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Edmonton Big Little Paired Tournament Sept 17 2011

Forum Index > StarCraft 2 Tournaments
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1 2 3 Next All
VforValdes
Profile Joined September 2010
Canada96 Posts
Last Edited: 2011-09-01 17:27:35
August 11 2011 08:42 GMT
#1
[image loading]

Hosted by Daniel Valdes (VforValdes).


The Big-Little Paired Tournament
Date: Saturday, Sep 17 7:00pm GMT (GMT+00:00)
Sign-ins begin at 11:30 am, Gaming starts at 1 pm SHARP!
Location: OverKlocked Gaming & Computers - 11618 119st NW, Edmonton Alberta
Casual players are welcome!


This is not a competitive tournament. Well it is, but it isn't. This tournament was born out of my view there are no tournaments accommodating the casual player. The casual player is not likely to win anything at any local tournaments I have attended, and is often first to lose. This tournament will defy that notion. The chance of walking out empty handed has been lessened, due to the disparity of the prize pool being decreased and the introduction of a raffle draw. By utilizing group stages instead of double elimination, the number of matches played per competitor has increased. Finally this will be a paired tournament! Expect more gaming, more people winning prizes, and meeting new people!

How does a paired 1v1 tournament work? The highest skilled players who sign up will be paired with the lowest skilled players. The higher skilled players of each team will face off meanwhile, in the same group, the less skilled players will tee it up. The combined W-L result of both players of the team will decide who moves on!


Venue Home Page: OverKlocked Gaming & Computers
Event page to be updated soon!

Total Cost: $20 ($10 venue + $10 tournament)

The $10 venue cost covers all and only your SC2 matches to be played throughout the day.
The $10 tournament cost will cover any minor expenses and will be used to buy raffle prizes and fill the prize pool. Yay raffle prizes!
This is a not for profit tournament. (Regarding my affiliation.)

Prize distribution:

One third of the total prize pool will be allocated to raffle prizes. The remaining prize pool will be allocated on the basis that the champions of the tournament will win no less than double (x2) what the least paid competitors win, and no more than two and a half (x2.5) than the least paid competitors. For example:

1st place team - $125
2nd place team - $75
3rd-6th place team - $50

These numbers are not final. They will be adjusted on the event day according to how many players participate.

Tournament Rules:
+ Show Spoiler +
Rules of the Big Little Pairs 1v1 Tournament:
Match – One or more games to be played sequentially.
Game – A single contest between two players.
Device – Any component of the player’s computer setup.

Rules of the Big Little Pairs 1v1 Tournament:
Match – One or more games to be played sequentially.
Game – A single contest between two players.
Device – Any component of the player’s computer setup.

Misc. Rules:
1. The current battle.net patch will be used throughout the tournament.
2. The race chosen by each player at the beginning of the tournament may not be switched after the first game has been played by the respective player.
3. In the event of a device malfunction, a referee will be called.
4. Matches are to be started after the approval is given by a referee. Delaying the starting of a match or any of the games within the match may be grounds for forfeit, subject to referee discretion.
5. Any request from a player that contradicts the stated rules will be up to a referee’s discretion.
6. All maps are to be picked from the map pool. The first map to be played during game one of the match will be decided on the event day. Each subsequent game’s map will be picked by whoever lost the last game. No map is to be played more than once per match.
7. Tiebreak:
#1 The team(s) that has won the most matches, counting only those matches where both teams are part of the tie, will win the tiebreak.
#2 The team(s) that has lost the least number of games to the teams that are not part of the tiebreak will win the tiebreak.
#3 The team(s) that has lost the least number of games to the teams within the tiebreak will win the tiebreak. Note: At any point after the first, second or third tiebreak a team is eliminated from the tiebreak, return to the first tiebreak.
#4 A sudden death, BO1 2v2 will occur. The map will be picked by the highest ranking official and should be consistent throughout the tournament. If there is an odd number of teams, include the last team removed from the tiebreak. If no team has been removed, a random elimination of one team will occur.
8. The first referee to mediate a problem, after discussing with another referee if one is available, has the right to overrule any rule found within this document. A referee may give up his right to rule on an issue if another referee has agreed to take on the responsibility.
9. All referee’s decisions are final.

While competing:
1. No outside sources, beside your teammate, are to be used while competing in the match. Any teammate, either currently playing or coaching, may only utilize the computer setup actively used in competing to receive information about the current game.
2. A pause of game without referee approval is to be forfeited, unless an excusable reason is brought to the referee’s attention. The referee will use their discretion to determine if the reason is worthy of excuse.
3. Cheating, in any form recognized by a referee, is punishable by forfeit of the game, the match, disqualification from the event and/or expulsion from the venue.
4. Any player quitting before the game has finished will be issued a loss, unless overruled by referee.
5. Disqualification terminates any game in progress, and any further games to be played by the disqualified player.
6. Referees, or observers granted permission from a referee, are the only eligible observers. No other users except the competitors and the eligible observers are permitted in the game lobby.
7. If a game is interrupted in any way and may not be continued, the resulting score will be determined by a referee.
8. Players may only use software provided by Blizzard and/or the venue. This software is to be universally known to be acceptable for use by each player in the tournament. The use of such software that does not apply to both prior stipulations will be considered cheating.
9. Players may bring any equipment approved by the venue.
10. All games ran will mirror ladder settings. (i.e. Melee, 1v1, Faster)
11. The map pool will be decided on an event-by-event basis.


