• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:11
CEST 22:11
KST 05:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!31Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini !!!NEW BUG!!! FIRE ARCHONS [Visual] BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group F [Megathread] Daily Proleagues Escore Tournament - Season 3 KCM Race Survival 2026 Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8310 users

Zerg Cycle Revisited - LotV

Forum Index > StarCraft 2 Strategy
Post a Reply
IcemanAsi
Profile Joined March 2011
Israel681 Posts
Last Edited: 2017-07-20 06:53:50
July 20 2017 06:42 GMT
#1
The most frequent thing you can read on these forums is “Macro Better”, and for good reason. Your “Macro”, your ability to manage your economy and production will greatly outweigh all the other factors in your game until the highest of levels. So we should “Macro Better”, but stating a problem isn’t the same as stating a solution. We’ve all told ourselves “I shouldn’t miss injections” and “I shouldn’t supply block myself”, but we still do it. The following is my solution to the problem of Zerg macro.

The Problem: Missed injection, supply blocks, unused larvae. All leading to weak macro.

The Solution: Synchronizing all macro actions to larvae spawn cycle.

Larvae spawn is the lion share of Zerg’s production and occurs optimally in 30 second synced cycles over all your hatches. It is the heart beat of the swarm.

The Trick: Non-inject larvae appear every 11 seconds when you have less then three larvae, with the timer pausing when you do. So once your inject larvae pops and are used you will get a new one at a maximum of 11 seconds, if you make that into overlords ( 18 second to morph ) they will pop at the latest at 11+18 = 29, so exactly before your next inject batch pops.

In general you want to always make that first larvae in all your hatches into overlords, unless your are maxed out, highly over supplied or under serious pressure ( thou I would say that getting supply blocked is actually one of the most common ways to lose to all-ins ) that leaves us with 4-5 larvae per hatch per cycle ( it depends on the sync between the inject and natural larvae timings ideally 5-5-4 but due to delays in execution it gets closer to 4 )

The great majority of Zerg units are 2 supply which is a perfect fit for the 8 supply OV we are making ( 4 *2 = 8, Amazing! ). If however you are making pure lings/drones you can pass on every other overlord or even better, add queens. If your macro is perfect you will need to add an additional overlord made from your 2nd natural larvae every few cycles.

Creep is also on a 11 second timer, but a double one, 11 to build a tumor then 11 second cool down. To sync that we have two creep 'sides' and we alternate between them, and we go 0:11 -spread A 0:22 - spread B 0:33 - Spread A 0:44 - Spread B etc... we work that into the 30 second cycle by alternating ABA, and BAB every cycle. Creep spread timings are also a good time to check the mini map as you should be mini-map clicking to get to your creep edge.


Executing the cycle:

- Larvae spawns
1. Make army/drones with ALL your larvae
2. Inject all your hatches
3. Spread creep ( side A / B )
- 11 seconds pass till non-inject larvae pops ( 1 per hatch )
4. Make Overlords ( rally them to scouting locations )
5. Spread creep ( side B / A )
- 22 seconds pass till 2nd non-inject larvae pops ( 1 per hatch )
6. Make units - These 'off-beat' units are a great time to make units you want to place into non main army hotkeys ( infestors/ mutas/ etc... ), rally to special locations, replace killed overlords, add an additional overlord to buffer, sneak a few extra drones in zvz.
7. Spread creep ( side A / B )
- Larvae Spawns

tl;dr

when larvae inject pops, make only army/drones, then inject, then when the next non-inject larvae appear, make those into overlords and spread creep. when the next non-inject larvae appears, make special units and spread creep, rinse, repeat.
SilverHawk1
Profile Joined February 2016
12 Posts
July 20 2017 14:50 GMT
#2
Reminder that macro better also means knowing when to make units.
IcemanAsi
Profile Joined March 2011
Israel681 Posts
Last Edited: 2017-07-20 14:57:36
July 20 2017 14:55 GMT
#3
On July 20 2017 23:50 SilverHawk1 wrote:
Reminder that macro better also means knowing when to make units.


Obviously, but that is way too specific per game to be included in this guide. But if you want:
You should make drones unless your are saturated, defending an attack, or attacking.
:D
bulya
Profile Joined February 2016
Israel386 Posts
July 20 2017 15:13 GMT
#4
Units or drones is a game plan. Its not a mechanic.

The rule of thumb is early units should be used offensively, or they are the least you need defensively. And if you make too many defensive units then they are better be used aggressively rather then sitting and doing nothing at home.
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:30
Rotti's PatchesSC Open
RotterdaM996
TKL 278
IndyStarCraft 241
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 996
ByuN 431
TKL 278
IndyStarCraft 241
ZombieGrub33
JuggernautJason26
ProTech19
EnDerr 10
StarCraft: Brood War
Britney 18168
Calm 3513
Mini 166
Dewaltoss 158
Soulkey 100
Hm[arnc] 16
League of Legends
KnowMe70
Doublelift54
Heroes of the Storm
Liquid`Hasu384
Other Games
Grubby2653
fl0m2236
FrodaN713
Beastyqt698
crisheroes640
shahzam479
XaKoH 265
mouzStarbuck262
C9.Mang0152
ArmadaUGS105
Trikslyr63
Chillindude12
Organizations
Other Games
gamesdonequick891
StarCraft 2
angryscii 13
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21400
League of Legends
• TFBlade976
Other Games
• imaqtpie1279
• Scarra232
• Shiphtur182
Upcoming Events
The PiG Daily
49m
BASILISK vs TBD
Serral vs Rogue
Korean StarCraft League
5h 49m
GSL
14h 49m
AI Arena Tournament
20h 49m
Replay Cast
1d 3h
WardiTV Weekly
1d 14h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
4 days
[ Show More ]
Replay Cast
5 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.