[GSL] Open S1 - Ro64 Day 1 - Page 68
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Deleted User 61629
1664 Posts
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Darksoldierr
Hungary2012 Posts
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Bshad
120 Posts
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damon2400
United States172 Posts
Crash! Anyone else? | ||
fishtales
Sweden5 Posts
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SuprD3vil
Canada18 Posts
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figq
12519 Posts
On September 04 2010 20:36 klauz619 wrote: Okaaaay. Turrets? (he had engineering bay) A ton of marines? (IdrA lost 3 mutas at once when he met more than a dozen marines in one place) Vikings? Many thors? Hell, even ghosts do well vs mutas, he just needed more ghosts for mass sniping.Yes I'm bloody serious. Zerg players just massing mutas and destroying terran really pisses me off because terran pretty much auto loses when zerg has over 6 mutas. Marines are too slow to even bother, even with stim. Thors are worthless if you can have halfway decent control on the mutas. His main "problem" (choice of strat) was that he went for small multi-forked harasses, which meant no force of his was strong enough. Otherwise he played well, and was close to turning each of the two games in his favor, he just needed to press with more concentrated combat force. | ||
Zzoram
Canada7115 Posts
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Phuelz
Germany81 Posts
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lightrise
United States1355 Posts
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Cheps
United Arab Emirates197 Posts
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epik151
312 Posts
*incoming crash* | ||
vyyye
Sweden3917 Posts
On September 04 2010 20:42 JayDee_ wrote: because this site needs to update their forum system Maybe you should find a different forum. Stream crashed for everyone? | ||
JayDee_
548 Posts
Only koreans has-been pros play sc2 atm. Hopefully some of the real pros transfer over ![]() | ||
Deleted User 61629
1664 Posts
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Jukebox Joe
United Kingdom358 Posts
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Zakka
Netherlands762 Posts
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baeracaed
United States604 Posts
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Ghad
Norway2551 Posts
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fainez
United States91 Posts
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