Btw, it would never deal 70 damage, as the damage of each hit is an integer. So it's either 90, 60 or 30 damage.
Mutas and Mines - Page 2
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hearters
Singapore224 Posts
Btw, it would never deal 70 damage, as the damage of each hit is an integer. So it's either 90, 60 or 30 damage. | ||
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1a2a3a[MB]
United States297 Posts
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hearters
Singapore224 Posts
On May 31 2013 12:09 1a2a3a[MB] wrote: Oh it makes broodwar player like me happy that micro is becoming a bigger factor of the game even though the macro mechanics are very simple. Yea! I actually think it's viable for a mutalisk pack to poke at and threaten larger packs of marines if you're really good at this micro and can macro at the same time. When poking, you want to have all your mutas enter marine range together, all shoot once in as short a timespan as possible and then exit marine range. Stacking up the mutas does this infinitely better than without stacking. The best thing is that it's so reminiscent of broodwar times. I miss jaedong vs flash winning with pure insane muta micro. | ||
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