[NASL] Day 5-4 - Page 22
Forum Index > StarCraft 2 Tournaments |
Games are going on, no caster talk in the LR thread please. | ||
I)etox
1240 Posts
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Moonwrath
United States9568 Posts
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Drazerk
United Kingdom31255 Posts
On May 15 2011 11:29 Drazerk wrote: 6:30 Lair before metabolic Metabolic starting a short time after 10:00 Machine being killed by a hellion marine medivac push | ||
Mailing
United States3087 Posts
Idra - aaaawwwwwwww.... | ||
SC2Phoenix
Canada2814 Posts
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ridonkulous
159 Posts
On May 15 2011 11:25 sickoota wrote: Kas is nowhere in the vicinity of Bomber skillwise. The MC quote was a mistranslation... Are people forgetting + Show Spoiler + Kas 4-2d bomber that the one race can win in early/mid game while other has unbeatable late game composition doesnt make game balanced just bad design | ||
hifriend
China7935 Posts
Anyway I don't see what's so impressive about macro in sc2.. It's simply not difficult. What impresses me is a strong game plan with builds that gives you the ability to respond to any threats, coupled with adequate scouting and intelligent decision making. | ||
sc14s
United States5052 Posts
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FliedLice
Germany7494 Posts
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RogerChillingworth
2781 Posts
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Moonwrath
United States9568 Posts
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garlicface
Canada4196 Posts
On May 15 2011 11:31 ridonkulous wrote: that the one race can win in early/mid game while other has unbeatable late game composition doesnt make game balanced just bad design Wrong reply? | ||
Drazerk
United Kingdom31255 Posts
On May 15 2011 11:31 Drazerk wrote: 10:00 Machine being killed by a hellion marine medivac push 12:00 7 workers to 40 ... | ||
I)etox
1240 Posts
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vdale
Germany1173 Posts
![]() Idra sounds very very sad. | ||
ffadicted
United States3545 Posts
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ComTrav
United States1093 Posts
On May 15 2011 11:31 hifriend wrote: Why does idra keep saying goody has much worse macro than machine? Last game they maxed out around the same time, only goody had an inferior army composition and was unable to deal with broodlords. Having seen a fair amount of idra ZvP's, this is something he himself must have experienced several times. Anyway I don't see what's so impressive about macro in sc2.. It's simply not difficult. What impresses me is a strong game plan with builds that gives you the ability to respond to any threats, coupled with adequate scouting and intelligent decision making. Well, Machine is known for his macro play, Goody actually does lots of que-ing. Machine could have maxed earlier in Game 2 if he wanted to, but he wanted to have room fro Broodlords. | ||
Stanlot
United States5742 Posts
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ShogunSeppuku
United States80 Posts
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1Eris1
United States5797 Posts
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