[GSL] August Code A RO32 Day 1 - Page 134
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Giriath
Sweden2412 Posts
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illumn
New Zealand437 Posts
On August 08 2011 19:28 gogatorsfoster wrote: In court precedent is more important than testimony, Also no Pro`s spend their time crapping up the LR thread for the rest of us who want to enjoy ourselves. What the hell? How do precedent and testimony intersect in any way? | ||
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Dfgj
Singapore5922 Posts
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itsjuspeter
United States668 Posts
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StUfF
Australia1437 Posts
The "No! You can't do that!" | ||
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Drazerk
United Kingdom31255 Posts
3:40 Warpgate for tails Taeja getting a command centre | ||
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zeru
8156 Posts
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Beyonder
Netherlands15103 Posts
On August 08 2011 19:29 hewley wrote: Just interested, wouldn't a 3gate blink stalker rush crush the 1-1-1 build as there is only a bunker and you just skip it??? Hehheeh I think the scvs and marines roll you, and then you lose to cloaked banshees :D | ||
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Gao Xi
Hong Kong5178 Posts
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Dommk
Australia4865 Posts
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Ribbon
United States5278 Posts
On August 08 2011 19:27 Beyonder wrote: I doubt there's goign to be a 111 on this map though? Its so big? The only weakness of the 1-1-1 is that it's one base. Protoss has an econ advantage, but the 1-1-1 hits before Protoss can sufficiently benefit from it. Therefore, the longer the 1-1-1 takes the cross the map, the weaker it is. The biggest the map, the easier to slow the push by forcing sieges and falling back a lot. Daybreak is pretty big. | ||
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MrCon
France29748 Posts
On August 08 2011 19:29 Asha` wrote: How have the games on Daybreak been so far btw? It looks like a fun map. Thank god for no 1-1-1 from Taeja (is sneakily watching) We had only 1 TvT and 1 TvP, both good games Maps seems promising. | ||
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Shellshock
United States97276 Posts
On August 08 2011 19:30 Dommk wrote: I'm gonna laugh if this ends up being a two base version of 1-1-1 2-2-2? | ||
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s3rp
Germany3192 Posts
On August 08 2011 19:29 Yew wrote: Oh please, Protoss isn't unstoppable late game c'mon. Good EMP's will wreck a protoss army. EMP doesn't rack mass Zealots . It doesn't matter if the Archons are down to 10 HP if you can't hit them because Zealots block the Bio from hitting them. | ||
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Tommylew
Wales2717 Posts
Makes me laugh this game..... Terran are far toos trong early game with so many different options | ||
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HolyArrow
United States7116 Posts
On August 08 2011 19:28 gogatorsfoster wrote: In court precedent is more important than testimony, Also no Pro`s spend their time crapping up the LR thread for the rest of us who want to enjoy ourselves. This isn't court, so that example is pointless. When you watch a Terran win with 1-1-1, there isn't really much else to talk about besides 1-1-1, so talking about it is pretty relevant. | ||
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Failsafe
United States1298 Posts
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Ocedic
United States1808 Posts
On August 08 2011 19:26 HolyArrow wrote: Okay, so basically, you're calling upon historical precedent of a different, arguably better-designed game to justify telling pros to shut up and learn to play. You realize that 1-1-1 has been around for a year, right? It's not a hot new strategy that's taking people by surprise. People have had plenty of time to figure out good counters. So then you are in favor of nerfing/buffing around flavor of the month builds? 1-1-1 has been around for a while but it only recently came back (it was gone for a few months.) I mean, did you watch the game? Taeja had 14 marines, 3 tanks and 2 bansshees against 3 stalkers and 3 sentries. You saying it's overpowered that the T force wins against 6 units? Might I recommend you start playing the novice maps, there are rocks that prevent rushes so you can play as greedy as you like. | ||
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Medrea
10003 Posts
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Orpheusz
Australia210 Posts
On August 08 2011 19:29 hewley wrote: Just interested, wouldn't a 3gate blink stalker rush crush the 1-1-1 build as there is only a bunker and you just skip it??? A straight up 4 gate and 3 gate stargate can beat it too, but not all of us want to blindly allin every game. | ||
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Taeja
Tails
Maps seems promising.