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Hello fellow teamliquid.net users!
I am a StarCraft fanatic and I have been playing StarCraft for a good amount of years.
Truth is, when I played BW all I did was play fastest 3v3 with my friends and never really learned any strategies or played ladder games.
Once StarCraft II came out, things changed because everyone was playing ladder games.
I started playing Terran with some basic build orders that my friends told me or the ones I looked up on Youtube videos.
I started off with Bronze 1v1 and moved up to 1v1 Silver, and I have been stuck there ever since.
The weird thing is, I am 3v3 Diamond with my friends and 2v2 Platinum.
I feel very pathetic as I think that maybe the only reason I'm in 3v3 Diamond and 2v2 Platinum is because I rely/depend on my friends. I have no idea. None of my friends complain about my plays when I play with them, and they're the ones who would tell me that I suck if I do suck.
My friend who is Diamond 1v1, 2v2, and 3v3 told me that I am not bad at all. However, that doesn't explain why I am still in 1v1 Silver.
I get very frustrated as sometimes I can beat Gold level players and sometimes I lose to Bronze level players. I understand that some Gold players won't be as good as top players in the league, and I understand that some Bronze players will be better than regular Bronze players. However, I believe that that's only to a certain extent.
The bottom line is, I really do want to get better at 1v1 SC2 and I really want my friends to think "Wow, he's really good. I feel secure playing with him." And that's how I feel when I play with this one friend because he's good all around and he can play any race.
I understand that to get better at anything, practice is a must and I have really good work ethics.
The thing is, I really don't know where to start. I feel like I lack the fundamental skills.
I do know the basic things though as I'm not a complete beginner. For example: Do not stop making workers, hot key buildings and units, constantly produce units, expand, 24 workers on mineral and 6 on gas per base, scout, etc
But I don't know what I'm missing! Or even where to start! I don't even know how and what to practice!
I really want to ask top-tier players for advice on how to get better at SC2. I'm just gonna admit that I suck.
So let me start with some questions to ask.
1. If you were coaching someone from scratch, what would you have him practice first? And then what? (How would you plan out your "curriculum" to teach someone?)
2. I am a full time college student who has to work to support myself as I don't get any parental support. Therefore, I have limited time to play SC2. How many hours of practice a week is adequate to improve my skills?
3. What are the fundamentals that you think that many players lack that I should know? (For example, 1 base can support however many buildings, etc)
I'm not sure that I'm even asking the right questions. But please, help me! I really do enjoy this game and I would really love to be a good player on bnet!
Thank you very much in advance for your time.
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I'm a high plat zerg (who play way too little to get a stable MMR ), here's my answers:
1. Macro and mechanics. Basically, I would find a suitable safe macro build and have him train it over and over against very easy AI until I'm satisfied with his benchmarks. For example, I might have a terran do a 3rax opening and see how many units he has when he pushes, how many workers, and if he pushed at a fast enough time. Basically, I'd make him keep improving this one build until he can pull it off flawlessly... not because he should only ever do this build, but because once you can do one build flawlessly, you know what it takes to do ANY build flawlessly, so you can train yourself whenever you want to learn a new gameplan.
2. Well, I'm plat and I'm matched against diamonds... and I don't even play every week because I work fulltime and have a fiancé. It really depends on how you train and what your goals are, but an hour of play a day is more than enough to get to masters if you train properly I'd say, especially if you spend some extra time on weekends.
3. Macro and timings. Most bad players simply find a build and follow it in a halfassed way and don't know the timings etc it depends on and don't macro well enough to play it properly. They think that it's the build which is supposed to give them wins, not their execution of it. To go back to the 3rax opening I mentioned, it's important to know when you have to hit with it... get stim and push out too late and your opponent won't be harmed by it. Same with the macro, a few too many seconds between building units and you end up with a push which can't do enough damage even if it hits on time because of lack of units. If you know how to pull of a build in a clean way, you can learn from your loses because timings become apparant only when your play is good, a push failing doesn't mean the push was a bad idea unless you know it couldn't have been performed faster and with more units.
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Tobberoth has most things I'd suggest covered very well already, but I would like to add some points still (even though I'm just Silver too, but I'm quite much in the same situation as you so another view from the same level might help).
At first something about your described current skills. Being Plat or Dia in 2v2/3v3/4v4 means nothing in regards to your 1v1 rank. I've been there too, when some of my better mates where more active. They're just so good that your mistakes don't care too much. And you can play very different strategies than in 1v1 (for example I suck at macro but have a decent micro, so I did quite cheesy stuff harassing the whatever out of our opponents while my mates macroed like crazy and just rolled over them in the end... in 1v1 that doesn't get me too far).
Next thing is, you say you know all the fundamentals, but do you execute them? I know a lot of things about SC2, because I can read all the guides and stuff during my work, but I can't execute them that well, because I lack the time for decent practical training. (The opposite would be a mate of me, who didn't even know the names of all units, but had so much better mechanics that he could beat me both hands tied to his back.)
