[Showmatch] Clash of the Titans - Page 166
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ziggymondais
United States238 Posts
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bkrow
Australia8532 Posts
On February 22 2011 09:07 bkrow wrote: Jinro doing a small drop in the bottom left; takes out a spine crawler; and lots of drones - cleaned up by mutas.. Jinro then swings in the middle of the map.. takes out Jinro's 5th.. HUGE ENGAGEMENT! Mutas come in and take out the thor! Marines fend off the mutas and survive the banelings.. Brood lords on the way.. but Jinro pushing into the main base! IdrA cleans it up in his main; but Jinro keeps up the units.. Brood lords save IdrA's life right now.. his upgrade advantage is HUGE! Broodlords are constantly being morphed - FG and banelings doing some great damage.. broodlords also holding the front.. | ||
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Sfydjklm
United States9218 Posts
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TheBB
Switzerland5133 Posts
On February 22 2011 09:08 Lipski wrote: you dont need baneling speed when you got fungal ![]() Marines can still shoot when fungal'd. | ||
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papaz
Sweden4149 Posts
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Tachion
Canada8573 Posts
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Serpico
4285 Posts
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enemy2010
Germany1972 Posts
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Phenny
Australia1435 Posts
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soupchicken
United States322 Posts
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Willes
Germany199 Posts
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chonkyfire
United States451 Posts
IMBALANCED - 3/3 marines!!! | ||
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Maynarde
Australia1286 Posts
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QuothTheRaven
United States5524 Posts
On February 22 2011 09:08 Sfydjklm wrote: what i dont get is why lategame z's dont double spire for ups Well, for what it's worth, IdrA isn't even using the one spire he has right now for ups. | ||
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MrPello
Sweden187 Posts
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CosmicSpiral
United States15275 Posts
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LoLAdriankat
United States4307 Posts
On February 22 2011 09:08 Sfydjklm wrote: what i dont get is why lategame z's dont double spire for ups Mutas shouldn't be taking damage anyway so carapace isn't useful. | ||
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Pyrrhuloxia
United States6700 Posts
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elmizzt
United States3309 Posts
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FliedLice
Germany7494 Posts
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