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[GSL] Up & Down Matches Day 1 - Page 42

Forum Index > StarCraft 2 Tournaments
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SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
May 09 2011 10:59 GMT
#821
oh man, I was just screaming at my screen when that bunker rush failed lol

jinro failed a little there D:
ლ(╹◡╹ლ)
Vimsey
Profile Joined May 2010
United Kingdom2235 Posts
May 09 2011 10:59 GMT
#822
On May 09 2011 19:55 ForTheDr3am wrote:
Show nested quote +
On May 09 2011 19:49 Vimsey wrote:
On May 09 2011 19:47 ForTheDr3am wrote:
On May 09 2011 19:46 Vimsey wrote:
On May 09 2011 19:44 ForTheDr3am wrote:
Usually I don't buy these "losing on purpose" theories, but that is the only thing that makes sense. How else do you not figure out that 1 Zealot + 2 Stalker beats 1 Zealot + 1 Stalker.

He hasnt the vision commentators have he doesnt know exactly how many units are down there nor even how many pylons it was a prominently placed pylon almost looked to me like tester wanted him to see it.


If your second Stalker just popped you know that the opponents Stalker still needs to walk over the entire map, and he had vision just fine.

you can only just see the bottom of the ramp from the top and thats ASSUMING the stalker has to walk all the way. As I said I bet tester has used a similar build v san that punishes the player that pushes down the ramp. But of course its so easy to paint a player bad in a volatile matchup like pvp.


And I bet you are wrong. San has seen the push with 1 Zealot + Stalker when he was still outside, he has seen that Tester neither went for fast three Stalker or a 10 Gate, there is no build that punishes people for walking down the ramp with 1 Zealot + 2 Stalkers as you can't miraculously have a bunch of units there at that time, and building the Pylon that forward means that you are 4-Gating. San even went Zealot-> Stalker -> Stalker without letting the Gateway idle unlike the classic 4-Gate, there is no way Tester could have had more units there.
Well im going to bet that a grand master code A protoss knows more than that and more than Artosis. Protoss very often hide units in the mindgames and a sentry can make your day very bad if you blindly charge down a ramp assuming you are only facing only one stalker and a zealot with a pylon placed right in your vision saying come on get me.
Rampager
Profile Joined April 2010
Australia1007 Posts
May 09 2011 10:59 GMT
#823
I don't understand why he didn't just put the Reaper there the moment he had it walled off. Like, why the ramp? whaaaaaaaaaaaaaaaaaaattttttttttttt
fuzzy_panda
Profile Blog Joined November 2010
New Zealand1681 Posts
May 09 2011 10:59 GMT
#824
o dear...i hope this works out for jinro
tooPrime
Profile Joined March 2011
United States245 Posts
May 09 2011 10:59 GMT
#825
I like Jinro, but as a Zerg player I'm glad that failed.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
May 09 2011 10:59 GMT
#826
On May 09 2011 19:59 SenorChang wrote:
oh man, I was just screaming at my screen when that bunker rush failed lol

jinro failed a little there D:

I did a Vader NOOOOOOOOOOOOOOOOOOOO with both fists raised in the air.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
KMARTRULES
Profile Joined August 2010
Australia474 Posts
May 09 2011 10:59 GMT
#827
look at supply count...
Oh jinro
lbmaian
Profile Joined December 2010
United States689 Posts
May 09 2011 10:59 GMT
#828
Reapers can't jump off ramps? o_o
FezTheCaliph
Profile Joined February 2010
United States492 Posts
May 09 2011 10:59 GMT
#829
That was an interesting idea. I really want an english muffin after all that nook.
It is better to be on hand with ten men then absent with ten thousand
Shaxe
Profile Joined February 2011
Netherlands590 Posts
May 09 2011 11:00 GMT
#830
Why so cheesy Jinro?
Kommander
Profile Joined March 2011
Philippines4950 Posts
May 09 2011 11:00 GMT
#831
I love you Jinro, but that was just....terrible.
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
May 09 2011 11:00 GMT
#832
2 starports inc for Jinro, has 3 reapers in the zerg main
화이탱!! @moonsoshi9
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 09 2011 11:00 GMT
#833
Jinro come on, reapers? This is so old and is just not going to work.
Weezing
Profile Joined December 2010
Czech Republic81 Posts
May 09 2011 11:00 GMT
#834
so cheesy (((
LiquidJinro, EGPuma, mouzThorZain, NSHoSeojjakji, TSL_Major, DRG_MVP, TSL_JYP Fighting!!
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
May 09 2011 11:00 GMT
#835
Transition from cheese to cheese
Dating thread on TL LUL
knL
Profile Blog Joined June 2010
Germany400 Posts
May 09 2011 11:00 GMT
#836
i dont like this ...

2 starport so risky
proxY_
Profile Joined July 2010
United States1561 Posts
May 09 2011 11:00 GMT
#837
Come on Jinro, banking on the zerg dying to the 2 port banshee cheese is a little ridiculous.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 09 2011 11:01 GMT
#838
The queens are just barely affected by the reapers at all. I would be extremely surprised if he gets a single kill with them.
Ashok
Profile Blog Joined July 2010
Australia339 Posts
May 09 2011 11:01 GMT
#839
Mmmmm cheese Loving it.
aebriol
Profile Joined April 2010
Norway2066 Posts
May 09 2011 11:01 GMT
#840
Jinro have shown excellent banshee micro previously, so maybe he is banking on that.
Prev 1 40 41 42 43 44 116 Next
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