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OK, I am turning this pure shit off.
Tester made a mistake, after that hold, he shouldn't gone out attacking, but he tried to finish Foxer off. I can understand that, but he should have played a long game.
As for Foxer, he can disappear for all I care. It's disgraceful that he does the same shit every time and gets away with it. Fucking Terran.
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On December 24 2010 21:36 VENDIZ wrote: So.. to counter Protoss in general.....
... make marauders and stim!? Bait Forcefields, and your set.
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On December 24 2010 21:36 MrCon wrote:Show nested quote +On December 24 2010 21:35 FataLe wrote: 4 Gate fails a 2 rax into 3 rax. Wow, yep, that's balanced. MK had 4 raxes. (one was proxied)
and around 12 scvs mining, including gas.
seems to be enough to support 4 rax
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he was morphing zealots into his base and getting scv kills. and also he had to make those damn sentries
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On December 24 2010 21:36 TheBJ wrote: well his macro was slipping cuze of all the micro needed had 100/100 on his nexus in the end
Kinda pointless to chrono when you have no money to actually use the gateways on cooldown. Please don't type rubbish statements like this.
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On December 24 2010 21:36 Mainland wrote: How come it felt like Tester wasn't producing anything.
Because all of it was getting melted by marauders.
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On December 24 2010 21:37 Elefanto wrote:Show nested quote +On December 24 2010 21:36 MrCon wrote:On December 24 2010 21:35 FataLe wrote: 4 Gate fails a 2 rax into 3 rax. Wow, yep, that's balanced. MK had 4 raxes. (one was proxied) and around 12 scvs mining, including gas. and mules
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On December 24 2010 21:37 Ingruz wrote: results so far?
Summed up: Terrans gonna terran.
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Build 4 warpgates
Lose to 12 marine / marauders
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To be fair to MarineKing, he's probably starting to get pretty damn tired by now, I think that might be the reason why we are seeing more cheesy builds (and it's not like he needs much encouragement to do it anyway).
After 10 games in a row I would probably be looking for some cheap wins too, wouldn't be surprised to see more of the same against Hongun.
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Those zealots killed some scv no worries terran has MULESSSSSSSSSSSSSS.
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On December 24 2010 21:37 Ingruz wrote: results so far? SCORES! Gisado Challenge BO3 KOTH Terran vs Prostoss > Marineking 2-1 Genius / Marineking 2-1 Choya / Marineking 2-0 Squirtle / Marineking 2-1 Tester / Marineking awaiting HongUn
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On December 24 2010 21:36 MrCon wrote:Show nested quote +On December 24 2010 21:35 FataLe wrote: 4 Gate fails a 2 rax into 3 rax. Wow, yep, that's balanced. MK had 4 raxes. (one was proxied) Yea I saw the 4th, edit my bad. Even so, he had 4 gate when Foxer was producing off of 2 rax.
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On December 24 2010 21:36 Mainland wrote: How come it felt like Tester wasn't producing anything.
Because he lost a lot of probes early on.
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On December 24 2010 21:30 syllogism wrote: Tester saw the "scouting" scv leave but never come into his base, he SHOULD know something is up I think they both didn't see each other, notice how foxer didn't change his SCV path either. I think his SCV went down the hill at the right second and they both missed vision of each other or something.
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On December 24 2010 21:36 syllogism wrote: Horrible decision making by every toss so far
Yeah, they didn't pick Terran.
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stimed rax units and scv pulls wins i guess
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On December 24 2010 21:36 syllogism wrote: Horrible decision making by every toss so far Come off it, it's clear that cheap-ass marines and marauders in numbers early on are almost impossible to stop. You only can use sentries and FF, but sentries do no damage, they are fucking useless for killing.
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