On July 05 2011 19:35 Drazerk wrote:
6:30
MVP kills a creep tumor but is forced back
6:30
MVP kills a creep tumor but is forced back
7:40
Siege mode finished
Lair / baneling nest also nearing completion
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Drazerk
United Kingdom31255 Posts
On July 05 2011 19:35 Drazerk wrote: Show nested quote + On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:33 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:31 Drazerk wrote: On July 05 2011 19:31 Drazerk wrote: On July 05 2011 19:30 Drazerk wrote: ![]() ![]() Map is Crossfire In the bottom left is ![]() While in the top right is ![]() 1:40 Barracks on the way for MVP 2:10 Expansion first for Zenio 2:30 Spawning pool now in production Gas steal from Zenio 3:30 Factory for MVP 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion | ||
gh0un
601 Posts
On July 05 2011 19:33 Heavenly wrote: Show nested quote + On July 05 2011 19:27 gh0un wrote: On July 05 2011 19:21 Minaegi wrote: On July 05 2011 19:20 gh0un wrote: Why exactly are blizzard looking into broodlord corruptor infestor now again? All of them cost gas and get heavily countered by much less gas invested into ghosts. Thats not even a counter thats like complete rape, all infestors were drained of mana by a single emp and the broodlords were all sniped pretty easily. Broodlord corruptor infestor actually looks like a crappy composition against terran that uses ghost. All of those situations just happened because the zergs army control and attack positioning was terrible. Blizzard shouldnt just go oh its fine if the zerg is bad Your point being? You cant position them better anways, as snipe has range 10 and tanks have 13, while fungal and broods have 9. Vikings have much more range than corruptor anyways. Terran being bad is the only reason why a zerg would be able to position himself better with that composition against ghosts. The natural advantage in those compositions is clearly in the terrans favour as he has more range on his units, the only thing that can happen is terran messing it up, like he did against those banelings. Ah, so the solution is to snipe and EMP every single infestor and broodlord before they move forward one range. Isnt that exactly what happened before byun lost all his ghosts to banelings because he trapped them with his own siegetanks? Yes it is what happened. All broodlords were sniped and all infestors were drained of mana. Zenio was pretty much dead until byun decided to trap his ghosts and die to banelings. If you have siegetanks covering your ghosts, there is no way infestors can move in to fungal them as tanks have 13 range vs fungals 9. As snipe has range 10, there is no way broodlords can make the siegetanks unsiege in order to let fungals in. Any questions? The only thing im trying to say is that broodlord corruptor infestor is definitely nowhere near op against terran. It has a clear counter in the ghost and tanks covering them. | ||
Drazerk
United Kingdom31255 Posts
On July 05 2011 19:36 Drazerk wrote: Show nested quote + On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:33 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:31 Drazerk wrote: On July 05 2011 19:31 Drazerk wrote: [quote] In the bottom left is ![]() While in the top right is ![]() 1:40 Barracks on the way for MVP 2:10 Expansion first for Zenio 2:30 Spawning pool now in production Gas steal from Zenio 3:30 Factory for MVP 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes | ||
Dariusz
Poland657 Posts
Ghosts counter infestor and broodlords, ravens counter broodlords and you waste more money for scans to kill creep tumors than it is to invest in raven that also keeps you save from baneling mines... | ||
Drazerk
United Kingdom31255 Posts
On July 05 2011 19:37 Drazerk wrote: Show nested quote + On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:33 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:31 Drazerk wrote: [quote] 1:40 Barracks on the way for MVP 2:10 Expansion first for Zenio 2:30 Spawning pool now in production Gas steal from Zenio 3:30 Factory for MVP 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait | ||
Drazerk
United Kingdom31255 Posts
On July 05 2011 19:37 Drazerk wrote: Show nested quote + On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:33 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: [quote] 2:10 Expansion first for Zenio 2:30 Spawning pool now in production Gas steal from Zenio 3:30 Factory for MVP 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait 10:00 MVP getting stim Zenio takes his third | ||
Drazerk
United Kingdom31255 Posts
On July 05 2011 19:38 Drazerk wrote: Show nested quote + On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:33 Drazerk wrote: On July 05 2011 19:32 Drazerk wrote: [quote] 2:30 Spawning pool now in production Gas steal from Zenio 3:30 Factory for MVP 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait 10:00 MVP getting stim Zenio takes his third 11:00 A lot of mutas on the way for Zenio | ||
MechKing
United States3004 Posts
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FinnGamer
Germany2426 Posts
