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[NASL] Day 5-4 - Page 19

Forum Index > StarCraft 2 Tournaments
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Games are going on, no caster talk in the LR thread please.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 15 2011 02:20 GMT
#361
On May 15 2011 11:18 Drazerk wrote:
Show nested quote +
On May 15 2011 11:17 Drazerk wrote:
On May 15 2011 11:16 Drazerk wrote:
On May 15 2011 11:16 Drazerk wrote:
On May 15 2011 11:14 Drazerk wrote:
On May 15 2011 11:13 Drazerk wrote:
On May 15 2011 11:11 Drazerk wrote:
On May 15 2011 11:10 Drazerk wrote:
On May 15 2011 11:09 Drazerk wrote:
Game two now starting

Goody is 1-0 up against machine

Goody is at the 3

Machine is at the 6


2:20

15 hatch for machine

14 CC for goody


3:50

3rd for machine starting


6:50

Machine getting ling speed now and droning hard


8:30

Lair and baneling nest both finish

goody getting blue flame


10:20

Hellions denied by speedlings

3rd on the way for goody


11:00

Hive on the way for machine preping for the mech play


12:30

Machine getting his 5th

Looking at a very long game


13:50

NP finishes for machine


16:00

both player maxed

Kiarip
Profile Joined August 2008
United States1835 Posts
May 15 2011 02:20 GMT
#362
On May 15 2011 11:18 bkrow wrote:
Show nested quote +
On May 15 2011 11:16 Kiarip wrote:
On May 15 2011 11:15 bkrow wrote:
On May 15 2011 11:13 Kiarip wrote:
On May 15 2011 11:12 cuppatea wrote:
On May 15 2011 11:11 Kiarip wrote:
On May 15 2011 11:10 mholden02 wrote:
Yeah i would love to see Bomber against Hasuobs.


Are you kidding me. Hasu could not beat Kas. How is he supposed to beat Bomber? It would be similar to Neatea vs Inca last evening. Very 1 sided.


kas is better than bobmer


At what?

Certainly not SC2.



even MC said that Foreign terrans are better than Korean terrans, and Kas is top 2 foreign terran

Lol and if MC told you to jump off a bridge? Mvp, MKP and Bomber i feel are a class ahead of Kas, but that is not important. What is important is the fact that we are in the middle of macro fest TvZ with pure mech verse ALL TECH from Machine.

Roach warren, infestation pit, spire, baneling nest.. Just build a hydra den for fun?

yeah because how you feel holds way mroe weight what one of the best protosses in the world feels.

Ok cool.

Don't understand why you have hard time coming up with your own opinion.

Greater spire is on the way; pretty much complete - Machine is going for infestor broodlord composition. Thor volleys take down a bunch of mutas!


I did state my opinion, Kas being better than Bomber, and when you laughed it off I noted that MC agrees with this also...
Tsuki.eu
Profile Joined May 2011
Portugal1049 Posts
May 15 2011 02:20 GMT
#363
how can the mech king forgets BL timing?
Samhax
Profile Joined August 2010
1054 Posts
May 15 2011 02:20 GMT
#364
On May 15 2011 11:16 FliedLice wrote:
Show nested quote +
On May 15 2011 11:14 Samhax wrote:
On May 15 2011 11:09 MYM.ClouD wrote:
On May 15 2011 11:08 Samhax wrote:
On May 15 2011 11:03 MYM.ClouD wrote:
On May 15 2011 10:57 Dommk wrote:

On May 15 2011 10:49 Tsuki.eu wrote:
can someone please tell me what can terran do vP late game?

i'm at a loss.


By going for his economy rather than his army. His army as Gretorp is layers of Templar, it is so inefficient trying to attack directly late game but the better idea would be going for his eco.

Hasu relies so much on a steady income to keep up his Templar warp-ins, a single Nexus kill halves the amount of Templars he would be able to get out at that stage in the game.

Pretty much playing like Kas does, going for the Nexus's, losing more units doing so, but its better losing units killing his economy than losing them to Storms.

Obviously it isn't that simple in the game, it isn't going to be something like burrowed roaches vs 6gate, you have to outplay your opponent, just like he has to outplay you.

going for eco or buildings late game is the worst thing u can do. i am not gonna explain the obvious reasons it's just ridicolously stupid to throw away units at anything that is not the opponent main army in a late game situation. anyway we're speaking about protoss having an unbeatable composition and terran not having any chance to fight against it in any possible way. there's no answer to late game because terran's most cost efficient units are available only in early/mid game and it's all about taking advantage out of them. there are huge balance swings in the matchup since early game belongs to protoss (due to the amount of super strong cheesing/early game possibilities), mid game is terran playground and then it goes back to protoss.


Medivacs/Marauder 3/3 are not cost efficient late game?

