On August 16 2011 20:20 Fyzar wrote:
How were Zenio's games btw?
How were Zenio's games btw?
Zenio came, Zenio conquered. Then Zenio came again.
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Probe1
United States17920 Posts
August 16 2011 11:20 GMT
#3181
On August 16 2011 20:20 Fyzar wrote: How were Zenio's games btw? Zenio came, Zenio conquered. Then Zenio came again. | ||
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jellyjello
Korea (South)664 Posts
August 16 2011 11:21 GMT
#3182
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Yaotzin
South Africa4280 Posts
August 16 2011 11:21 GMT
#3183
On August 16 2011 20:19 GGPope wrote: Is it just me or is Daybreak the best map that has ever been in the GSL so far? Every single game I've watched on it is amazing. Very unique play by Puzzle that was really impressive; not 100% tight, but a great style. Well deserved win! Only seen this game on it but it looks really good. Just the right size, multiple attack paths, neither cramped nor too open. It's sort of like Xel'naga only actually good. | ||
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Dfgj
Singapore5922 Posts
August 16 2011 11:21 GMT
#3184
On August 16 2011 20:19 youngminii wrote: Show nested quote + On August 16 2011 20:15 youngminii wrote: upgrades won the game for puzzle not anything else not his terrible clumping not his non-existant storms not his single robo tech switch his zealot drops helped gonna have to quote myself because people don't seem to understand Asd playing like a retard and never punishing Puzzle for not having units, and instead running home across the map whenever Puzzle used entire warpin rounds certainly helped. The game should have ended the moment Puzzle lost the bulk of his army at 14~ mins because he had no way to reasonably defend his third or deflect drop+attack plays. | ||
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whirlpool
2788 Posts
August 16 2011 11:21 GMT
#3185
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Moonwrath
United States9568 Posts
August 16 2011 11:21 GMT
#3186
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figq
12519 Posts
August 16 2011 11:21 GMT
#3187
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Derez
Netherlands6068 Posts
August 16 2011 11:21 GMT
#3188
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s3183529
Australia707 Posts
August 16 2011 11:21 GMT
#3189
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Fig
United States1324 Posts
August 16 2011 11:21 GMT
#3190
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Shaxe
Netherlands590 Posts
August 16 2011 11:21 GMT
#3191
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youngminii
Australia7514 Posts
August 16 2011 11:22 GMT
#3192
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ramon
Germany4842 Posts
August 16 2011 11:22 GMT
#3193
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NuclearJudas
6546 Posts
August 16 2011 11:22 GMT
#3194
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constantqt
176 Posts
August 16 2011 11:22 GMT
#3195
On August 16 2011 20:20 Micket wrote: Reminds me of PvT a few months ago when Protoss players thought double forge countered bio because Terrans never upgraded their infantry. That, along with KA was what made PvT Protoss favoured that month. he killed armory with his zealot drop asd couldnt keep up with upgrades because of that (and obv chronoboost) | ||
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Benjef
United Kingdom6921 Posts
August 16 2011 11:22 GMT
#3196
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Fyzar
Netherlands8010 Posts
August 16 2011 11:22 GMT
#3197
On August 16 2011 20:20 etrensce wrote: Ps are hyping this as the best PvT probably cus the P won. As a game that was pretty terrible. Both guys gave up large margins with lacklustre decision making. The play from both was pretty bad true, asd should've never let Puzzle get all those bases up unharassed, and Puzzle's templar & immortal play was just bad, although they are fucking terrible units to micro in general. What made it exciting I guess, was that Puzzle did make a huge comeback. | ||
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Stefan0172
Netherlands16 Posts
August 16 2011 11:22 GMT
#3198
nice games | ||
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Jankisa
Croatia1362 Posts
August 16 2011 11:22 GMT
#3199
Both stalkers and chargelots have same moverment speed, templarars and sentrys + collosus have different, it's a nightmare to keep non casters from clumping and keeping your money low + defending drops and trying to stay on top with terran army. Puzzle made a choice to be more vigilant on the Macro/defense/harass front and less efficent in spliting and army control, and that's what won him the game. If you think that was bad play from him show me a replay where someone keeps the same level of macro and defense + has enough apm to split templars the whole game. | ||
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Bagi
Germany6799 Posts
August 16 2011 11:22 GMT
#3200
GSL, fuck yeah! | ||
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