........
yes
yes he did
otherwise he wouldn't have talked about it herp
edit: and by that i mean he's obviously referring to it as an op situation
it doesn't matter if someone doesn't actually say the two letters
Forum Index > StarCraft 2 Tournaments |
youngminii
Australia7514 Posts
June 18 2011 10:59 GMT
#1221
On June 18 2011 19:58 Serpico wrote: Show nested quote + On June 18 2011 19:57 youngminii wrote: On June 18 2011 19:57 Brainiac wrote: What did D.Kim said about broodlord/infestor? Didn't catch that. it's getting pretty OP as more zergs are realising how powerful it is in the late game (against terran) he said they'll watch how it evolves some more since it's a late game thing which is tricky to balance He never said anything about it being OP. ........ yes yes he did otherwise he wouldn't have talked about it herp edit: and by that i mean he's obviously referring to it as an op situation it doesn't matter if someone doesn't actually say the two letters | ||
dre2k
Netherlands215 Posts
June 18 2011 10:59 GMT
#1222
On June 18 2011 19:49 miwi wrote: Show nested quote + On June 18 2011 19:40 miwi wrote: Official groups and results: ![]() http://dreamhack.binarybeast.com/xSC21106162 I'll quote this for those who missed it! Theres also the liquipedia page ![]() ![]() That binarybeast bracket is pretty cool | ||
Maenander
Germany4926 Posts
June 18 2011 11:00 GMT
#1223
On June 18 2011 19:57 Asha` wrote: Show nested quote + On June 18 2011 19:55 Ketch wrote: On June 18 2011 19:54 clusen wrote: On June 18 2011 19:53 Elefanto wrote: imagine bratok would have gone for ghost and hsm would be managable O_o He never had enough bases to switch to something like that Brat_Ok had a pretty big bank... Raven with PDD vs Broodlords is also unexplored.... unexplored...and patched out of the game. I guess if they patch it in again it could make late game tvz more exciting, thiscould be the perfect solution if they decide to do something about brood lord infestor. | ||
Micket
United Kingdom2163 Posts
June 18 2011 11:00 GMT
#1224
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Drazerk
United Kingdom31255 Posts
June 18 2011 11:00 GMT
#1225
On June 18 2011 19:59 Drazerk wrote: Show nested quote + On June 18 2011 19:58 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: Game three now starting on Metalopolis ![]() ![]() In the North position is ![]() While in the right is Morrow ![]() 2:00 Barracks on the way for Brat_Ok 2:20 Hatch first for Morrow 3:00 Pool on the way for Morrow 3:40 Expansion on the way for Brat_Ok 4:00 Double gas on the way for Brat_Ok 6:00 two Factories on the way for Brat_Ok Speed on the way for Morrow 7:00 Hellions are out for Brat_Ok Lair and baneling nest for Morrow | ||
Serpico
4285 Posts
June 18 2011 11:00 GMT
#1226
On June 18 2011 19:59 youngminii wrote: Show nested quote + On June 18 2011 19:58 Serpico wrote: On June 18 2011 19:57 youngminii wrote: On June 18 2011 19:57 Brainiac wrote: What did D.Kim said about broodlord/infestor? Didn't catch that. it's getting pretty OP as more zergs are realising how powerful it is in the late game (against terran) he said they'll watch how it evolves some more since it's a late game thing which is tricky to balance He never said anything about it being OP. ........ yes yes he did otherwise he wouldn't have talked about it herp No...he said they were watching it to see if the meta game adjusts and they might make changes. He never said it was simply OP. Herp. | ||
MenSol[ZerO]
Canada1134 Posts
June 18 2011 11:00 GMT
#1227
On June 18 2011 19:59 Scribble wrote: Show nested quote + On June 18 2011 19:51 whiteLotus wrote: how the hell do you beat this composition lol Micro and ghosts. AoE is incredibly powerful in SC2, and the way casting works now makes it that much more effective. How do you deal with that aside from not allowing them to cast AoEs? Spread your shit out as best you can. It's not something we've seen taken to extremes yet because people are still convinced that just because you can group everything into a few control groups and make deathballs that it's the best decision. Godly spreading that counters AoE is going to be the next big evolution for SC2. its hard to get close to the infestors when there is a wall of broodlords and spines though lol | ||
Drazerk
United Kingdom31255 Posts
June 18 2011 11:01 GMT
#1228
On June 18 2011 20:00 Drazerk wrote: Show nested quote + On June 18 2011 19:59 Drazerk wrote: On June 18 2011 19:58 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: Game three now starting on Metalopolis ![]() ![]() In the North position is ![]() While in the right is Morrow ![]() 2:00 Barracks on the way for Brat_Ok 2:20 Hatch first for Morrow 3:00 Pool on the way for Morrow 3:40 Expansion on the way for Brat_Ok 4:00 Double gas on the way for Brat_Ok 6:00 two Factories on the way for Brat_Ok Speed on the way for Morrow 7:00 Hellions are out for Brat_Ok Lair and baneling nest for Morrow 8:00 Thor on the way for Brat_Ok along with Blue flame Baneling speed and spire for morrow | ||
Cryhavoc
372 Posts
June 18 2011 11:01 GMT
#1229