Getting to your questions finally: 1) Get 1 Buildorder (i recommend this one, because it helps me very much atm: http://www.teamliquid.net/forum/viewmessage.php?topic_id=315507) and practice it until you can play it while asleep. Concentrate on macro. Practice what to do against all-ins and cheeses (more on that in point 3) ).
2) I can just tell you that 2 days a week with 2-3 hours per session are not enough or maybe I'm not practicing good enough. 
3) Regarding to my wall of text above, the standard macro things are fine to know, but the execution is so much more important. And as Tobberoth said already, you should know why you do things at a specific time. That's also a part of point 1) imo. You should know why you use a BO, when it's strong and when it isn't or what it is weak against. As you'll probably see quite many all-ins and cheeses still (atleast I do), you should know how you can handle those with the BO you chose (if/when/where you can squeeze in a bunker or an ebay to get turrets maybe or whatever is an appropriate reaction).
Hope this helps you a little, too, and gl with your training.
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Considering you're in Silver, my advice is that, while you know the correct way to macro, you really do just need to practice that. I'm in Platinum. I can't micro, my scouting is bad, and my APM is sloppy. I have made it to Plat solely on my macro, and I still have heaps further to go.
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1/2/3 questions answered so next step is post your replays so we can see ur play instead of guessing
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If you (I) were coaching, I would simply point out bad decisions and explain why, and make sure you understand why so you can make a better one. I would critique the build and suggest a safe, flexible, macro build.
Basically 1 rax gasless FE for TvT and TvP and in TvZ go reactor hellion expand for example.
Then while watching you play (or analyze replay) I would point out things you need to watch for; how to use your units, what has highest priority for your attention/APM/multi-tasking at what times, and remind you to make depots, MULEs, etc., so that when you play by yourself you realize you need to check your supply and energy etc.
For time, I think a few hours a day is GREAT. That includes analyzing your replays or watching pro games (ones that are applicable to your situation!). 5 games a day I think you can improve with a little analysis/reflection, but very slowly. 10 games you can probably improve at a satisfying (noticeable) pace. 20 games I feel you can get better really fast. 30 games is like what progamers do. If you can play 40 in a day (10 hours of SC2) you'll improve amazingly fast.
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Please provide replays.... can't help without replays.
That said, if you are in silver (really, if you are anything but masters), then your macro is probably atrocious (as in, you should just GG by the 8 minute mark because you are that far behind if you were playing anyone else, even if nothing happens and both players making zero units).
I feel that because you are so adamant that your 'fundamentals' and macro is okay, you don't look at it, when it's your biggest problem. People who say "oh, my macro is fine", tend to actually have really bad macro. Then, they get frustrated, and completely confused as to why they lost a certain game, or how does the opponent afford that much shit when he got that much tech, et cetera, but truth is, they 99% of the games of the time, they because they didn't macro.
By the way, team games mean little. It's not hard at all for bronze to get masters+ in team games if they coordinate a build order with their partner, or one of the teammates is decent. They aren't balanced at all, and aren't taken seriously as competitive (the only possible exception, is maybe very high #1 masters teams, but I think most would argue even then that doesnt constitute skill). Even the skill or strategy used in team games, is based more on certain coordinations and builds - not macro. 1v1 games are always 100% about macro and timings, whereas in team games, it's not about timings or macro at all (ie you open stargate to deny third, then you get ahead in econ, he goes hydras to 'counter' stargate and apply pressure before they can get colossi because he opened stargate and won't have them in time, etc). A lot of bronze-silver players will post saying they are masters team or something, but it really has little bearing on your skill.
Not trying to rag on team games, but I think the community as a whole rejects the idea of them being competitive. Regardless if they are or not, the skills involved (and most people will tell you that there is no skill involved) are totally different from 1v1 and don't regard macro or map control, the two most important factors in 1v1.
As a mid-masters players, I can tell you my macro is complete garbage. But I always felt, being the kind of player who always drones or expands instead of techs or makes units, and just NEVER made units ever, and every single game I won is always 30+ minutes long (still holds true, actually), that my macro was my strong suit, I just lost due to bad scouting or mistakes in move commanding my army through marines or just toss is bullshit. But it actually turned out my macro was really, really bad. Yet, even as a masters player, I can guarantee my macro is better than any diamond player, and from watching lots of replays, my macro is almost always better than the opponent. But I never realized my macro was complete garbage, that I constantly had idle larva for 5-10 seconds, and was making overlords slightly too early (i never got supply blocked, your macro can be shit even if you never get supply blocked, supply block is just like autolose bad sometimes), until others looked at my replays.
