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gisado aka KTH on gomtv - Page 111

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Xxavi
Profile Joined October 2010
United States1248 Posts
December 24 2010 12:36 GMT
#2201
OK, I am turning this pure shit off.

Tester made a mistake, after that hold, he shouldn't gone out attacking, but he tried to finish Foxer off. I can understand that, but he should have played a long game.

As for Foxer, he can disappear for all I care. It's disgraceful that he does the same shit every time and gets away with it. Fucking Terran.
FataLe
Profile Joined November 2010
New Zealand4556 Posts
December 24 2010 12:36 GMT
#2202
On December 24 2010 21:36 VENDIZ wrote:
So.. to counter Protoss in general.....

... make marauders and stim!?

Bait Forcefields, and your set.
hi. big fan.
Ingruz
Profile Joined May 2010
Italy380 Posts
December 24 2010 12:37 GMT
#2203
results so far?
My life for Aiur!
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
Last Edited: 2010-12-24 12:37:50
December 24 2010 12:37 GMT
#2204
On December 24 2010 21:36 MrCon wrote:
Show nested quote +
On December 24 2010 21:35 FataLe wrote:
4 Gate fails a 2 rax into 3 rax. Wow, yep, that's balanced.

MK had 4 raxes. (one was proxied)



and around 12 scvs mining, including gas.

seems to be enough to support 4 rax
wat
dkim
Profile Blog Joined November 2010
United States255 Posts
December 24 2010 12:37 GMT
#2205
he was morphing zealots into his base and getting scv kills. and also he had to make those damn sentries
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 24 2010 12:37 GMT
#2206
On December 24 2010 21:36 TheBJ wrote:
well his macro was slipping cuze of all the micro needed had 100/100 on his nexus in the end


Kinda pointless to chrono when you have no money to actually use the gateways on cooldown. Please don't type rubbish statements like this.
SgtMuffins
Profile Joined June 2010
United States37 Posts
December 24 2010 12:37 GMT
#2207
On December 24 2010 21:36 Mainland wrote:
How come it felt like Tester wasn't producing anything.


Because all of it was getting melted by marauders.
smileyyy
Profile Joined March 2010
Germany1816 Posts
December 24 2010 12:37 GMT
#2208
On December 24 2010 21:37 Elefanto wrote:
Show nested quote +
On December 24 2010 21:36 MrCon wrote:
On December 24 2010 21:35 FataLe wrote:
4 Gate fails a 2 rax into 3 rax. Wow, yep, that's balanced.

MK had 4 raxes. (one was proxied)



and around 12 scvs mining, including gas.

and mules
Fruitseller: I feel like it's a good strategy[6Pool]. I had a lot of strategies, but I thought about it a lot and decided to 6 pool. Other people told me to 6 pool too
mierin
Profile Joined August 2010
United States4943 Posts
December 24 2010 12:37 GMT
#2209
On December 24 2010 21:37 Ingruz wrote:
results so far?


Summed up: Terrans gonna terran.
JD, Stork, Calm, Hyuk Fighting!
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
December 24 2010 12:37 GMT
#2210
Build 4 warpgates


Lose to 12 marine / marauders
FuRong
Profile Joined April 2010
New Zealand3089 Posts
December 24 2010 12:37 GMT
#2211
To be fair to MarineKing, he's probably starting to get pretty damn tired by now, I think that might be the reason why we are seeing more cheesy builds (and it's not like he needs much encouragement to do it anyway).

After 10 games in a row I would probably be looking for some cheap wins too, wouldn't be surprised to see more of the same against Hongun.
Don't hate the player, hate the game
Razyel
Profile Joined May 2010
295 Posts
December 24 2010 12:37 GMT
#2212
Those zealots killed some scv no worries terran has MULESSSSSSSSSSSSSS.
Tester Iron NonY WhiteRa Huk Genius
silaser
Profile Joined September 2010
Poland146 Posts
December 24 2010 12:38 GMT
#2213
On December 24 2010 21:37 Ingruz wrote:
results so far?

SCORES! Gisado Challenge BO3 KOTH Terran vs Prostoss > Marineking 2-1 Genius / Marineking 2-1 Choya / Marineking 2-0 Squirtle / Marineking 2-1 Tester / Marineking awaiting HongUn
FataLe
Profile Joined November 2010
New Zealand4556 Posts
December 24 2010 12:38 GMT
#2214
On December 24 2010 21:36 MrCon wrote:
Show nested quote +
On December 24 2010 21:35 FataLe wrote:
4 Gate fails a 2 rax into 3 rax. Wow, yep, that's balanced.

MK had 4 raxes. (one was proxied)

Yea I saw the 4th, edit my bad. Even so, he had 4 gate when Foxer was producing off of 2 rax.
hi. big fan.
PanzerKing
Profile Joined May 2010
United States483 Posts
December 24 2010 12:38 GMT
#2215
On December 24 2010 21:36 Mainland wrote:
How come it felt like Tester wasn't producing anything.


Because he lost a lot of probes early on.
http://tkrmx.blogspot.com/
Silidons
Profile Blog Joined September 2010
United States2813 Posts
December 24 2010 12:38 GMT
#2216
On December 24 2010 21:30 syllogism wrote:
Tester saw the "scouting" scv leave but never come into his base, he SHOULD know something is up

I think they both didn't see each other, notice how foxer didn't change his SCV path either. I think his SCV went down the hill at the right second and they both missed vision of each other or something.
"God fights on the side with the best artillery." - Napoleon Bonaparte
seiferoth10
Profile Joined May 2010
3362 Posts
December 24 2010 12:38 GMT
#2217
On December 24 2010 21:36 syllogism wrote:
Horrible decision making by every toss so far


Yeah, they didn't pick Terran.
dkim
Profile Blog Joined November 2010
United States255 Posts
December 24 2010 12:38 GMT
#2218
stimed rax units and scv pulls wins i guess
Kokujin
Profile Joined July 2010
United States456 Posts
December 24 2010 12:39 GMT
#2219
delicious protoss tears
Xxavi
Profile Joined October 2010
United States1248 Posts
December 24 2010 12:39 GMT
#2220
On December 24 2010 21:36 syllogism wrote:
Horrible decision making by every toss so far

Come off it, it's clear that cheap-ass marines and marauders in numbers early on are almost impossible to stop. You only can use sentries and FF, but sentries do no damage, they are fucking useless for killing.
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