On June 18 2011 19:56 JoeSchmoe wrote: Show nested quote + On June 18 2011 19:54 Shalaiyn wrote: On June 18 2011 19:52 frostalgia wrote: even with ghosts this would be unstoppable.. zerg op Neural parasite a ghost. EMP the other ghosts. ![]() oh god please don't you really think you can emp before siege tanks and marines kill you :D | ||
Serpico
4285 Posts
June 18 2011 11:01 GMT
#1230
On June 18 2011 20:00 haxard wrote: Show nested quote + On June 18 2011 19:59 Scribble wrote: On June 18 2011 19:51 whiteLotus wrote: how the hell do you beat this composition lol Micro and ghosts. AoE is incredibly powerful in SC2, and the way casting works now makes it that much more effective. How do you deal with that aside from not allowing them to cast AoEs? Spread your shit out as best you can. It's not something we've seen taken to extremes yet because people are still convinced that just because you can group everything into a few control groups and make deathballs that it's the best decision. Godly spreading that counters AoE is going to be the next big evolution for SC2. its hard to get close to the infestors when there is a wall of broodlords and spines though lol Not many zergs will have over 50 spines so thats ok ![]() | ||
vende
Russian Federation202 Posts
June 18 2011 11:01 GMT
#1231
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Drazerk
United Kingdom31255 Posts
June 18 2011 11:02 GMT
#1232
On June 18 2011 20:01 Drazerk wrote: Show nested quote + On June 18 2011 20:00 Drazerk wrote: On June 18 2011 19:59 Drazerk wrote: On June 18 2011 19:58 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: Game three now starting on Metalopolis ![]() ![]() In the North position is ![]() While in the right is Morrow ![]() 2:00 Barracks on the way for Brat_Ok 2:20 Hatch first for Morrow 3:00 Pool on the way for Morrow 3:40 Expansion on the way for Brat_Ok 4:00 Double gas on the way for Brat_Ok 6:00 two Factories on the way for Brat_Ok Speed on the way for Morrow 7:00 Hellions are out for Brat_Ok Lair and baneling nest for Morrow 8:00 Thor on the way for Brat_Ok along with Blue flame Baneling speed and spire for morrow 9:00 Third base on the way for Morrow Brat_Ok getting +1 Mech armour | ||
Shichibukai
Sweden355 Posts
June 18 2011 11:02 GMT
#1233
On June 18 2011 20:00 Drazerk wrote: Show nested quote + On June 18 2011 19:59 Drazerk wrote: On June 18 2011 19:58 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: Game three now starting on Metalopolis ![]() ![]() In the North position is ![]() While in the right is Morrow ![]() 2:00 Barracks on the way for Brat_Ok 2:20 Hatch first for Morrow 3:00 Pool on the way for Morrow 3:40 Expansion on the way for Brat_Ok 4:00 Double gas on the way for Brat_Ok 6:00 two Factories on the way for Brat_Ok Speed on the way for Morrow 7:00 Hellions are out for Brat_Ok Lair and baneling nest for Morrow I appreciate you livereporting and all, but how about waiting some 2-3 minutes per post, and type more than one sentence before pressing Post. ^_^ As it is now, I have to filter through all Drazerk posts to see what everyone else is saying. | ||
Asha
United Kingdom38149 Posts
June 18 2011 11:02 GMT
#1234
On June 18 2011 20:01 Cryhavoc wrote: Show nested quote + On June 18 2011 19:56 JoeSchmoe wrote: On June 18 2011 19:54 Shalaiyn wrote: On June 18 2011 19:52 frostalgia wrote: even with ghosts this would be unstoppable.. zerg op Neural parasite a ghost. EMP the other ghosts. ![]() oh god please don't you really think you can emp before siege tanks and marines kill you :D I've seen Darkforce do it vs BratOK, was an awesome moment in an awesome game. BratOK breaking out the Blueflame/Thor push :O | ||
frostalgia
United States178 Posts
June 18 2011 11:02 GMT
#1235
that is all. | ||
probablywrong
Philippines209 Posts
June 18 2011 11:02 GMT
#1236
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Drazerk
United Kingdom31255 Posts
June 18 2011 11:02 GMT
#1237
On June 18 2011 20:02 Drazerk wrote: Show nested quote + On June 18 2011 20:01 Drazerk wrote: On June 18 2011 20:00 Drazerk wrote: On June 18 2011 19:59 Drazerk wrote: On June 18 2011 19:58 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:57 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: On June 18 2011 19:56 Drazerk wrote: Game three now starting on Metalopolis ![]() ![]() In the North position is ![]() While in the right is Morrow ![]() 2:00 Barracks on the way for Brat_Ok 2:20 Hatch first for Morrow 3:00 Pool on the way for Morrow 3:40 Expansion on the way for Brat_Ok 4:00 Double gas on the way for Brat_Ok 6:00 two Factories on the way for Brat_Ok Speed on the way for Morrow 7:00 Hellions are out for Brat_Ok Lair and baneling nest for Morrow 8:00 Thor on the way for Brat_Ok along with Blue flame Baneling speed and spire for morrow 9:00 Third base on the way for Morrow Brat_Ok getting +1 Mech armour 10:20 Macro hatch on the way for morrow Brat_ok pushing onto the creep | ||
DaCruise
Denmark2457 Posts
June 18 2011 11:03 GMT
#1238
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youngminii
Australia7514 Posts
June 18 2011 11:03 GMT
#1239
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miwi
Sweden647 Posts
June 18 2011 11:03 GMT
#1240
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