[GSL] July Code A ro32 Day 2 - Page 80
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Curtismcfly
United States215 Posts
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proxY_
United States1561 Posts
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Duoma
United States396 Posts
I think he can definitely take the next two. Mass blink is sooooo good on that map. impossible to take more bases. | ||
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Flanagan
United States166 Posts
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oDieN[Siege]
United States2905 Posts
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SoKHo
Korea (South)1081 Posts
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quiet noise
599 Posts
jk, but that was quite a disspointing game for sheth. zergs shouldnt lose to mass stalkers | ||
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Monocle
United States1509 Posts
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Caphe
Vietnam10817 Posts
Nice play still by Sheth. | ||
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frogurt
Australia907 Posts
On June 28 2011 15:09 shockaslim wrote: That looked like a 4v4 strat. "I'm going mass stalkers". Day 9 made them do it | ||
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Reapher
Peru131 Posts
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PartyBiscuit
Canada4525 Posts
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duk3
United States807 Posts
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Deshkar
Singapore1244 Posts
Engaging without waiting for the bling bombs. Mutas running around without any major harrassment except a very late one on the depleted main. No tech switch. Miss control of bling landmine. T_T. | ||
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Samhax
1054 Posts
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goswser
United States3548 Posts
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bbQ4Aiur
Hong Kong2752 Posts
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MrCon
France29748 Posts
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RmoteCntrld
United States596 Posts
On June 28 2011 15:08 Trsjnica wrote: Sheth needed to apply pressure with those mutas earlier. Even then, he could have won if his forces attacked simultaneously in the big battle. He couldn't San's base defense was amazing | ||
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Liquid`EliGE
United States527 Posts
On June 28 2011 15:09 Fionn wrote: San played that match pretty perfectly. Sheth played bad, but San denied everything Sheth threw at him. Sheth will need to beat San in the earlier stages. I don't think you can count Sheth out for playing a long game after that misplacement lol.. | ||
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