Maps:

TBD - What the players want, the players will get!

Misc:

Event sign-ups will be on a first come first served basis. Your spot will be held at the venue until 12:45. After that time, anyone who has shown up may take your spot.

This is not a Bring Your Own Computer (BYOC) tournament.You are allowed to bring your own peripherals limited to mousepad, mouse, keyboard and headset. If you choose to not bring your own equipment, the venue will provide their Steelseries 9HD mousepad, Ikari laser mouse, 7G keyboard and Siberia headset.


Due to the limitations of the venue, I will not be signing up more than 60 participants. I wish to run this tournament smoothly, giving everyone at least 4 hours of gaming, and no more than 7-8. Having more than 60 participants, due to the sharing of computers, will stretch the day out longer then optimal.

An example as to how I see the group stages working out (with 60 participants).

60 players makes 30 Pairs/Teams.
These teams will be divided into 6 groups of 5 teams.
The team with the best W-L record of each group will advance to the next stage of groups.
These winners will be organized into 2 groups of 3 teams.
Again, the team with the best W-L of each group will advance, this time to the finals.
The finals will be a BO5.

This format works best with a full 60 player roster, so invite your friends and get ready for a new tournament experience!

Edit:

Our tournament is now on the TL tournament tracker and Calendar!
Join the tournament Facebook event at: http://www.facebook.com/event.php?eid=263552750323236

p.s. There will be an important announcement at the beginning of the tournament.
And miles to go before I sleep.
Ferocitas
Profile Joined February 2011
Canada16 Posts
August 11 2011 13:18 GMT
#2
i'm down
Jesus loves you, everyone else thinks you're a cunt.
Fission
Profile Blog Joined August 2010
Canada1184 Posts
Last Edited: 2011-08-12 00:24:24
August 12 2011 00:23 GMT
#3
On August 11 2011 17:42 VforValdes wrote:
Prize distribution:

One third of the total prize pool will be allocated to raffle prizes. The remaining prize pool will be allocated on the basis that the champions of the tournament will win no less than double (x2) what the least paid competitors win, and no more than two and a half (x2.5) than the least paid competitors. For example:

1st place team - $125
2nd place team - $75
3rd-6th place team - $50

These numbers are not final. They will be adjusted on the event day according to how many players participate.



This makes no sense - by "least paid competitors" do you mean to say "least paid finalists?" If you intend to describe only the prize pool distribution over the top X teams, please make it more clear, because as it is written your proposed prize distribution is mathematically impossible, because it would require more money than is available in total.
VforValdes
Profile Joined September 2010
Canada96 Posts
August 12 2011 01:51 GMT
#4
I don't mean to say "least paid finalists" because if the group stage works out as shown above, teams that are not finalists will earn part of the prize pool. I don't quite follow how this is mathematically impossible. Perhaps you misinterpreted what I meant by "least paid competitors", or maybe I wasn't clear enough. When I say "least paid competitors" I mean those people who have competed in the tournament that are paid by the prize pool yet earn the least amount relative to the other people who earned from this prize pool. It feels like I've had to over complicate this. So how is this mathematically impossible?

And let your friends know that this is a tournament where any player from any league can play all day and earn the top spot!
And miles to go before I sleep.
Fission
Profile Blog Joined August 2010
Canada1184 Posts
Last Edited: 2011-08-12 03:43:59
August 12 2011 03:39 GMT
#5
Ah, it's kinda written in a confusing way tbh. I assume you meant that every single competitor would get a share of the prize pool, such that the #1 prize is bound between 2 and 2.5 times the absolute last placed person in the tournament. The thing is that I mean finalists as "people who make money", and you mean finalists strictly as the top 2.

PS: I'm really just giving you a hard time because it's fun. I will bring 4-5 people out.
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
August 12 2011 07:24 GMT
#6
sounds fun
Clonze
Profile Joined October 2009
Canada281 Posts
Last Edited: 2011-08-12 09:52:44
August 12 2011 09:44 GMT
#7
How are you determining player skill?...
valdes you really know how to make something simple sound much more complicated. lol.
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
VforValdes
Profile Joined September 2010
Canada96 Posts
August 12 2011 16:40 GMT
#8
Yeah story of my life Clonze. I tend to overcomplicate things haha.

