[Day1] IEM New York - Live report thread. - Page 57
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proxY_
United States1561 Posts
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iNcontroL
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USA29055 Posts
huk did a nice job but the early pressure set him back in tech just as much as it limited drewbie's unit count. Was an exciting game though ![]() | ||
damon2400
United States172 Posts
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nufcrulz
Singapore934 Posts
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oZii
United States1198 Posts
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Gudeldar
United States1200 Posts
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Juste
Canada36 Posts
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eohs
United States677 Posts
On October 09 2010 03:47 damon2400 wrote: Close positions on Metalopolis, Huck on right Drewbie at South. ITS HUK BABE NOT HUCK :d | ||
pyro19
6575 Posts
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kojinshugi
Estonia2559 Posts
Huk gonna push with zealots again. | ||
pennpal
12 Posts
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teser
United States156 Posts
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kojinshugi
Estonia2559 Posts
On October 09 2010 03:47 oZii wrote: is this best of 2 or 3? if its 2 then huk hasn't been in this position in a long time Best of 2 doesn't make any sense. It's best of 3, if huk loses it's over. | ||
ThePowerHour
United States834 Posts
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karpo
Sweden1998 Posts
On October 09 2010 03:48 teser wrote: how long has this been going? it almost sounds like day9's voice is already starting to go. Yeah i guess hes going all out cause Gunrun really can't keep up with the action. | ||
proxY_
United States1561 Posts
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damon2400
United States172 Posts
MAH BAD, my brain doesnt let me mispell ![]() Huk taking damage on worker, Late gas from Huk, had 2 gas now, 2 gate core. Drewbie on 2 rax, one reactor one tech lab. | ||
oZii
United States1198 Posts
On October 09 2010 03:49 kojinshugi wrote: Best of 2 doesn't make any sense. It's best of 3, if huk loses it's over. Yea meant 3 or 5 thanks for clarification. I am just not a fan of colossus unless there is phoenix support. | ||
Senx
Sweden5901 Posts
On October 09 2010 03:47 {88}iNcontroL wrote: early pressure is nice / tantalizing on that map as a P but if they get ANY medivacs out if you aren't on storm or collo you best have a god damn huge army some how cause you are dead. huk did a nice job but the early pressure set him back in tech just as much as it limited drewbie's unit count. Was an exciting game though ![]() Don't you think immortals instead of no-range collosi would have been a better choice for such a low econ game? | ||
kojinshugi
Estonia2559 Posts
Retreating now. | ||
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