First thing you need to do, is realize you have no idea what you are doing. Then, you need to take a more critical look at your game, your macro. Every game should feel like running a marathon last stretch, that you are just pressing your macro to be tighter and tighter, that you look back to your base quicker to throw down necessary buildings, et cetera. Secondly, you need to watch pro games and try to emulate it. Third, you need to start setting benchmarks, comparing how your units, tech, buildings, et cetera, compares to pro players. Finally, you just need to play more. Playing team games is just horrible in terms of trying to learn the game. You just need to really paly a lot more.
1. If you were coaching someone from scratch, what would you have him practice first? And then what? (How would you plan out your "curriculum" to teach someone?)
2. I am a full time college student who has to work to support myself as I don't get any parental support. Therefore, I have limited time to play SC2. How many hours of practice a week is adequate to improve my skills?
3. What are the fundamentals that you think that many players lack that I should know? (For example, 1 base can support however many buildings, etc)
1. Macro based decision making, like knowing how to identify when they are safe to macro up, and when they aren't. Also, to take a more critical look at their macro and understand the implications of their shitty macro. Because unless you are high masters, your macro is total shit. Yes, myself included, but I am more aware of it, and improve a lot more now (even then, I still learn how shitty my macro is every day. I didn't realize I just missed injects way too often too early in the game until I posted a rep here recently, and now I play against easy comp a lot to make sure I know how to inject better).
2. The more the better. Personally, i work over 70+ hours a week, and I rarely get back from work before 4:30AM in the morning. I graduated from college too, so I know the whole school+work thing, as I worked full time while being a full time student to pay for shit.
I noticed I kept slumping, because I wouldn't play for a week, and then maybe have a few hours in a day to log some games in. But then, I realized, I was just wasting too much time - I would come home from work, tired, but still enough in me to be up for 2 hours or so. I would eat a meal, browse TL, watch day9, the GSL, et cetera. But then I realized, that's 2 hours I could have played.
If you REALLY want to get better while having a full-time schedule, I strongly recommend you stop watching tournaments, you stop watching streams, you stop watching games, you stop browsing TL, and worst of all, reddit. Just never open your browser if that's what it takes. If you just try to follow along with the GSL alone, while being a full time working committment, then you will NEVER be able to log enough games to improve. At best, you'll just be stagnant at where you are at.
At your level, yea, you should watch some of the newbie day9 stuff. But if you really want to improve as a player, I strongly recommend you stop watching all tournaments, GSLs, MLGs, et cetera. You just don't have the time to do so, especially if you are a student. You will notice that pro players almost NEVER post in TL or starcraft2.com, because they are too busy playing the game. You don't get to high masters by following the GSL - it will never happen. You hear on SOTG all the game, some pro will say "yea i didnt watch the finals of that most anticipated tournament of the year" or "i heard about it" or "i skimmed it". It's because they don't have time to.
You have to catch yourself too. If you find yourself watching GSL, stop. Just play. You won't see high masters players posting or watching tournaments, because they know they in order to get good, they need to log games. It doesn't mean you have to play 40+ hours a week. It just means while all the bronze and silver players are watching the GSL, they are playing SC2 to get better.
It's helped me a lot personally. I'd love to watch tournaments, but I don't have time to. I barely have time to do anything with my schedule, so with the few rare times I have spare time, i will play. I still have a bad habit of posting too much, I just can't grind out 10 games in a row. But high masters players, they learn to be able to grind 10+ games in a row. When you watch destiny or catz or whomever stream, they just hit "Find Match", Find match, find match, immediately, over and over. I know your time is limited, but whenever you are at the computer, don't go to TL. Don't go to reddit. Log on.
3. Never, ever stop making workers. You can always sac them if you make too many. It's a lot better having a 100 supply army that's very well upgraded and tech heavy, that you can replace instantly and trade with the opponent, than having a 125 supply army that has less upgrades and can't remax as fast.
Don't do any harassment. Far, far, farrrrr more often than not in, about gold and below, a player will lose more by dropping, or whatever, than gain by killing 20 workers, because they weren't macro'ing the background.
Great pro players are always great macro players first (defensive ones at that), micro second. If your drop kills 10 workers, but you banked 1200 minerals during the drop, you hurt yourself more than you hurt the opponent. Just warp int he DT and move command it to where you want it. Just hit "D" through fog of war to drop at a certain place and a-move the marines. Macro, sooo much more important.
And at silver, as long as you don't get supply blocked a single time in the first 10 minutes, and don't make 1 pylons/overlords/depots at the same time to overcompensate for a block, you will get promoted overnight. It's really important. And always make workers.
Also, watch every replay you play, win or lose. Just 8x if you think you understood hwat happened. Look at your worker production and if you got supply blocked, on chronos and injets and calldowns.
