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[GSL Spoiler] [D] Nada vs Hongun - Page 2

Forum Index > StarCraft 2 Strategy
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Amui
Profile Blog Joined August 2010
Canada10567 Posts
February 25 2011 03:44 GMT
#21
While that was definitely an inventive way to play(throw?) the game, the thing that allowed hongun to get to that point in time alive was the godly forcefields. While I agree he could've thought it out even more and forcefielded to prevent units from getting into the forcefield, which would've made the game last longer, I have no doubt in my mind that hongun primarily didn't want a teamkill.I must admit I was surprised at how long he lasted though.
Porouscloud - NA LoL
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
February 25 2011 03:47 GMT
#22
I think it'll be hard to draw conclusions based on an irrelevant match, especially since if HungUn loses, he avoids facing his team-mate. Since the game is quite "meaningless", HungUn probably played for fun.

Also, remember the Idra vs Nada game in the last GSL? Nada went for a thor all-in, which I'm pretty sure he wouldn't have done if it wasn't a "meaningless" game.
ZasZ.
Profile Joined May 2010
United States2911 Posts
February 25 2011 04:29 GMT
#23
I think the only difference if it had been a "serious" game would be that HongUn would have to play a lot more defensive. Unless you are in an excellent position you can't really risk schlepping your Mothership across the map to try a Mass Recall, but he obviously was doing it for shits and giggles.

He held off a surprising amount of bio with limited Sentry/Zealot/Phoenix, which is the most impressive part IMO. Could make it a lot easier for Protoss to get into the mid/late game with minimal army and maximum tech, although Mothership is the only thing you can really transition to with such a Stargate investment.

Maybe use the Mothership/Zealot/Sentry/Phoenix force to slowly take the map and then macro out a massive gate army? No idea this is pure theorycraft.
lorkac
Profile Blog Joined December 2010
United States2297 Posts
February 25 2011 05:15 GMT
#24
What made the theorycrafter in me all giggly when I watched the game was the idea of a 111 setup that essentially used phoenixes to harass mineral lines and "counter" ravens, medivacs and banshees while depending on a combination of immortals and gateway units to combat the ground forces.

It would prevent terran from doing heavy drop harassment if you patrolled the skies with a fleet of phoenixes (ala Mutalisks) while during combat your phoenixes kill their medivacs as the rest of your army deals with the bio.

The important part being the harassment of the mineral lines; or more importantly the threat of harassment.

Could a fleet of Phoenixes be the new Reaver/Shuttle?
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
MassHysteria
Profile Joined October 2010
United States3678 Posts
February 25 2011 05:23 GMT
#25
Yeah I was going to say that HongUn mostly went for it because he knew if he lost, he would be able to avoid his teammate in the next round ( I saw people said it already though). But yeah he did make a lot of mistakes that could have helped him win the game..including floating so many minerals during the game. At one point I saw like over 1000 minerals stored >< . He probably hasn't practiced this build that much.
"Just ban all the J's...even jinklejoes" --unnamed source
AxiR
Profile Joined October 2010
Germany944 Posts
February 25 2011 11:56 GMT
#26
Its weird how Hongun seems to invent new and pretty cool Strategys like the double forge build (from season 2) but doesn't really execute them well..
aebriol
Profile Joined April 2010
Norway2066 Posts
February 25 2011 12:03 GMT
#27
It was a funny game, but I didn't feel either player did as well as they could, and I don't think they took it too seriously. That's just my opinion.

It was very entertaining though!
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
February 25 2011 15:53 GMT
#28
Great post! Love the analysis too. It does seem pretty weak till the mothership is out though, it's a lot of tech invested and a lot of time before it actually comes out. Added a link to it from HongUn fan club if that's ok (http://www.teamliquid.net/forum/viewmessage.php?topic_id=196263).
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