On January 14 2011 02:12 CecilSunkure wrote:
You can't get out more than two pheonix without heavily cutting into gateway production. I'm much higher than you in Master's without even laddering in Master's. If he backs off and expands you'll be ahead... How would you be much worse off? You didn't even seem to consider the possibility of him pulling scvs as well. What would a single voidray do vs stimmed marines anyways? You shouldn't read through the topic and tag on to the end of a claim "push comes out 9-10 minutes" just to make it look like you know what you're talking about. The push easily comes a little before that.
You can't get out more than two pheonix without heavily cutting into gateway production. I'm much higher than you in Master's without even laddering in Master's. If he backs off and expands you'll be ahead... How would you be much worse off? You didn't even seem to consider the possibility of him pulling scvs as well. What would a single voidray do vs stimmed marines anyways? You shouldn't read through the topic and tag on to the end of a claim "push comes out 9-10 minutes" just to make it look like you know what you're talking about. The push easily comes a little before that.
Man, I can't catch a break with you.
If you cut probes, you can definitely get more than 2 phoenix out. At 10 minutes, I usually have 3. What does a void ray do? Let me put it this way: the void ray is important because it means all you have to do is win the ground battle. Phoenix do great to mop up the banshee/raven, but if you lose the ground battle you will lose. Also, the void does great against vikings or tanks (if he decides to build these, I've seen it before) and is not affected by the PDD. I guess it's jut personal preference. And I'm sure the Void Ray would do fine against marines if you consider the fact that you have 13 zealots as meat shields and 5 sentries using FF. You gotta look at the entire unit comp, not just compare one unit to one of his.
And if he went for stimmed marines it means he will have less marines since he built a tech lab on his rax. I normally see a reactor first, and stim will cut into his gas (which sets the parameters of this build since raven and banshee are gas heavy IMO)
"Push comes at 9-10 minutes" because I dunno, I've maybe seen this build 10-15 times on the ladder. Keep in mind Ravens are pretty slow and he has to walk across the map, so the time it comes really depends on the map/spawn positions.
I thought I just said this... If he backs off and expands, you will be worse off because you invested in static defenses that will now not be used. All I know is that if you 1 gate FE without cannons, you will be heavily ahead. But if you throw down cannons, he can expand and you can be on basically even ground, probably behind because your army is not as big as it could have been.
And I said this before, too - if he pulls SCVs then you need to pull probes. You, of course, cut probe production once you scouted he was 1 base all-ining, yes?
And yes, I actually do know what I'm talking about, thanks for being so friendly. And congratulations on being higher than me in Master's League, good for you, kid. Maybe once I take the time to actually sit down a ladder, maybe use up some of my bonus pool, I can maybe someday reach the heights you find yourself at. Or maybe I'll find myself building a shit ton of cannons and wasting minerals against any decent Terran player.