Ghosts are not cost efficient late game?

no they are not compared to a protoss death ball and mass templars


For me they are cost efficient against everything except aoe units i.e templars and collossi.


and that's exactly what the protoss deathball consists of/what hasuobs had in those games, isn't it?


the deathball doesn't consist of just colossi and templars, they have zealots/stalkers/sentries in it too.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 15 2011 02:21 GMT
#365
On May 15 2011 11:20 Drazerk wrote:
Show nested quote +
On May 15 2011 11:18 Drazerk wrote:
On May 15 2011 11:17 Drazerk wrote:
On May 15 2011 11:16 Drazerk wrote:
On May 15 2011 11:16 Drazerk wrote:
On May 15 2011 11:14 Drazerk wrote:
On May 15 2011 11:13 Drazerk wrote:
On May 15 2011 11:11 Drazerk wrote:
On May 15 2011 11:10 Drazerk wrote:
On May 15 2011 11:09 Drazerk wrote:
Game two now starting

Goody is 1-0 up against machine

Goody is at the 3

Machine is at the 6


2:20

15 hatch for machine

14 CC for goody


3:50

3rd for machine starting


6:50

Machine getting ling speed now and droning hard


8:30

Lair and baneling nest both finish

goody getting blue flame


10:20

Hellions denied by speedlings

3rd on the way for goody


11:00

Hive on the way for machine preping for the mech play


12:30

Machine getting his 5th

Looking at a very long game


13:50

NP finishes for machine


16:00

both player maxed



16:30

engagement in the middle

Goody got ahead but reenforcement units clean it up for machine
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 15 2011 02:21 GMT
#366
On May 15 2011 11:20 Tsuki.eu wrote:
how can the mech king forgets BL timing?


i begin to believe broodlords are his achilles heel
Kevmeister @ Dota2
ggrrg
Profile Blog Joined September 2009
Bulgaria2717 Posts
May 15 2011 02:22 GMT
#367
Poll: Recommend Game 2 GoOdy vs Machine?

No (13)
 
54%

Yes (7)
 
29%

If you have time (4)
 
17%

24 total votes

Your vote: Recommend Game 2 GoOdy vs Machine?

(Vote): Yes
(Vote): No
(Vote): If you have time

Dommk
Profile Joined May 2010
Australia4865 Posts
May 15 2011 02:22 GMT
#368
On May 15 2011 11:18 MYM.ClouD wrote:
Show nested quote +
On May 15 2011 11:16 Dommk wrote:
On May 15 2011 11:03 MYM.ClouD wrote:
On May 15 2011 10:57 Dommk wrote:

On May 15 2011 10:49 Tsuki.eu wrote:
can someone please tell me what can terran do vP late game?

i'm at a loss.


By going for his economy rather than his army. His army as Gretorp is layers of Templar, it is so inefficient trying to attack directly late game but the better idea would be going for his eco.

Hasu relies so much on a steady income to keep up his Templar warp-ins, a single Nexus kill halves the amount of Templars he would be able to get out at that stage in the game.

Pretty much playing like Kas does, going for the Nexus's, losing more units doing so, but its better losing units killing his economy than losing them to Storms.

Obviously it isn't that simple in the game, it isn't going to be something like burrowed roaches vs 6gate, you have to outplay your opponent, just like he has to outplay you.

going for eco or buildings late game is the worst thing u can do. i am not gonna explain the obvious reasons it's just ridicolously stupid to throw away units at anything that is not the opponent main army in a late game situation. anyway we're speaking about protoss having an unbeatable composition and terran not having any chance to fight against it in any possible way. there's no answer to late game because terran's most cost efficient units are available only in early/mid game and it's all about taking advantage out of them. there are huge balance swings in the matchup since early game belongs to protoss (due to the amount of super strong cheesing/early game possibilities), mid game is terran playground and then it goes back to protoss.

How is it a bad thing? It is how Kas played against HasuObs, he never tried to win fights but rather kept trying to set up situations where he could get Nexus kills, even if it meant he was losing much more than his opponent doing so, but he backed it up by macroing hard behind it.

Although Hasu's defensive play style is super efficient, when he goes on the offensive it bites him in the butt as he relies on Storms weathering an army over a period of time. Templars are such slow units, it is much harder to do his style offensively than defensively, if someone goes for an inefficient build with greedy macro play behind it then forces the issue for Hasu and puts him in a position where he has to start becoming offensive and counter attacking after Nexus kills, which his build isn't really built to do.

It is the same way Bomber played against White-ra, winning fights was never his goal, he would always just go for the economy in the macro games, even if it meant losing more than his opponents at that point in time. Kinda like PvT in broodwar for the Protoss.

we are speaking about late game situation while you are saying the answer is denying a comfortable protoss late game. two different things.


