July 2-0. lulz
[NASL] Day 6-2 - Page 49
Forum Index > StarCraft 2 Tournaments |
DarkPlasmaBall
United States43767 Posts
July 2-0. lulz | ||
Vimsey
United Kingdom2235 Posts
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spybreak
United States684 Posts
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00Visor
4337 Posts
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KoshkaTV
United States430 Posts
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iyoume
2501 Posts
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Wargizmo
Australia1237 Posts
On May 20 2011 12:20 epik151 wrote: that was latency, you can't win baneling ZvZ across the ocean. you were saying? | ||
Serpico
4285 Posts
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cooked
China1238 Posts
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IPA
United States3206 Posts
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Aquafresh
United States824 Posts
On May 20 2011 12:15 Dommk wrote: Er, from what I saw he was always up 10 supply, but even then if he was supply blocked then he should have been banking money, but he wasn't, he was spending what he had. You can spend all your money and still macro pretty badly, especially with the easier mechanics in SC2 where you can just queue up a bunch of buildings with one probe and go do something else. Getting supply blocked and building a bunch of panic pylons, building more gateways than you can afford, and building double forge when an attack is imminent will burn banked money but won't help you get more units. Hence the bad macro. | ||
scrubtastic
1166 Posts
Friggin July, still massively aggressive since his BW days. I like this. | ||
nvs.
Canada3609 Posts
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nGMuii
Singapore98 Posts
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Corrik
United States1416 Posts
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FinestHour
United States18466 Posts
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DoomsVille
Canada4885 Posts
On May 20 2011 12:20 AlBundy wrote: Ok it's official, July is just too GOSU More like darkforce was megafail lol | ||
SxYSpAz
United States1451 Posts
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Seditary
Australia7033 Posts
On May 20 2011 12:21 dsousa wrote: In other news, July is good. I'm shocked! <3 July, not only the month of my birth but my favourite player. | ||
ForeverSleep
Canada920 Posts
Boom headshot!!!! | ||
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