[GSL] Super Tourney ro64 D3 - Page 41
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Phaded
Australia579 Posts
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MrCon
France29748 Posts
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CortoMontez
Australia608 Posts
On May 25 2011 20:13 Dommk wrote: Holy crap lol, did that Ghost two shot the sentry? There were two ghosts, although the sentries were probably emped earlier anyway. | ||
Daralii
United States16991 Posts
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Vorlik
1522 Posts
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RPR_Tempest
Australia7798 Posts
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Drazerk
United Kingdom31255 Posts
On May 25 2011 20:14 Drazerk wrote: 18:00 +3 weapons starting for boxer doing another drop to pick off the forge 19:00 Fourth starting for genius in the bottom left expansion | ||
flodeskum
Iceland1267 Posts
The ol' 'cock in the popcorn' isn't really social interaction. Though it is interaction, I'll give you that. | ||
xza
Singapore1600 Posts
On May 25 2011 20:15 Vorlik wrote: You can't spell emperor without emp :O haha, good one. his emps have really been clutch for todays series | ||
Daralii
United States16991 Posts
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Ausfailia
Australia123 Posts
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MrCon
France29748 Posts
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Haydin
United States1481 Posts
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Morbidius
Brazil3449 Posts
Slowly killing genius just like MVP did to Creator. | ||
Ayush_SCtoss
India3050 Posts
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Drazerk
United Kingdom31255 Posts
On May 25 2011 20:15 Drazerk wrote: 19:00 Fourth starting for genius in the bottom left expansion 22:00 Boxer moves to engage but genius denies Boxer making 8 ghosts at the same time | ||
Meastro
Netherlands547 Posts
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parazice
Thailand5517 Posts
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Slaytilost
Netherlands968 Posts
On May 25 2011 20:16 Haydin wrote: Can't help but think a couple of tanks somewhere in here could help boxer's army. Just like 5 or so. For blinking stalkers and possible sentry/HT sniping. Right now boxer's army just can't engage genius's army and not risk eating a million AOE damage as he closes into range. He doesnt have any factory upgrades, or does he? It wouldnt matter much vs +3 armor stalkers. | ||
Dommk
Australia4865 Posts
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