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well step one is to get that ship off your shoulder. as blunt as this sounds,ur skill matches your league. If your silver, your silver. until around high platnum I would say strategies are relatively useless; if your making workers and spending every penny its near impossible to lose. honestly there misconception where playing macro and passivity is playing safe. Just look at MKP, MC and Stephano for each respected races, what do they all have in common? their all aggressive. MKP with the relentless attacking , MC with the all ins and stephano with the roach ling timings. WHY? because playing aggressive gets you TONS of scouting and forces your opponent to multitask, make mistakes and keep them from playing greedy. For almost every unit in SC2, their mineral worth is 50 PER supply. so everytime you lose a battle look your mineral count, divide that by 50 and add that army supply to your army and imagine how easily you could've won that battle if you had just that much more shit. all that being said I think around 1 hour of solid laddering is good enough practice. last tip: theres no such thing as a retarded strategy till its proven to be retarded. Just because someone's strategy is alien don't make them a noob ^.^
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On April 05 2012 18:31 Belial88 wrote:Please provide replays.... can't help without replays. + Show Spoiler +That said, if you are in silver (really, if you are anything but masters), then your macro is probably atrocious (as in, you should just GG by the 8 minute mark because you are that far behind if you were playing anyone else, even if nothing happens and both players making zero units). I feel that because you are so adamant that your 'fundamentals' and macro is okay, you don't look at it, when it's your biggest problem. People who say "oh, my macro is fine", tend to actually have really bad macro. Then, they get frustrated, and completely confused as to why they lost a certain game, or how does the opponent afford that much shit when he got that much tech, et cetera, but truth is, they 99% of the games of the time, they because they didn't macro. By the way, team games mean little. It's not hard at all for bronze to get masters+ in team games if they coordinate a build order with their partner, or one of the teammates is decent. They aren't balanced at all, and aren't taken seriously as competitive (the only possible exception, is maybe very high #1 masters teams, but I think most would argue even then that doesnt constitute skill). Even the skill or strategy used in team games, is based more on certain coordinations and builds - not macro. 1v1 games are always 100% about macro and timings, whereas in team games, it's not about timings or macro at all (ie you open stargate to deny third, then you get ahead in econ, he goes hydras to 'counter' stargate and apply pressure before they can get colossi because he opened stargate and won't have them in time, etc). A lot of bronze-silver players will post saying they are masters team or something, but it really has little bearing on your skill. Not trying to rag on team games, but I think the community as a whole rejects the idea of them being competitive. Regardless if they are or not, the skills involved (and most people will tell you that there is no skill involved) are totally different from 1v1 and don't regard macro or map control, the two most important factors in 1v1. As a mid-masters players, I can tell you my macro is complete garbage. But I always felt, being the kind of player who always drones or expands instead of techs or makes units, and just NEVER made units ever, and every single game I won is always 30+ minutes long (still holds true, actually), that my macro was my strong suit, I just lost due to bad scouting or mistakes in move commanding my army through marines or just toss is bullshit. But it actually turned out my macro was really, really bad. Yet, even as a masters player, I can guarantee my macro is better than any diamond player, and from watching lots of replays, my macro is almost always better than the opponent. But I never realized my macro was complete garbage, that I constantly had idle larva for 5-10 seconds, and was making overlords slightly too early (i never got supply blocked, your macro can be shit even if you never get supply blocked, supply block is just like autolose bad sometimes), until others looked at my replays. First thing you need to do, is realize you have no idea what you are doing. Then, you need to take a more critical look at your game, your macro. Every game should feel like running a marathon last stretch, that you are just pressing your macro to be tighter and tighter, that you look back to your base quicker to throw down necessary buildings, et cetera. Secondly, you need to watch pro games and try to emulate it. Third, you need to start setting benchmarks, comparing how your units, tech, buildings, et cetera, compares to pro players. Finally, you just need to play more. Playing team games is just horrible in terms of trying to learn the game. You just need to really paly a lot more. 1. If you were coaching someone from scratch, what would you have him practice first? And then what? (How would you plan out your "curriculum" to teach someone?)
2. I am a full time college student who has to work to support myself as I don't get any parental support. Therefore, I have limited time to play SC2. How many hours of practice a week is adequate to improve my skills?
