• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:14
CEST 13:14
KST 20:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League18Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1195.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Bot on ladder
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9227 users

Zerg Cycle Revisited - LotV

Forum Index > StarCraft 2 Strategy
Post a Reply
IcemanAsi
Profile Joined March 2011
Israel681 Posts
Last Edited: 2017-07-20 06:53:50
July 20 2017 06:42 GMT
#1
The most frequent thing you can read on these forums is “Macro Better”, and for good reason. Your “Macro”, your ability to manage your economy and production will greatly outweigh all the other factors in your game until the highest of levels. So we should “Macro Better”, but stating a problem isn’t the same as stating a solution. We’ve all told ourselves “I shouldn’t miss injections” and “I shouldn’t supply block myself”, but we still do it. The following is my solution to the problem of Zerg macro.

The Problem: Missed injection, supply blocks, unused larvae. All leading to weak macro.

The Solution: Synchronizing all macro actions to larvae spawn cycle.

Larvae spawn is the lion share of Zerg’s production and occurs optimally in 30 second synced cycles over all your hatches. It is the heart beat of the swarm.

The Trick: Non-inject larvae appear every 11 seconds when you have less then three larvae, with the timer pausing when you do. So once your inject larvae pops and are used you will get a new one at a maximum of 11 seconds, if you make that into overlords ( 18 second to morph ) they will pop at the latest at 11+18 = 29, so exactly before your next inject batch pops.

In general you want to always make that first larvae in all your hatches into overlords, unless your are maxed out, highly over supplied or under serious pressure ( thou I would say that getting supply blocked is actually one of the most common ways to lose to all-ins ) that leaves us with 4-5 larvae per hatch per cycle ( it depends on the sync between the inject and natural larvae timings ideally 5-5-4 but due to delays in execution it gets closer to 4 )

The great majority of Zerg units are 2 supply which is a perfect fit for the 8 supply OV we are making ( 4 *2 = 8, Amazing! ). If however you are making pure lings/drones you can pass on every other overlord or even better, add queens. If your macro is perfect you will need to add an additional overlord made from your 2nd natural larvae every few cycles.

Creep is also on a 11 second timer, but a double one, 11 to build a tumor then 11 second cool down. To sync that we have two creep 'sides' and we alternate between them, and we go 0:11 -spread A 0:22 - spread B 0:33 - Spread A 0:44 - Spread B etc... we work that into the 30 second cycle by alternating ABA, and BAB every cycle. Creep spread timings are also a good time to check the mini map as you should be mini-map clicking to get to your creep edge.


Executing the cycle:

- Larvae spawns
1. Make army/drones with ALL your larvae
2. Inject all your hatches
3. Spread creep ( side A / B )
- 11 seconds pass till non-inject larvae pops ( 1 per hatch )
4. Make Overlords ( rally them to scouting locations )
5. Spread creep ( side B / A )
- 22 seconds pass till 2nd non-inject larvae pops ( 1 per hatch )
6. Make units - These 'off-beat' units are a great time to make units you want to place into non main army hotkeys ( infestors/ mutas/ etc... ), rally to special locations, replace killed overlords, add an additional overlord to buffer, sneak a few extra drones in zvz.
7. Spread creep ( side A / B )
- Larvae Spawns

tl;dr

when larvae inject pops, make only army/drones, then inject, then when the next non-inject larvae appear, make those into overlords and spread creep. when the next non-inject larvae appears, make special units and spread creep, rinse, repeat.
SilverHawk1
Profile Joined February 2016
12 Posts
July 20 2017 14:50 GMT
#2
Reminder that macro better also means knowing when to make units.
IcemanAsi
Profile Joined March 2011
Israel681 Posts
Last Edited: 2017-07-20 14:57:36
July 20 2017 14:55 GMT
#3
On July 20 2017 23:50 SilverHawk1 wrote:
Reminder that macro better also means knowing when to make units.


Obviously, but that is way too specific per game to be included in this guide. But if you want:
You should make drones unless your are saturated, defending an attack, or attacking.
:D
bulya
Profile Joined February 2016
Israel386 Posts
July 20 2017 15:13 GMT
#4
Units or drones is a game plan. Its not a mechanic.

The rule of thumb is early units should be used offensively, or they are the least you need defensively. And if you make too many defensive units then they are better be used aggressively rather then sitting and doing nothing at home.
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
20:00
WardiTV Not-Summer Championshi
ByuN vs Percival
Percival vs SHIN
Percival vs herO
ByuN vs SHIN
ByuN vs herO
SHIN vs herO
IntoTheiNu 262
WardiTV248
TaKeTV 124
Liquipedia
CranKy Ducklings
19:00
Master Swan Open #108 (SHIN Mod Edition)
CranKy Ducklings48
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko228
ByuN 96
EmSc Tv 19
StarCraft: Brood War
Britney 17418
Soulkey 4223
Shuttle 891
FanTaSy 742
Horang2 620
Larva 602
EffOrt 373
BeSt 278
actioN 212
Mini 201
[ Show more ]
firebathero 200
Zeus 155
Hyun 154
ZerO 130
ggaemo 105
Last 102
Dewaltoss 90
Barracks 75
Mind 66
910 57
Shinee 55
ToSsGirL 43
sorry 36
Aegong 32
Sharp 29
hero 27
Bishop 19
HiyA 19
soO 18
yabsab 16
Free 14
Noble 14
scan(afreeca) 13
ajuk12(nOOB) 9
Sacsri 9
Dota 2
Gorgc4936
ODPixel160
League of Legends
Reynor88
Other Games
gofns49726
singsing1984
B2W.Neo379
Pyrionflax224
DeMusliM181
crisheroes52
ZerO(Twitch)10
MindelVK8
Khaldor6
Organizations
Other Games
gamesdonequick563
StarCraft 2
EmSc Tv 19
EmSc2Tv 19
[ Show 10 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP7
• Dystopia_ 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
AI Arena Tournament
4h 46m
BSL Open Qualifier
7h 46m
Sparkling Tuna Cup
22h 46m
OSC
1d 1h
IPSL
1d 4h
BSL Open Qualifier
1d 7h
WardiTV Weekly
1d 23h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
[ Show More ]
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.