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Drazerk
United Kingdom31255 Posts
On July 05 2011 19:38 Drazerk wrote: Show nested quote + On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:33 Drazerk wrote: [quote] 3:30 Factory for MVP 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait 10:00 MVP getting stim Zenio takes his third 11:00 A lot of mutas on the way for Zenio 11:40 Burrowed banelings are up all over the map Missile turrets being set up as mvp moves across the map | ||
Kar98
Australia924 Posts
On July 05 2011 19:33 gh0un wrote: Show nested quote + On July 05 2011 19:29 Kar98 wrote: On July 05 2011 19:27 gh0un wrote: On July 05 2011 19:21 Minaegi wrote: On July 05 2011 19:20 gh0un wrote: Why exactly are blizzard looking into broodlord corruptor infestor now again? All of them cost gas and get heavily countered by much less gas invested into ghosts. Thats not even a counter thats like complete rape, all infestors were drained of mana by a single emp and the broodlords were all sniped pretty easily. Broodlord corruptor infestor actually looks like a crappy composition against terran that uses ghost. All of those situations just happened because the zergs army control and attack positioning was terrible. Blizzard shouldnt just go oh its fine if the zerg is bad Your point being? You cant position them better anways, as snipe has range 10 and tanks have 13, while fungal and broods have 9. Vikings have much more range than corruptor anyways. Terran being bad is the only reason why a zerg would be able to position himself better with that composition against ghosts. The natural advantage in those compositions is clearly in the terrans favour as he has more range on his units, the only thing that can happen is terran messing it up, like he did against those banelings. Um you sure tanks have 13? I'm sure they have range 9 and the broodlords have the greater range. Fungal has range 7 anyway Sorry but tanks have 13 and fungal has 9. If you dont know the numbers, dont come out and try to be a smart guy. im always smart | ||
blooddrunKK
Mexico222 Posts
On July 05 2011 19:29 darkevilxe wrote: seems kinda silly that zerg, the race that's built to mass produce inefficient units, can mass infestors that come out instantly with an aoe damage spell. being a protoss player before the khaydarin nerf, even warping in HT with amulet wasnt as bad as zerg's ability to mass infestor and in turn, easy aoe. at least you could dodge storm, too. can't even dodge fungal. Someone needs to make a thread with a lot of numbers like the Amulet one xD | ||
Drazerk
United Kingdom31255 Posts
On July 05 2011 19:39 Drazerk wrote: Show nested quote + On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: [quote] 4:30 Command centre for MVP 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait 10:00 MVP getting stim Zenio takes his third 11:00 A lot of mutas on the way for Zenio 11:40 Burrowed banelings are up all over the map Missile turrets being set up as mvp moves across the map 13:40 MVP constantly taking out banelings Zenio taking the gold | ||
Drazerk
United Kingdom31255 Posts
On July 05 2011 19:40 Drazerk wrote: Show nested quote + On July 05 2011 19:39 Drazerk wrote: On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:34 Drazerk wrote: [quote] 5:10 MVP getting Hellions Speed for Zenio 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait 10:00 MVP getting stim Zenio takes his third 11:00 A lot of mutas on the way for Zenio 11:40 Burrowed banelings are up all over the map Missile turrets being set up as mvp moves across the map 13:40 MVP constantly taking out banelings Zenio taking the gold 14:00 Zenio takes the natural of MVP out | ||
Moonwrath
United States9568 Posts
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Eggcake
Switzerland722 Posts
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Drazerk
United Kingdom31255 Posts
On July 05 2011 19:41 Drazerk wrote: Show nested quote + On July 05 2011 19:40 Drazerk wrote: On July 05 2011 19:39 Drazerk wrote: On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:38 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:37 Drazerk wrote: On July 05 2011 19:36 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: On July 05 2011 19:35 Drazerk wrote: [quote] 6:00 tanks on the way for MVP 6:30 MVP kills a creep tumor but is forced back 7:40 Siege mode finished Lair / baneling nest also nearing completion 8:40 Burrow / speed for Zenio MVP looking to attack before it finishes 9:00 Spines are forcing mvp to wait 10:00 MVP getting stim Zenio takes his third 11:00 A lot of mutas on the way for Zenio 11:40 Burrowed banelings are up all over the map Missile turrets being set up as mvp moves across the map 13:40 MVP constantly taking out banelings Zenio taking the gold 14:00 Zenio takes the natural of MVP out 15:00 MVP looking to go for a final attack | ||
Telcontar
United Kingdom16710 Posts
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Asha
United Kingdom38205 Posts
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AsnSensation
Germany24009 Posts
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