3. What are the fundamentals that you think that many players lack that I should know? (For example, 1 base can support however many buildings, etc) 1. Macro based decision making, like knowing how to identify when they are safe to macro up, and when they aren't. Also, to take a more critical look at their macro and understand the implications of their shitty macro. Because unless you are high masters, your macro is total shit. Yes, myself included, but I am more aware of it, and improve a lot more now (even then, I still learn how shitty my macro is every day. I didn't realize I just missed injects way too often too early in the game until I posted a rep here recently, and now I play against easy comp a lot to make sure I know how to inject better). 2. The more the better. Personally, i work over 70+ hours a week, and I rarely get back from work before 4:30AM in the morning. I graduated from college too, so I know the whole school+work thing, as I worked full time while being a full time student to pay for shit. I noticed I kept slumping, because I wouldn't play for a week, and then maybe have a few hours in a day to log some games in. But then, I realized, I was just wasting too much time - I would come home from work, tired, but still enough in me to be up for 2 hours or so. I would eat a meal, browse TL, watch day9, the GSL, et cetera. But then I realized, that's 2 hours I could have played. If you REALLY want to get better while having a full-time schedule, I strongly recommend you stop watching tournaments, you stop watching streams, you stop watching games, you stop browsing TL, and worst of all, reddit. Just never open your browser if that's what it takes. If you just try to follow along with the GSL alone, while being a full time working committment, then you will NEVER be able to log enough games to improve. At best, you'll just be stagnant at where you are at. At your level, yea, you should watch some of the newbie day9 stuff. But if you really want to improve as a player, I strongly recommend you stop watching all tournaments, GSLs, MLGs, et cetera. You just don't have the time to do so, especially if you are a student. You will notice that pro players almost NEVER post in TL or starcraft2.com, because they are too busy playing the game. You don't get to high masters by following the GSL - it will never happen. You hear on SOTG all the game, some pro will say "yea i didnt watch the finals of that most anticipated tournament of the year" or "i heard about it" or "i skimmed it". It's because they don't have time to. You have to catch yourself too. If you find yourself watching GSL, stop. Just play. You won't see high masters players posting or watching tournaments, because they know they in order to get good, they need to log games. It doesn't mean you have to play 40+ hours a week. It just means while all the bronze and silver players are watching the GSL, they are playing SC2 to get better. It's helped me a lot personally. I'd love to watch tournaments, but I don't have time to. I barely have time to do anything with my schedule, so with the few rare times I have spare time, i will play. I still have a bad habit of posting too much, I just can't grind out 10 games in a row. But high masters players, they learn to be able to grind 10+ games in a row. When you watch destiny or catz or whomever stream, they just hit "Find Match", Find match, find match, immediately, over and over. I know your time is limited, but whenever you are at the computer, don't go to TL. Don't go to reddit. Log on. 3. Never, ever stop making workers. You can always sac them if you make too many. It's a lot better having a 100 supply army that's very well upgraded and tech heavy, that you can replace instantly and trade with the opponent, than having a 125 supply army that has less upgrades and can't remax as fast. Don't do any harassment. Far, far, farrrrr more often than not in, about gold and below, a player will lose more by dropping, or whatever, than gain by killing 20 workers, because they weren't macro'ing the background. Great pro players are always great macro players first (defensive ones at that), micro second. If your drop kills 10 workers, but you banked 1200 minerals during the drop, you hurt yourself more than you hurt the opponent. Just warp int he DT and move command it to where you want it. Just hit "D" through fog of war to drop at a certain place and a-move the marines. Macro, sooo much more important. And at silver, as long as you don't get supply blocked a single time in the first 10 minutes, and don't make 1 pylons/overlords/depots at the same time to overcompensate for a block, you will get promoted overnight. It's really important. And always make workers. Also, watch every replay you play, win or lose. Just 8x if you think you understood hwat happened. Look at your worker production and if you got supply blocked, on chronos and injets and calldowns. Proceeds to write an essay...
The tip I always give at your level is always build probes and never get psi blocked. If you see your money getting high and the first two rules are being followed, then build units. If you can't build enough units to spend your money, build production buildings.
Making yourself do these things in this order will get you a long way, and it works for just about any stable build.
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Okay. The people here are mostly wrong. The LAST thing you want to start out training is a "macro" build order, because those don't actually teach you how to macro. They teach you how to pretend that you're macroing, but fail because you're trying to juggle too many balls at the same time. What you want to learn how to do is execute build orders cleanly. The way you do that is to start with some simple build order with VERY clear expectations of you (X by this food count, Y by that food count) and keep on practicing it. In general, these are all-in build orders. Once you've mastered a one-base all-in (and by that I mean it's stopped working for you on ladder), start practicing a two-base all-in. And so on. Slowly build upon your knowledge of clean execution as you become a better player. Once you get up to the level where you can perform those all-ins very cleanly at a high level of play, you'll be prepared with the abilities you need to learn different, non-all-in builds against your opponents. Until then, though, just stick to your guns. You wanna know how the Broodwar pros got good? It was by playing the same map against the same opponent playing the same race playing the same build order again and again and again and again until they were PERFECT. That's what you need to learn how to do.
Only exception? No cheese. You win games with an all-in through skill, no matter what some people on here would like to tell you. You win games with cheese through luck. That's not going to help.
Liquipedia should help you with some of these builds, although I think you already have a few on hand to choose from.
