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[MLG] Dallas Day 2 - Page 546

Forum Index > StarCraft 2 Tournaments
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Prev 1 544 545 546 547 548 573 Next
Peekaboo
Profile Joined May 2010
Canada219 Posts
April 03 2011 04:36 GMT
#10901

The Gracken do be CRACKIN'.
You loved me as a loser but now you're worried that I just might win. -L. Cohen
datsneefa
Profile Joined October 2009
United States65 Posts
Last Edited: 2011-04-03 04:36:24
April 03 2011 04:36 GMT
#10902
of course if idra just up and decided to pause the game well that is against the rules too rofl
Jaedong brings honor even to Swarm Hosts
dormer
Profile Joined October 2010
United States1314 Posts
April 03 2011 04:36 GMT
#10903
On April 03 2011 13:32 Asparagus wrote:
Show nested quote +
On April 03 2011 13:31 Washow wrote:
Will NASL be worse than this? It could be


nasl is currently going to be pre recorded live.


That in itself should make it better than this weekend's MLG. The matches for NASL will be recorded / commentated live, then edited for production, so if there are any big delays in the games due to network problems, we don't have to sit there and watch while they wait it out. They'll have the broadcasts complete and ready to go before they actually stream them, so unless they have a problem with the streamer, it should be smooth. Last weekend's TSL had like over 50,000 viewers on a single stream with great quality, so that shouldn't be a big issue for NASL.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
raf3776
Profile Blog Joined August 2010
United States1904 Posts
April 03 2011 04:37 GMT
#10904
On April 03 2011 13:35 Sleight wrote:
Match Ups to watch for tomorrow:

Kiwikaki vs SeleCT
iNcontroL vs Naniwa


Sheth beat KR!

I hope incontrol can beat naniwa... but i dont see that happening. Naniwa has been stomping to hard
WWJD (What Would Jaedong Do)
Logginurkeyz
Profile Joined September 2010
United States375 Posts
April 03 2011 04:37 GMT
#10905
You guys need to realize that no matter how much money you throw at something- you can not force more bandwidth up a maxxed fibre cable than it can handle... The amount of upload MLG Dallas uses is ridiculous... 4 streams going (COD, Halo, SC2, and the pro stream that has a little of everything), plus all the SC2 games, plus the alienware station that has 4 desktops and 6 laptops all with only sc2 and ie on them...
Some of us sitting by the logistics guys for sc2 were having a deep discussion about the required amount of bandwidth they needed for upload for this event; and i believe the number we came up with was minimum 18mbit up, probably closer to 38mbit up... Dense fibre (the kind they have burried in Dallas) allows for a maximum of 32mbit(i think) up *(and only if you are a FiOS customer- i know this part is right)... Halo and COD games were all setup as LAN.
Also- more games were crashing than the main stage... I believe Rigid disconnected at least once, and when VTgix played against tkVim, they dropped twice... Also, on the feature stage, station 1, which I believe at the time was sixjax.mihai vs LG.PainUser they lagged so much that their games seemed to go on forever... I know the qxc v haypro games were just plain long, but i believe it WAS mihai's games that were lagged...
Hell, I didn't get to see grubby v dde because the lag was so bad... Apparently they did play- they must have moved when I was outside smoking or flirting with the Dr.Pepper chick...
Jemag... Jemag... you're like an alcoholic telling me why you drink... you have your reasons, but it's still bad... <3 iNcontroL
ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 04:37 GMT
#10906
On April 03 2011 13:36 dormer wrote:
Show nested quote +
On April 03 2011 13:32 Asparagus wrote:
On April 03 2011 13:31 Washow wrote:
Will NASL be worse than this? It could be


nasl is currently going to be pre recorded live.


That in itself should make it better than this weekend's MLG. The matches for NASL will be recorded / commentated live, then edited for production, so if there are any big delays in the games due to network problems, we don't have to sit there and watch while they wait it out. They'll have the broadcasts complete and ready to go before they actually stream them, so unless they have a problem with the streamer, it should be smooth. Last weekend's TSL had like over 50,000 viewers on a single stream with great quality, so that shouldn't be a big issue for NASL.


If NASL has any problems, InControl will make pancakes on the air. I seriously hope this happens.
Louky
Profile Joined November 2010
Canada72 Posts
April 03 2011 04:37 GMT
#10907
On April 03 2011 13:30 GypsyBeast wrote:
major dick move on HuKs part for brining that up in game for everyone to see. I think he should get disqualified for that TBH, it was totally off base :/


From the MLG rule book:

3. Players may not chat in-game unless they are engaging in pre-game sportsmanship or surrendering the Game.

6. Breaking any of Gameplay Rules #2-5 will result in a Forfeit of the Game.


Technically HuK forfeited the game by taunting IdrA. You might argue that IdrA responded, but the game was already forfeited when he did. I wonder if this will come up tomorrow.
Paradice
Profile Joined October 2010
New Zealand431 Posts
April 03 2011 04:37 GMT
#10908
At the point where they engaged, the armies were (just reading the Army tab from immediately before they switched it, and adding in the 4 stalkers HuK warped in just beforehand).

