[GSL] Super Tourney ro64 D3 - Page 58
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Haydin
United States1481 Posts
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Drazerk
United Kingdom31255 Posts
On May 25 2011 20:44 Drazerk wrote: Match 4 - Min vs July First match will be on Crevasse Match now starting Min is located in the Top right conner July is located in the bottom left | ||
xza
Singapore1600 Posts
On May 25 2011 20:43 Haydin wrote: Wouldn't a large number of ghosts also help out a lot with that if for some reason the factory tech wasn't working? Ghosts do great, front-loaded damage to light units that on paper looks like it should be pretty good against fast armor. No idea how you'd get them out in time, or what kind of marauder count you'd need to help tank for the ghosts. Or if my whole idea is just a bunch of theorycrafting nonsense from the underslept. but when you get that much zealots ghosts dont deal enough damage to kill zealots. i play terran and i was very surprised when i took 6 Blue flame hellions and added it into my bio ball and suddenly you see 3-4 zealots dying in 1 or 2 volleys. it is fragile against stalkers/colo but with progamers caliber of micro they could make it work. | ||
Savern101
United Kingdom859 Posts
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ShootingStars
1475 Posts
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Pajegetc
United States3158 Posts
On May 25 2011 20:44 XiaoJoyce- wrote: U do not need to preach for months, it is on Blizzard website. Hellion is strong against Zealot, Zergling and Marine. Maybe all light units? Only build I can think of that can beat Genius Build is LZGamer's 3 fact build against Toss. 2 Reactor BF hellion into tank/thor | ||
SxYSpAz
United States1451 Posts
On May 25 2011 20:45 Haydin wrote: Slayers or July? WHO DO I ROOT FOR?! Slayers... rule of thumb ![]() | ||
Drazerk
United Kingdom31255 Posts
On May 25 2011 20:45 Drazerk wrote: Match now starting Min is located in the Top right conner July is located in the bottom left 2:10 Both players are getting their expansions | ||
ShootingStars
1475 Posts
after boxer lost? :/ | ||
dartoo
India2889 Posts
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Ruscour
5233 Posts
On May 25 2011 20:34 Drazerk wrote: 10:00 Genius is getting +2 armour and charge He has a large amount of sentries and zellets at the zel naga as boxer goes to do a double drop zellets? zel'naga? uhh... Genius fighting! | ||
Drazerk
United Kingdom31255 Posts
On May 25 2011 20:46 Drazerk wrote: 2:10 Both players are getting their expansions 2:40 July opted for a gas before his spawning pool while Min got his spawning pool first and is now pumping out some lings | ||
Samhax
1054 Posts
On May 25 2011 20:45 Haydin wrote: Slayers or July? WHO DO I ROOT FOR?! Min or July? Which Player should i taaaaaaaaaaaake? | ||
dartoo
India2889 Posts
He meant Xel naga and Xelots :p | ||
Seditary
Australia7033 Posts
Pfft no, July all the way. All the time. | ||
Daralii
United States16991 Posts
On May 25 2011 20:43 Haydin wrote: Wouldn't a large number of ghosts also help out a lot with that if for some reason the factory tech wasn't working? Ghosts do great, front-loaded damage to light units that on paper looks like it should be pretty good against fast armor. No idea how you'd get them out in time, or what kind of marauder count you'd need to help tank for the ghosts. Or if my whole idea is just a bunch of theorycrafting nonsense from the underslept. It definitely seems like hellions as a core unit is somewhat unexplored, especially given the current metagame. Most PvT builds are zealot heavy once you start to move away from the early game(because of how effectively stimmed marauders deal with stalkers), and it seems like they're cheap enough to be relatively expendable. People keep arguing that mech is useless, but it seems like a blue flame hellion/tank/viking/ghost composition is, on paper at least, solid. | ||
ShootingStars
1475 Posts
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DisaFear
Australia4074 Posts
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Jehct
New Zealand9115 Posts
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Daralii
United States16991 Posts
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