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On April 05 2012 19:07 Acritter wrote: Okay. The people here are mostly wrong. The LAST thing you want to start out training is a "macro" build order, because those don't actually teach you how to macro. They teach you how to pretend that you're macroing, but fail because you're trying to juggle too many balls at the same time. What you want to learn how to do is execute build orders cleanly. The way you do that is to start with some simple build order with VERY clear expectations of you (X by this food count, Y by that food count) and keep on practicing it. In general, these are all-in build orders. Once you've mastered a one-base all-in (and by that I mean it's stopped working for you on ladder), start practicing a two-base all-in. And so on. Slowly build upon your knowledge of clean execution as you become a better player. Once you get up to the level where you can perform those all-ins very cleanly at a high level of play, you'll be prepared with the abilities you need to learn different, non-all-in builds against your opponents. Until then, though, just stick to your guns. You wanna know how the Broodwar pros got good? It was by playing the same map against the same opponent playing the same race playing the same build order again and again and again and again until they were PERFECT. That's what you need to learn how to do.
Only exception? No cheese. You win games with an all-in through skill, no matter what some people on here would like to tell you. You win games with cheese through luck. That's not going to help.
Liquipedia should help you with some of these builds, although I think you already have a few on hand to choose from. Wrong. Allin builds have benchmarks until the final attack, while macro games have constant benchmarks and can be adapted to the length and style you like. No need to juggle many balls at all since you're only focusing on macro, which is what matters anyway.
Going from a macro build you know well to an allin build is a peice of cake, the other way around is almost impossible.
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On April 05 2012 18:45 deo1 wrote:Show nested quote +On April 05 2012 18:31 Belial88 wrote:Please provide replays.... can't help without replays. + Show Spoiler +That said, if you are in silver (really, if you are anything but masters), then your macro is probably atrocious (as in, you should just GG by the 8 minute mark because you are that far behind if you were playing anyone else, even if nothing happens and both players making zero units). I feel that because you are so adamant that your 'fundamentals' and macro is okay, you don't look at it, when it's your biggest problem. People who say "oh, my macro is fine", tend to actually have really bad macro. Then, they get frustrated, and completely confused as to why they lost a certain game, or how does the opponent afford that much shit when he got that much tech, et cetera, but truth is, they 99% of the games of the time, they because they didn't macro. By the way, team games mean little. It's not hard at all for bronze to get masters+ in team games if they coordinate a build order with their partner, or one of the teammates is decent. They aren't balanced at all, and aren't taken seriously as competitive (the only possible exception, is maybe very high #1 masters teams, but I think most would argue even then that doesnt constitute skill). Even the skill or strategy used in team games, is based more on certain coordinations and builds - not macro. 1v1 games are always 100% about macro and timings, whereas in team games, it's not about timings or macro at all (ie you open stargate to deny third, then you get ahead in econ, he goes hydras to 'counter' stargate and apply pressure before they can get colossi because he opened stargate and won't have them in time, etc). A lot of bronze-silver players will post saying they are masters team or something, but it really has little bearing on your skill. Not trying to rag on team games, but I think the community as a whole rejects the idea of them being competitive. Regardless if they are or not, the skills involved (and most people will tell you that there is no skill involved) are totally different from 1v1 and don't regard macro or map control, the two most important factors in 1v1. As a mid-masters players, I can tell you my macro is complete garbage. But I always felt, being the kind of player who always drones or expands instead of techs or makes units, and just NEVER made units ever, and every single game I won is always 30+ minutes long (still holds true, actually), that my macro was my strong suit, I just lost due to bad scouting or mistakes in move commanding my army through marines or just toss is bullshit. But it actually turned out my macro was really, really bad. Yet, even as a masters player, I can guarantee my macro is better than any diamond player, and from watching lots of replays, my macro is almost always better than the opponent. But I never realized my macro was complete garbage, that I constantly had idle larva for 5-10 seconds, and was making overlords slightly too early (i never got supply blocked, your macro can be shit even if you never get supply blocked, supply block is just like autolose bad sometimes), until others looked at my replays. First thing you need to do, is realize you have no idea what you are doing. Then, you need to take a more critical look at your game, your macro. Every game should feel like running a marathon last stretch, that you are just pressing your macro to be tighter and tighter, that you look back to your base quicker to throw down necessary buildings, et cetera. Secondly, you need to watch pro games and try to emulate it. Third, you need to start setting benchmarks, comparing how your units, tech, buildings, et cetera, compares to pro players. Finally, you just need to play more. Playing team games is just horrible in terms of trying to learn the game. You just need to really paly a lot more. 1. If you were coaching someone from scratch, what would you have him practice first? And then what? (How would you plan out your "curriculum" to teach someone?)
2. I am a full time college student who has to work to support myself as I don't get any parental support. Therefore, I have limited time to play SC2. How many hours of practice a week is adequate to improve my skills?
