[GSL WC] Ro4 - Page 24
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supdubdup
United States916 Posts
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Logros
Netherlands9913 Posts
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eighteen8
105 Posts
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MrCon
France29748 Posts
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dunc
Netherlands1105 Posts
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Krallin
France431 Posts
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zyzq
United States3123 Posts
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numLoCK
Canada1416 Posts
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shcKk
Chile71 Posts
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Talack
Canada2742 Posts
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Cloud92684
United States236 Posts
On April 05 2011 18:33 bbQ4Aiur wrote: i wonder why san did that actually, cause san's macro game against T and Z is pretty solid :/ Probably just wanted to be unpredictable, didn't work out for him though. | ||
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bkrow
Australia8532 Posts
GSL World Championships Round of 4 Game 1 ![]() ![]() <Metalopolis> ![]() ![]() Game 2 ![]() ![]() Shakuras Plateau | ||
HeroMystic
United States1217 Posts
On April 05 2011 18:32 Irave wrote: MVP takes game 1. San confused me with his play, getting a big lead with a 4 gate push, but didn't do anything to capitalize on it. San had to kill every SCV in order to be in the lead. He cut probes at 21 and MVP had 12. However MVP had 2 Command Centers and double mules. That's not a lead at all, just a bump in MVP's overall plan which didn't matter since San was all-in. | ||
longdivision
United States170 Posts
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Ribbon
United States5278 Posts
On April 05 2011 18:33 bbQ4Aiur wrote: i wonder why san did that actually, cause san's macro game against T and Z is pretty solid :/ Best of 5. If you're known as a macro player, you need to cheese every now and then. Otherwise, your opponents will get greedier than they should, and have an advantage. Cross-spots Shin Shakuras. MVP walling on the low ground. | ||
Miragee
8429 Posts
On April 05 2011 18:32 bkrow wrote: If you consider to TWO command centres and double mules that MVP had; he really didnt have a big lead at all.. Right - double mule and double scv production gives mvp a slight lead here despite the fact he lost so many scvs. | ||
Season
United States301 Posts
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Vimsey
United Kingdom2235 Posts
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Azzur
Australia6253 Posts
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MrCon
France29748 Posts
A lot less blur too, it's all good. | ||
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