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[GSL] July Code S ro32 Day 3 - Page 39

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:36 GMT
#761
On July 05 2011 19:35 Drazerk wrote:
Show nested quote +
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:33 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:31 Drazerk wrote:
On July 05 2011 19:31 Drazerk wrote:
On July 05 2011 19:30 Drazerk wrote:
MVP vs Zenio

Map is Crossfire


In the bottom left is Zenio

While in the top right is MVP


1:40

Barracks on the way for MVP


2:10

Expansion first for Zenio


2:30


Spawning pool now in production

Gas steal from Zenio


3:30


Factory for MVP


4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion
gh0un
Profile Joined March 2011
601 Posts
Last Edited: 2011-07-05 10:39:11
July 05 2011 10:36 GMT
#762
On July 05 2011 19:33 Heavenly wrote:
Show nested quote +
On July 05 2011 19:27 gh0un wrote:
On July 05 2011 19:21 Minaegi wrote:
On July 05 2011 19:20 gh0un wrote:
Why exactly are blizzard looking into broodlord corruptor infestor now again?
All of them cost gas and get heavily countered by much less gas invested into ghosts.
Thats not even a counter thats like complete rape, all infestors were drained of mana by a single emp and the broodlords were all sniped pretty easily.

Broodlord corruptor infestor actually looks like a crappy composition against terran that uses ghost.


All of those situations just happened because the zergs army control and attack positioning was terrible. Blizzard shouldnt just go oh its fine if the zerg is bad


Your point being? You cant position them better anways, as snipe has range 10 and tanks have 13, while fungal and broods have 9. Vikings have much more range than corruptor anyways.
Terran being bad is the only reason why a zerg would be able to position himself better with that composition against ghosts.

The natural advantage in those compositions is clearly in the terrans favour as he has more range on his units, the only thing that can happen is terran messing it up, like he did against those banelings.


Ah, so the solution is to snipe and EMP every single infestor and broodlord before they move forward one range.


Isnt that exactly what happened before byun lost all his ghosts to banelings because he trapped them with his own siegetanks? Yes it is what happened.
All broodlords were sniped and all infestors were drained of mana. Zenio was pretty much dead until byun decided to trap his ghosts and die to banelings.

If you have siegetanks covering your ghosts, there is no way infestors can move in to fungal them as tanks have 13 range vs fungals 9.
As snipe has range 10, there is no way broodlords can make the siegetanks unsiege in order to let fungals in. Any questions?

The only thing im trying to say is that broodlord corruptor infestor is definitely nowhere near op against terran. It has a clear counter in the ghost and tanks covering them.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:37 GMT
#763
On July 05 2011 19:36 Drazerk wrote:
Show nested quote +
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:33 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:31 Drazerk wrote:
On July 05 2011 19:31 Drazerk wrote:
[quote]

In the bottom left is Zenio

While in the top right is MVP


1:40

Barracks on the way for MVP


2:10

Expansion first for Zenio


2:30


Spawning pool now in production

Gas steal from Zenio


3:30


Factory for MVP


4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes
Dariusz
Profile Joined May 2011
Poland657 Posts
Last Edited: 2011-07-05 10:39:08
July 05 2011 10:37 GMT
#764
I wonder when terrans will make ravens and ghosts against zerg, they're already owning protos with those insanely strong units tho...

Ghosts counter infestor and broodlords, ravens counter broodlords and you waste more money for scans to kill creep tumors than it is to invest in raven that also keeps you save from baneling mines...
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:37 GMT
#765
On July 05 2011 19:37 Drazerk wrote:
Show nested quote +
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:33 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:31 Drazerk wrote:
[quote]

1:40

Barracks on the way for MVP


2:10

Expansion first for Zenio


2:30


Spawning pool now in production

Gas steal from Zenio


3:30


Factory for MVP


4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:38 GMT
#766
On July 05 2011 19:37 Drazerk wrote:
Show nested quote +
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:33 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
[quote]

2:10

Expansion first for Zenio


2:30


Spawning pool now in production

Gas steal from Zenio


3:30


Factory for MVP


4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait


10:00

MVP getting stim

Zenio takes his third
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:38 GMT
#767
On July 05 2011 19:38 Drazerk wrote:
Show nested quote +
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:33 Drazerk wrote:
On July 05 2011 19:32 Drazerk wrote:
[quote]

2:30


Spawning pool now in production

Gas steal from Zenio


3:30


Factory for MVP


4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait


10:00

MVP getting stim

Zenio takes his third


11:00

A lot of mutas on the way for Zenio
MechKing
Profile Blog Joined March 2011
United States3004 Posts
July 05 2011 10:39 GMT
#768
MVP ahead on supply lol.
FinnGamer
Profile Blog Joined December 2010
Germany2426 Posts
July 05 2011 10:39 GMT
#769
I really like the turret placement to see the burrowed banes
"hopefully swing the favor in your advantage." - Day[9]
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:39 GMT
#770
On July 05 2011 19:38 Drazerk wrote:
Show nested quote +
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:33 Drazerk wrote:
[quote]