3. What are the fundamentals that you think that many players lack that I should know? (For example, 1 base can support however many buildings, etc) 1. Macro based decision making, like knowing how to identify when they are safe to macro up, and when they aren't. Also, to take a more critical look at their macro and understand the implications of their shitty macro. Because unless you are high masters, your macro is total shit. Yes, myself included, but I am more aware of it, and improve a lot more now (even then, I still learn how shitty my macro is every day. I didn't realize I just missed injects way too often too early in the game until I posted a rep here recently, and now I play against easy comp a lot to make sure I know how to inject better). 2. The more the better. Personally, i work over 70+ hours a week, and I rarely get back from work before 4:30AM in the morning. I graduated from college too, so I know the whole school+work thing, as I worked full time while being a full time student to pay for shit. I noticed I kept slumping, because I wouldn't play for a week, and then maybe have a few hours in a day to log some games in. But then, I realized, I was just wasting too much time - I would come home from work, tired, but still enough in me to be up for 2 hours or so. I would eat a meal, browse TL, watch day9, the GSL, et cetera. But then I realized, that's 2 hours I could have played. If you REALLY want to get better while having a full-time schedule, I strongly recommend you stop watching tournaments, you stop watching streams, you stop watching games, you stop browsing TL, and worst of all, reddit. Just never open your browser if that's what it takes. If you just try to follow along with the GSL alone, while being a full time working committment, then you will NEVER be able to log enough games to improve. At best, you'll just be stagnant at where you are at. At your level, yea, you should watch some of the newbie day9 stuff. But if you really want to improve as a player, I strongly recommend you stop watching all tournaments, GSLs, MLGs, et cetera. You just don't have the time to do so, especially if you are a student. You will notice that pro players almost NEVER post in TL or starcraft2.com, because they are too busy playing the game. You don't get to high masters by following the GSL - it will never happen. You hear on SOTG all the game, some pro will say "yea i didnt watch the finals of that most anticipated tournament of the year" or "i heard about it" or "i skimmed it". It's because they don't have time to. You have to catch yourself too. If you find yourself watching GSL, stop. Just play. You won't see high masters players posting or watching tournaments, because they know they in order to get good, they need to log games. It doesn't mean you have to play 40+ hours a week. It just means while all the bronze and silver players are watching the GSL, they are playing SC2 to get better. It's helped me a lot personally. I'd love to watch tournaments, but I don't have time to. I barely have time to do anything with my schedule, so with the few rare times I have spare time, i will play. I still have a bad habit of posting too much, I just can't grind out 10 games in a row. But high masters players, they learn to be able to grind 10+ games in a row. When you watch destiny or catz or whomever stream, they just hit "Find Match", Find match, find match, immediately, over and over. I know your time is limited, but whenever you are at the computer, don't go to TL. Don't go to reddit. Log on. 3. Never, ever stop making workers. You can always sac them if you make too many. It's a lot better having a 100 supply army that's very well upgraded and tech heavy, that you can replace instantly and trade with the opponent, than having a 125 supply army that has less upgrades and can't remax as fast. Don't do any harassment. Far, far, farrrrr more often than not in, about gold and below, a player will lose more by dropping, or whatever, than gain by killing 20 workers, because they weren't macro'ing the background. Great pro players are always great macro players first (defensive ones at that), micro second. If your drop kills 10 workers, but you banked 1200 minerals during the drop, you hurt yourself more than you hurt the opponent. Just warp int he DT and move command it to where you want it. Just hit "D" through fog of war to drop at a certain place and a-move the marines. Macro, sooo much more important. And at silver, as long as you don't get supply blocked a single time in the first 10 minutes, and don't make 1 pylons/overlords/depots at the same time to overcompensate for a block, you will get promoted overnight. It's really important. And always make workers. Also, watch every replay you play, win or lose. Just 8x if you think you understood hwat happened. Look at your worker production and if you got supply blocked, on chronos and injets and calldowns. Proceeds to write an essay... The tip I always give at your level is always build probes and never get psi blocked. If you see your money getting high and the first two rules are being followed, then build units. If you can't build enough units to spend your money, build production buildings. Making yourself do these things in this order will get you a long way, and it works for just about any stable build.
what belial88 said was really helpful for this guy- ESPECIALLY the point about not practicing enough. Some days I fall into this trap of reading forums and picking my nose instead of playing ladder. Get over "ladder anxiety" if you have it and maintain a good attitude (gg after loss, watch your loss replays).
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1. If you were coaching someone from scratch, what would you have him practice first? And then what? (How would you plan out your "curriculum" to teach someone?) Gather as many resources you can, then use them. Then learn difference between units. And learn notto 200/200 stalker vs 200/200 marauders. Nonstop production with pylons and workers.
2. I am a full time college student who has to work to support myself as I don't get any parental support. Therefore, I have limited time to play SC2. How many hours of practice a week is adequate to improve my skills? Depends on yourself, there is efficient and unefficient practice. Attitude is important too. 1-2hr/day is more than enough.
3. What are the fundamentals that you think that many players lack that I should know? (For example, 1 base can support however many buildings, etc) importance of production. Patiency with units (dont run 50marines into 50 siege tanks). Importance of somekind of gameplan that you follow, even if it's stupid.
You would be atleast platinium with these. You dont really need even BO's before diamond. Some matchups may require some kind of bo tho.