HuK:

15 stalkers
4 colossi
1 immortal
10 sentries
(+44 probes on 1 mining base)

IdrA:
9 broodlords
60 zerglings
8 corruptors
4 banelings
3 infestors
(+60 drones on - I think - two mining bases)

IdrA's army had better upgrades. To be honest, the broodlords could have won that fight by themselves. You need like 3 or 4 stalkers per broodlord - at least - to fight them effectively.
Chicane
Profile Joined November 2010
United States7875 Posts
April 03 2011 04:37 GMT
#10909
On April 03 2011 13:36 datsneefa wrote:
of course if idra just up and decided to pause the game well that is against the rules too rofl


But he could ask a ref for a pause... so that's clearly not the point...
kellymilkies
Profile Blog Joined August 2010
Singapore1393 Posts
April 03 2011 04:37 GMT
#10910
So whats happening now?
Be the change you wish to see in the world ^-^V //
ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 04:38 GMT
#10911
On April 03 2011 13:37 Logginurkeyz wrote:
You guys need to realize that no matter how much money you throw at something- you can not force more bandwidth up a maxxed fibre cable than it can handle... The amount of upload MLG Dallas uses is ridiculous... 4 streams going (COD, Halo, SC2, and the pro stream that has a little of everything), plus all the SC2 games, plus the alienware station that has 4 desktops and 6 laptops all with only sc2 and ie on them...
Some of us sitting by the logistics guys for sc2 were having a deep discussion about the required amount of bandwidth they needed for upload for this event; and i believe the number we came up with was minimum 18mbit up, probably closer to 38mbit up... Dense fibre (the kind they have burried in Dallas) allows for a maximum of 32mbit(i think) up *(and only if you are a FiOS customer- i know this part is right)... Halo and COD games were all setup as LAN.
Also- more games were crashing than the main stage... I believe Rigid disconnected at least once, and when VTgix played against tkVim, they dropped twice... Also, on the feature stage, station 1, which I believe at the time was sixjax.mihai vs LG.PainUser they lagged so much that their games seemed to go on forever... I know the qxc v haypro games were just plain long, but i believe it WAS mihai's games that were lagged...
Hell, I didn't get to see grubby v dde because the lag was so bad... Apparently they did play- they must have moved when I was outside smoking or flirting with the Dr.Pepper chick...


Hello there.
cronican
Profile Joined February 2009
Canada424 Posts
April 03 2011 04:38 GMT
#10912
On April 03 2011 13:35 Sleight wrote:
Match Ups to watch for tomorrow:

Kiwikaki vs SeleCT
iNcontroL vs Naniwa


Sheth beat KR!


Wow that's 6 straight bo3 wins in a row for him. Good job Sheth! Only 10 more to go!
VenerableSpace
Profile Joined May 2010
United States463 Posts
April 03 2011 04:38 GMT
#10913
On April 03 2011 13:33 Chicane wrote:
Show nested quote +
On April 03 2011 13:31 dunc wrote:
On April 03 2011 13:30 GypsyBeast wrote:
major dick move on HuKs part for brining that up in game for everyone to see. I think he should get disqualified for that TBH, it was totally off base :/


But the "fuck off" was fine? No.

Idra leaving without gg could be seen as BM too, guess he should get disqualified.


I don't think its so much a matter of BM, but instead HuK was aggressively trying to piss IdrA off by mentioning that in game. I am not saying "fuck off" is an appropriate response (though it is entertaining) but HuK was out of line... not that I personally care though.

As someone else mentioned earlier... it would have been hilarious if right when he did that, IdrA paused the game and made sure they disqualified HuK.



I dont think huk was trying to piss idra off. The entire situation leading to the win was so bizarre, I bet huk was initially confused when he won g2, followed by the same amusement TL had to g2 which led him to point it out in g3.
hitman133
Profile Joined October 2010
United States1425 Posts
April 03 2011 04:38 GMT
#10914
On April 03 2011 13:35 Sleight wrote:
Match Ups to watch for tomorrow:

Kiwikaki vs SeleCT
iNcontroL vs Naniwa


Sheth beat KR!