3:30


Factory for MVP


4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait


10:00

MVP getting stim

Zenio takes his third


11:00

A lot of mutas on the way for Zenio


11:40

Burrowed banelings are up all over the map

Missile turrets being set up as mvp moves across the map
Kar98
Profile Joined January 2011
Australia924 Posts
July 05 2011 10:39 GMT
#771
On July 05 2011 19:33 gh0un wrote:
Show nested quote +
On July 05 2011 19:29 Kar98 wrote:
On July 05 2011 19:27 gh0un wrote:
On July 05 2011 19:21 Minaegi wrote:
On July 05 2011 19:20 gh0un wrote:
Why exactly are blizzard looking into broodlord corruptor infestor now again?
All of them cost gas and get heavily countered by much less gas invested into ghosts.
Thats not even a counter thats like complete rape, all infestors were drained of mana by a single emp and the broodlords were all sniped pretty easily.

Broodlord corruptor infestor actually looks like a crappy composition against terran that uses ghost.


All of those situations just happened because the zergs army control and attack positioning was terrible. Blizzard shouldnt just go oh its fine if the zerg is bad


Your point being? You cant position them better anways, as snipe has range 10 and tanks have 13, while fungal and broods have 9. Vikings have much more range than corruptor anyways.
Terran being bad is the only reason why a zerg would be able to position himself better with that composition against ghosts.

The natural advantage in those compositions is clearly in the terrans favour as he has more range on his units, the only thing that can happen is terran messing it up, like he did against those banelings.

Um you sure tanks have 13? I'm sure they have range 9 and the broodlords have the greater range. Fungal has range 7 anyway


Sorry but tanks have 13 and fungal has 9. If you dont know the numbers, dont come out and try to be a smart guy.


im always smart
blooddrunKK
Profile Joined January 2011
Mexico222 Posts
July 05 2011 10:40 GMT
#772
On July 05 2011 19:29 darkevilxe wrote:
seems kinda silly that zerg, the race that's built to mass produce inefficient units, can mass infestors that come out instantly with an aoe damage spell. being a protoss player before the khaydarin nerf, even warping in HT with amulet wasnt as bad as zerg's ability to mass infestor and in turn, easy aoe. at least you could dodge storm, too. can't even dodge fungal.



Someone needs to make a thread with a lot of numbers like the Amulet one xD
Gogogogo MKP
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:40 GMT
#773
On July 05 2011 19:39 Drazerk wrote:
Show nested quote +
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
[quote]

4:30


Command centre for MVP


5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait


10:00

MVP getting stim

Zenio takes his third


11:00

A lot of mutas on the way for Zenio


11:40

Burrowed banelings are up all over the map

Missile turrets being set up as mvp moves across the map


13:40

MVP constantly taking out banelings

Zenio taking the gold
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:41 GMT
#774
On July 05 2011 19:40 Drazerk wrote:
Show nested quote +
On July 05 2011 19:39 Drazerk wrote:
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:34 Drazerk wrote:
[quote]

5:10

MVP getting Hellions

Speed for Zenio


6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait


10:00

MVP getting stim

Zenio takes his third


11:00

A lot of mutas on the way for Zenio


11:40

Burrowed banelings are up all over the map

Missile turrets being set up as mvp moves across the map


13:40

MVP constantly taking out banelings

Zenio taking the gold


14:00

Zenio takes the natural of MVP out
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
July 05 2011 10:41 GMT
#775
Mutas dealing HUGE damage
화이탱!! @moonsoshi9
Eggcake
Profile Joined August 2010
Switzerland722 Posts
July 05 2011 10:41 GMT
#776
A lot of banelings...6? ^^
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
July 05 2011 10:41 GMT
#777
On July 05 2011 19:41 Drazerk wrote:
Show nested quote +
On July 05 2011 19:40 Drazerk wrote:
On July 05 2011 19:39 Drazerk wrote:
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:38 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:37 Drazerk wrote:
On July 05 2011 19:36 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
On July 05 2011 19:35 Drazerk wrote:
[quote]

6:00

tanks on the way for MVP


6:30

MVP kills a creep tumor but is forced back


7:40

Siege mode finished

Lair / baneling nest also nearing completion


8:40

Burrow / speed for Zenio

MVP looking to attack before it finishes


9:00

Spines are forcing mvp to wait


10:00

MVP getting stim

Zenio takes his third


11:00

A lot of mutas on the way for Zenio


11:40

Burrowed banelings are up all over the map

Missile turrets being set up as mvp moves across the map


13:40

MVP constantly taking out banelings

Zenio taking the gold


14:00

Zenio takes the natural of MVP out


15:00


MVP looking to go for a final attack
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 05 2011 10:41 GMT
#778
Poor tank placements.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-07-05 10:41:57
July 05 2011 10:41 GMT
#779
Great play by Zenio, well done by him.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
July 05 2011 10:41 GMT
#780
ogs hwaiting
Prev 1 37 38 39 40 41 107 Next
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