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Sweet,
Im a top 8 diamond (was in masters for 2 seasons, working my way back up). Anyway, here is my philosophy:
1. the game is an arms race. You need to build everything efficiently so that over time your army, economy, upgrades match or beat your opponent.
2. Know your unit composition. If you see voids or immortals - buy marines. if you see roaches have tanks n marauders.
3. What style of player are you? Are you happy to build and defend and go the long game? Im not, maybe you are. Im aggressive. I build furiously efficient set build orders then attack at certain times. My TvP assault is at 9:30-10:00, my TvT attack is at about 7:00 and my TvZ is at about 11:00. I dont want long games, I want to kill my opponent with a deadly and precise attack.
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High masters zerg and terran here. If you want to improve fast you have to accept the fact that this game is no fun unless you find being competitive fun. After you have done this the fastest way to improve (in my opinion) is:
- Pick ONE build order per matchup from a well established progamer (no foreigner and nothing worse than code s). It has to be a macro intensive build like 1rax FE - suck up build order losses. Start with 1 matchup.
- Do this by downloading the replay and get your notepad ready to write down the key information.
- Go to a build order test map and do this build for 2 or 3 hours straight. Try to copy the build as perfectly as possible - no supply blocks, same order, move your units the same way, no thinking.
- Play your build vs practice partners. If you find you make too many macro mistakes go back to build order test map.
- Do this for all matchups.
- Ladder and get masters easily.
- Start thinking now. Add different builds so you can use maps to your advantage.
It took me 3 months to get my terran to high masters that way. It might not be the must fun way to imrpove but it sure is a fast one.
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I know exactly what you need to be a better gamer. DAY 9 DAY 9, DAY 9, DAY 9!!!!!!
day9.tv
watch noobie tuesdays first if your looking for basics, but if you have the time watch everyday! good luck! have fun!
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Wow, I want to thank all of you who posted. I thought I would get stoned for posting such a vague post but every one of you helped!
Though, I never said I knew all the fundamentals but whatever advice I received from all of you is great.
I will start practicing with all the advice you got and maybe post replays here and will get analyzed. Thank you all!
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On April 05 2012 18:31 Belial88 wrote:I noticed I kept slumping, because I wouldn't play for a week, and then maybe have a few hours in a day to log some games in. But then, I realized, I was just wasting too much time - I would come home from work, tired, but still enough in me to be up for 2 hours or so. I would eat a meal, browse TL, watch day9, the GSL, et cetera. But then I realized, that's 2 hours I could have played.
If you REALLY want to get better while having a full-time schedule, I strongly recommend you stop watching tournaments, you stop watching streams, you stop watching games, you stop browsing TL, and worst of all, reddit. Just never open your browser if that's what it takes. If you just try to follow along with the GSL alone, while being a full time working committment, then you will NEVER be able to log enough games to improve. At best, you'll just be stagnant at where you are at.
At your level, yea, you should watch some of the newbie day9 stuff. But if you really want to improve as a player, I strongly recommend you stop watching all tournaments, GSLs, MLGs, et cetera. You just don't have the time to do so, especially if you are a student. You will notice that pro players almost NEVER post in TL or starcraft2.com, because they are too busy playing the game. You don't get to high masters by following the GSL - it will never happen. You hear on SOTG all the game, some pro will say "yea i didnt watch the finals of that most anticipated tournament of the year" or "i heard about it" or "i skimmed it". It's because they don't have time to.
You have to catch yourself too. If you find yourself watching GSL, stop. Just play. You won't see high masters players posting or watching tournaments, because they know they in order to get good, they need to log games. It doesn't mean you have to play 40+ hours a week. It just means while all the bronze and silver players are watching the GSL, they are playing SC2 to get better.
It's helped me a lot personally. I'd love to watch tournaments, but I don't have time to. I barely have time to do anything with my schedule, so with the few rare times I have spare time, i will play. I still have a bad habit of posting too much, I just can't grind out 10 games in a row. But high masters players, they learn to be able to grind 10+ games in a row. When you watch destiny or catz or whomever stream, they just hit "Find Match", Find match, find match, immediately, over and over. I know your time is limited, but whenever you are at the computer, don't go to TL. Don't go to reddit. Log on.
This is my favorite piece of advice so far. Never browse TL or watch streams when you are at home and could be playing especially if you are burdened by a fulltime work/school schedule.
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Add me at Hideortoss.406 (NA) and I will be happy to discuss some replays/games with you. I always prefer working on the fundementals/how to think in the game (rather than just dictating what specific build order you should use).
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Not watching tournaments is solid advice, but I have found watching high level replays of builds you're studying is a good time investment (as long as you're still getting plenty of game time). If you follow a guide on a match-up, be sure to watch 2 or 3 replays with your notes on hand just so you can visualize in game what you see on paper. That has helped me tremendously.
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