
| Forum Index > StarCraft 2 Tournaments |
Obligatory public note for all large tournament threads: The following is a list of behaviors that will get immediate bans: 1. Whining about stream 2. Bashing other games 3. Flaming other users 4. Bashing players 5. Complaining about imbalance. It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully. That being said, enjoy today's games! Time stamp: page 38, 6:23. | ||
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leungwk01
United Kingdom1260 Posts
August 27 2011 01:23 GMT
#6821
On August 27 2011 10:23 LoCaD wrote: wait what how did he get vision up the Ramp for the Ghosts to target. scanned. Took out ob as well | ||
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Telcontar
United Kingdom16710 Posts
August 27 2011 01:23 GMT
#6822
On August 27 2011 10:23 Jacobs Ladder wrote: Show nested quote + On August 27 2011 10:22 Dimagus wrote: Force field sound effect still overrides nuke? I can't believe they haven't fixed this since beta. I hate losing to that. Hahahah, I didn't even know about that. Poor nani. | ||
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youngminii
Australia7514 Posts
August 27 2011 01:23 GMT
#6823
On August 27 2011 10:23 Jacobs Ladder wrote: Show nested quote + On August 27 2011 10:22 Dimagus wrote: Force field sound effect still overrides nuke? I can't believe they haven't fixed this since beta. I hate losing to that. Seriously? Jesus god I'm glad I don't get nuked on ladder. | ||
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Ermac
336 Posts
August 27 2011 01:23 GMT
#6824
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megapants
United States1314 Posts
August 27 2011 01:23 GMT
#6825
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lotny
Poland154 Posts
August 27 2011 01:23 GMT
#6826
On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed That's interesting. | ||
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-_-
United States7081 Posts
August 27 2011 01:23 GMT
#6827
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Nifel
706 Posts
August 27 2011 01:23 GMT
#6828
Still, Rain is one total baller. He really showed he's the real thing. | ||
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TigerKarl
1757 Posts
August 27 2011 01:23 GMT
#6829
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askTeivospy
1525 Posts
August 27 2011 01:23 GMT
#6830
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tuho12345
4482 Posts
August 27 2011 01:23 GMT
#6831
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papyrus
Philippines716 Posts
August 27 2011 01:23 GMT
#6832
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gurrpp
United States437 Posts
August 27 2011 01:24 GMT
#6833
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LoLAdriankat
United States4307 Posts
August 27 2011 01:24 GMT
#6834
On August 27 2011 10:23 Deathmanbob wrote: Show nested quote + On August 27 2011 10:23 Numy wrote: I'm starting to believe Nuke sound is bugged for Protoss. Too many protoss guys get caught by nukes. Can't be a coincidence it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle Wow, that needs to be fixed ASAP. So stupid. | ||
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Izaku
Korea (South)127 Posts
August 27 2011 01:24 GMT
#6835
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MattBarry
United States4006 Posts
August 27 2011 01:24 GMT
#6836
User was temp banned for this post. | ||
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Dingobloo
Australia1903 Posts
August 27 2011 01:24 GMT
#6837
On August 27 2011 10:23 LoCaD wrote: wait what how did he get vision up the Ramp for the Ghosts to target. Scan | ||
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Belisarius
Australia6233 Posts
August 27 2011 01:24 GMT
#6838
On August 27 2011 10:23 Deathmanbob wrote: guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed Is that actually true? Holy crap. That's just outright abusive by rain, then. | ||
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FiWiFaKi
Canada9859 Posts
August 27 2011 01:24 GMT
#6839
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mjnbowlgod
198 Posts
August 27 2011 01:24 GMT
#6840
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