Isn't that how PvT worked in Broodwar?
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 15 2011 02:22 GMT
#369
On May 15 2011 11:20 Kiarip wrote:
Show nested quote +
On May 15 2011 11:18 bkrow wrote:
On May 15 2011 11:16 Kiarip wrote:
On May 15 2011 11:15 bkrow wrote:
On May 15 2011 11:13 Kiarip wrote:
On May 15 2011 11:12 cuppatea wrote:
On May 15 2011 11:11 Kiarip wrote:
On May 15 2011 11:10 mholden02 wrote:
Yeah i would love to see Bomber against Hasuobs.


Are you kidding me. Hasu could not beat Kas. How is he supposed to beat Bomber? It would be similar to Neatea vs Inca last evening. Very 1 sided.


kas is better than bobmer


At what?

Certainly not SC2.



even MC said that Foreign terrans are better than Korean terrans, and Kas is top 2 foreign terran

Lol and if MC told you to jump off a bridge? Mvp, MKP and Bomber i feel are a class ahead of Kas, but that is not important. What is important is the fact that we are in the middle of macro fest TvZ with pure mech verse ALL TECH from Machine.

Roach warren, infestation pit, spire, baneling nest.. Just build a hydra den for fun?

yeah because how you feel holds way mroe weight what one of the best protosses in the world feels.

Ok cool.

Don't understand why you have hard time coming up with your own opinion.

Greater spire is on the way; pretty much complete - Machine is going for infestor broodlord composition. Thor volleys take down a bunch of mutas!


I did state my opinion, Kas being better than Bomber, and when you laughed it off I noted that MC agrees with this also...

Wasn't it mis-translated? Didn't he actually say Euro Terrans are best as in meaning they are better than Euro Zergs/Protoss players?
www.superbeerbrothers.com
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 15 2011 02:22 GMT
#370
On May 15 2011 11:21 Drazerk wrote:
Show nested quote +
On May 15 2011 11:20 Drazerk wrote:
On May 15 2011 11:18 Drazerk wrote:
On May 15 2011 11:17 Drazerk wrote:
On May 15 2011 11:16 Drazerk wrote:
On May 15 2011 11:16 Drazerk wrote:
On May 15 2011 11:14 Drazerk wrote:
On May 15 2011 11:13 Drazerk wrote:
On May 15 2011 11:11 Drazerk wrote:
On May 15 2011 11:10 Drazerk wrote:
[quote]

2:20

15 hatch for machine

14 CC for goody


3:50

3rd for machine starting


6:50

Machine getting ling speed now and droning hard


8:30

Lair and baneling nest both finish

goody getting blue flame


10:20

Hellions denied by speedlings

3rd on the way for goody


11:00

Hive on the way for machine preping for the mech play


12:30

Machine getting his 5th

Looking at a very long game


13:50

NP finishes for machine


16:00

both player maxed



16:30

engagement in the middle

Goody got ahead but reenforcement units clean it up for machine


19:00

goody GGs
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 15 2011 02:22 GMT
#371
When Machine NP that hellion it no longer had the blue flame upgrade? Did not know that.
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
May 15 2011 02:22 GMT
#372
Did that neuraled hellion lose its blue flame?
=O
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2011-05-15 02:23:21
May 15 2011 02:22 GMT
#373
i try my best to ignore evrything but could you guys stop talking about todays results of gsl/tsl? is it so hard to atleast wait 24 hours in respect to the people that couldnt watch evrything live?

when in doubt just spoiler it. it takes like 0.75 seconds. its not hard.
life of lively to live to life of full life thx to shield battery
Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
May 15 2011 02:22 GMT
#374
wow i had no idea that if you neural a blue flame hellion, it shoots red flames
hugedong
Profile Joined June 2010
United States510 Posts
May 15 2011 02:22 GMT
#375
neural that hellion
I)etox
Profile Joined April 2011
1240 Posts
May 15 2011 02:22 GMT
#376
pretty disappointing game.
Tracedragon
Profile Joined December 2010
United States948 Posts
May 15 2011 02:22 GMT
#377
Love Machine's macro-style > Broodlord play. :D
Do the impossible, see the invisible. Row, row, fight the power!
Al Bundy
Profile Joined April 2010
7257 Posts
May 15 2011 02:22 GMT
#378
Very uneventful games so far, hopefully something exciting will happen in game 3
o choro é livre
ComTrav
Profile Joined April 2010
United States1093 Posts
May 15 2011 02:22 GMT
#379
On May 15 2011 11:20 Tsuki.eu wrote:
how can the mech king forgets BL timing?


Because they were exceptionally fast.

Machine grabbed Hive at like 10-11 minutes.
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
May 15 2011 02:22 GMT
#380
geezus idra knows so much about the game, it kinda make all other commentary look silly.
Developer for http://mtgfiddle.com
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