OMG iNcontroL just gonna lose to 4 gates after like 7 mins.
Kiwi and SeleCT is very interesting. Both have gone very well result so far and I like both of them, but I think Kiwi might win this.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
April 03 2011 04:39 GMT
#10915
On April 03 2011 13:18 LloydRays wrote:
So naniwa has been 4gating his way like 90% of his matches... I can understand it to an extent, however, i lost respect when he does it in the pool play as well.


It's perfectly reasonable. Playing so many Bo3s in one day is extremely exhausting, plus he has to face off against the cream of the crop tomorrow. Both the mental and physical fatigue don't go away after one night of sleep either.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
April 03 2011 04:39 GMT
#10916
On April 03 2011 13:36 dormer wrote:
Show nested quote +
On April 03 2011 13:32 Asparagus wrote:
On April 03 2011 13:31 Washow wrote:
Will NASL be worse than this? It could be


nasl is currently going to be pre recorded live.


That in itself should make it better than this weekend's MLG. The matches for NASL will be recorded / commentated live, then edited for production, so if there are any big delays in the games due to network problems, we don't have to sit there and watch while they wait it out. They'll have the broadcasts complete and ready to go before they actually stream them, so unless they have a problem with the streamer, it should be smooth. Last weekend's TSL had like over 50,000 viewers on a single stream with great quality, so that shouldn't be a big issue for NASL.


NASL is being run through the JustinTV servers.

Definitely will not be stream issues unless 500K+ viewers show up :D
"En taro adun, Executor."
ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 04:39 GMT
#10917
What MLG should be:
[image loading]

What MLG really is:
[image loading]

Thanks compLexity Gaming!
Phaint
Profile Joined May 2010
Canada211 Posts
April 03 2011 04:40 GMT
#10918
On April 03 2011 13:37 Louky wrote:
Show nested quote +
On April 03 2011 13:30 GypsyBeast wrote:
major dick move on HuKs part for brining that up in game for everyone to see. I think he should get disqualified for that TBH, it was totally off base :/


From the MLG rule book:

3. Players may not chat in-game unless they are engaging in pre-game sportsmanship or surrendering the Game.

6. Breaking any of Gameplay Rules #2-5 will result in a Forfeit of the Game.


Technically HuK forfeited the game by taunting IdrA. You might argue that IdrA responded, but the game was already forfeited when he did. I wonder if this will come up tomorrow.


Interesting. As much as its fun to poke Idra, and as funny as the circumstance was, I don't think its fair to IdrA that HuK can get away with doing that. Trashtalk and competition is fine and all but doing something like that during a game before he even gets to think it over definitely gets in your head and shouldn't be allowed. They need to set a precedent with HuK to be honest. As sad as it is, I hope something is done about it.
ItsMeDomLee
Profile Joined November 2010
Canada2732 Posts
Last Edited: 2011-04-03 04:44:26
April 03 2011 04:40 GMT
#10919
Just got home. Could someone please explain what the Huk - Idra'ma is about?

Edit: I read what happened in game 2, what exactly happened in game 3 that everyone's talking about?
artanis2
Profile Joined April 2010
United States732 Posts
April 03 2011 04:40 GMT
#10920
On April 03 2011 13:29 garlicface wrote:
Show nested quote +
On April 03 2011 13:28 artanis2 wrote:
On April 03 2011 13:22 garlicface wrote:
On April 03 2011 13:20 Aylear wrote:
On April 03 2011 13:17 borny wrote:
Please someone update me on the BM and drama. I was away teaching and came back 100 pages later. I'm too lazy to look through them all


Game 2, IdrA is 1-0. HuK plays well late-game despite IdrA sporting a better position on Metalopolis.

IdrA sports like 20 Brood Lords, with Day[9] commenting that "I've never before seen this many brood lords in one game". HuK manages to take them out in a well played micro fight with his Stalkers, and Day[9] once again comments that "losing that many broods is going to make any Zerg speechless".

But IdrA plays well, HUGE macro, and ends up with a bigger army.

The massive Stalker count that killed the brood lords before are gone, and IdrA has broods again, plus infestors and other units.

Then IdrA moves on HuK's vulnerable expansion, the only one left with enough minerals. He has three bases mining and is objectively winning.

Then HuK hallucinates like 7 void rays.

Then IdrA leaves the game without saying GG.

Then the chat erupts.

Then IdrA loses game 3.

I just want to remark that IdrA didn't have that large an army. His supply was quite low (just over 100), and quite a bit of it was in drones.


This is completely wrong. Idra's supply was nearly maxed and he had three mining bases vs Huk's 1 mining base.

Read what other people posted before you.


I read everything up to my post and see no contradictions besides your factual error?
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