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[GSL] July Code S ro16 Day 1 - Page 58

Forum Index > StarCraft 2 Tournaments
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Shalaiyn
Profile Joined October 2010
Netherlands2735 Posts
July 12 2011 11:05 GMT
#1141
What awful micro :|
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 12 2011 11:05 GMT
#1142
HUUUUUUUUGE storms
https://twitter.com/#!/IrisAnother
Ahelvin
Profile Blog Joined September 2010
France1866 Posts
July 12 2011 11:05 GMT
#1143
Noooooooo...

Until that viking landing, the fight had been perfect !
Join the Liquipedia Zerg Project ! PM me for more information :).
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 12 2011 11:05 GMT
#1144
Big engagement, storms dealing HUGE damage, vikings take out the colossi, Clide loses his army
화이탱!! @moonsoshi9
Thobrik
Profile Joined February 2011
Sweden1120 Posts
July 12 2011 11:06 GMT
#1145
holy crap that's a sloppy engagement by clide!
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 12 2011 11:06 GMT
#1146
Clide thought he was more ahead than he was.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
July 12 2011 11:06 GMT
#1147
landing those vikings was really really bad :S
https://twitter.com/#!/IrisAnother
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
July 12 2011 11:06 GMT
#1148
On July 12 2011 20:02 Medrea wrote:
I think people overestimate how much damage that did.

One ghost with cloak is an enormous amount of resources.


More than the cost + mining time + rebuild time of 14 probes? Elaborate
Goibon
Profile Joined May 2010
New Zealand8185 Posts
July 12 2011 11:06 GMT
#1149
Ahhh sacrificial vikings.

Terrible focusing down of the colossi too (nonexistent)

Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
July 12 2011 11:06 GMT
#1150
Did he get an emp out at all?
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
Last Edited: 2011-07-12 11:06:40
July 12 2011 11:06 GMT
#1151
Trickster researching blink now, getting dark shrine, Clide getting a nuke!
화이탱!! @moonsoshi9
Kommander
Profile Joined March 2011
Philippines4950 Posts
July 12 2011 11:06 GMT
#1152
Land vikings = no vikings = Colossus are happy
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
July 12 2011 11:06 GMT
#1153
On July 12 2011 20:00 Jakkerr wrote:
PvT is such a fked up matchup when there's builds like this...

The protoss is forced to go robo first otherwise you get either banshee rushed or ghost rushed lol.


Terran: 2 options vs dt's:
- ebay (125) + turret = 225
- use scans = 270 minerals for a scan

You can build a flying cloacked scouter (observer) and units from the robo. In my opinion both terran and protoss have nothing to complain.
Horseballs
Profile Joined July 2011
United States721 Posts
July 12 2011 11:06 GMT
#1154
double armory? What is Clide planning?
Heavenly
Profile Joined January 2011
2172 Posts
July 12 2011 11:06 GMT
#1155
Ah, the classic ghost rush into using no EMPs.
"thx for all my fans i'm many lost but cheer for me .. i lost but so happy my power is fans i will good play this is promise my fans" - oGsMC
Eurekastreet
Profile Joined November 2010
1308 Posts
July 12 2011 11:06 GMT
#1156
epicness incoming
"2 cannons, it's not one cannons" - White-Ra
WArped
Profile Joined December 2010
United Kingdom4845 Posts
July 12 2011 11:06 GMT
#1157
Loving the new Ghost PvT metagame.
Jakkerr
Profile Joined December 2010
Netherlands2549 Posts
July 12 2011 11:07 GMT
#1158
On July 12 2011 20:03 Zowon wrote:
Show nested quote +
On July 12 2011 20:00 Jakkerr wrote:
PvT is such a fked up matchup when there's builds like this...

The protoss is forced to go robo first otherwise you get either banshee rushed or ghost rushed lol.


Well, you protoss have dts? Wouldn't that force the terran to go turrets or raven?


Not quite the same,
DT's take much longer to get + terrans can deal with them with a building they make anyway, gotta somewhate anticipate them tho.

Also ghosts are by far the best terran unit in PvT lategame so the investment doesn't matter too much, DT's are useless lategame since archons are countered by ghosts.

Don't get me wrong I don't think those builds are unbalanced, it just forces Protoss to get a quick robo every single game.
People have been complaining for a long long time that protoss doesn't have enough variety, this only makes it worse.
MrCon
Profile Blog Joined August 2010
France29748 Posts
July 12 2011 11:07 GMT
#1159
3rd time that fast ghost is used in 2 weeks in GSL, first time it won, 2nd time the P forcefielded his ramp and won, 3rd time it won but it's clide so he'll still lose after killing 5 probes in early game.
Zowon
Profile Joined December 2010
Norway237 Posts
July 12 2011 11:07 GMT
#1160
On July 12 2011 20:03 AndAgain wrote:
Show nested quote +
On July 12 2011 20:03 Zowon wrote:
On July 12 2011 20:00 Jakkerr wrote:
PvT is such a fked up matchup when there's builds like this...

The protoss is forced to go robo first otherwise you get either banshee rushed or ghost rushed lol.


Well, you protoss have dts? Wouldn't that force the terran to go turrets or raven?


No, scan.


Yeah because scan doesn't cost 50 energy! You are completely right!
¯\(シ)/¯
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