How I am going to determine player skill will be kept in the dark until the event day. I don't want people circumventing my attempts at tournament integrity.
And miles to go before I sleep.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2011-08-16 01:34:25
August 13 2011 15:17 GMT
#9
use the Prodigy Team Starleague map pool! :D
+ Show Spoiler +


[image loading]
+ Show Spoiler +

Map A : iCCup Citadel of Gaia [2v2] - PTSL
+ Show Spoiler +

[image loading]


Map B : High Orbit
+ Show Spoiler +

[image loading]


Map C : Tyrador Keep
+ Show Spoiler +

[image loading]


Map D : iCCup Deconstructed [2v2] - PTSL
+ Show Spoiler +

[image loading]


Map E : The Boneyard
+ Show Spoiler +

[image loading]


Map F : Scorched Haven
+ Show Spoiler +

[image loading]



EDIT: Misunderstood the format. Oops~
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Gofarman
Profile Joined June 2010
Canada646 Posts
August 13 2011 18:18 GMT
#10
Cool idea, If I'm not busy I will definitely come.
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
August 13 2011 22:11 GMT
#11
lol is that all you do is come to the Edmonton threads and plug your maps Prodigy? PLEASE use regular maps, I don't feel like losing a bo3 because a guy played on the maps more and knew something I didn't.
VforValdes
Profile Joined September 2010
Canada96 Posts
August 14 2011 21:49 GMT
#12
Hey I updated the original post with a new tiebreak system. I've been mulling that over for a bit and I feel this is the best way to go at it.

ProdiG: Your maps look great. I will try to utilize your maps somewhere in the tournament, but I do want to emphasize the use of maps the majority of players will be comfortable with. Perhaps using one of your beautiful 2v2 maps will work for the final tiebreak.

IceSC: I feel the same way Ice. I'm promoting this tournament to all the casual players of Edmonton and surrounding areas and I would hate for them to leave with a bad taste in their mouths because they encountered maps they knew nothing about. As the event gets closer and a higher amount of confirmations of attendees are secured I will run a vote to narrow down the map pool to several well known maps.
And miles to go before I sleep.
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
August 14 2011 23:13 GMT
#13
Okay sounds good
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2011-08-15 14:24:10
August 15 2011 14:22 GMT
#14
On August 14 2011 07:11 IceSC wrote:
lol is that all you do is come to the Edmonton threads and plug your maps Prodigy? PLEASE use regular maps, I don't feel like losing a bo3 because a guy played on the maps more and knew something I didn't.

Gotta support my own work... Is all you do is come to Edmonton threads and try to shoot me down? If you lose a bo3 because someone practiced more than you, you didn't deserve to win in the first place.

Anyway, I misunderstood the format as I thought it was 2v2 rather than the tag team style so I guess that map pool that I suggested doesn't quite apply. Woops~

Given the format and the way teams work ladder maps would definitely make things easier, especially for the new players.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
August 16 2011 00:37 GMT
#15
It's annoying that you come to these Edmonton threads and post your map pool and you hardly even come to the events. I also shouldn't have to practice bad maps. Most people would more likely want to practice builds, mechanics and overall strategies.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2011-08-16 01:27:58
August 16 2011 01:24 GMT
#16
On August 16 2011 09:37 IceSC wrote:
It's annoying that you come to these Edmonton threads and post your map pool and you hardly even come to the events. I also shouldn't have to practice bad maps. Most people would more likely want to practice builds, mechanics and overall strategies.

I stopped coming to the events because I really didn't like going to Absolute Power. You'll see me all the time at OverKlocked (oh hey didn't I cast the last tournament?)

The maps aren't bad, stop talking out of your ass. PRacticing the maps is part of the game. Has been since day one of Brood War.

For a casual tournament like this, I can understand wanting to stick to a well-known ladder map pool. But for more serious events, the better player should be the one to win. And that means the player who not only has better mechanics but knows the playing field as well. If maps didn't matter then why not just play Fastest Possible Map only?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
August 16 2011 04:22 GMT
#17
But about half of us that go these events are not casual gamers and want to compete too win. We shouldn't have to worry about putting new maps in. If you would like a tournament with Iccup maps then go start one. And that was your first tournament appearance in Edmonton. And you cast and don't play so how would you even know what the players feel like. It's pretty easy to sit on your computer and type something like "Well they should have to learn my maps! and if they don't well they deserve to lose!". Try actually playing instead of casting and I would be then interested if you still had the same point of view. Because I highly doubt it.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 16 2011 14:47 GMT
#18
On August 16 2011 13:22 IceSC wrote:
But about half of us that go these events are not casual gamers and want to compete too win. We shouldn't have to worry about putting new maps in. If you would like a tournament with Iccup maps then go start one. And that was your first tournament appearance in Edmonton. And you cast and don't play so how would you even know what the players feel like. It's pretty easy to sit on your computer and type something like "Well they should have to learn my maps! and if they don't well they deserve to lose!". Try actually playing instead of casting and I would be then interested if you still had the same point of view. Because I highly doubt it.


I played in all of the tournaments for about four months before I stopped going to AP and I still have the same point of view. This is not my first rodeo, kid.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Goliath0nline
Profile Blog Joined October 2010
Canada165 Posts
August 16 2011 19:57 GMT
#19
haha this is too funny, you get all defensive just because someone doesn't like iccup maps? pretty sure you're the child here.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2011-08-16 22:53:32
August 16 2011 22:51 GMT
#20
On August 17 2011 04:57 IceSC wrote:
haha this is too funny, you get all defensive just because someone doesn't like iccup maps? pretty sure you're the child here.

I got "defensive" because you tried to put me on blast without having any idea what you were talking about.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
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