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[H] PvT Banshee Marine Timing - Page 3

Forum Index > StarCraft 2 Strategy
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Barca
Profile Blog Joined October 2010
United States418 Posts
January 13 2011 18:08 GMT
#41
On January 14 2011 02:12 CecilSunkure wrote:
Show nested quote +
On January 13 2011 13:31 Barca wrote:
On January 13 2011 10:49 CecilSunkure wrote:
On January 13 2011 10:31 Barca wrote:
1 gate FE holds this off handily. Remember he's on one base, so if you see a 1 base timing push, feel free to pull your own from your natural.

If you see him pull his SCVs, pull probes from your main too.

All you gotta do is survive, then you win. Applaud yourself according to how you see fit

Didn't you read what Agh said? I'm more inclined to trust him than someone I haven't heard of with no credentials or sources.
I'm masters league 2100... 2-3 phoenix, 1 void... push comes out 9-10 minutes on most maps?

The problem if you put down cannons is that if he sees them and BACKS OFF AND EXPANDS you are incredibly behind, on 1 base, and with no tech. Or worse, he backs off from your front and contains you, and you can't break out because you spent so much money on cannons.

So be my guest, go ahead and do what Agh says, but I disagree wholeheartedly because if he doesn't attack you will be in a much worse situation. If he doesn't attack into your FE you have a tech and an extra base on him.

You can't get out more than two pheonix without heavily cutting into gateway production. I'm much higher than you in Master's without even laddering in Master's. If he backs off and expands you'll be ahead... How would you be much worse off? You didn't even seem to consider the possibility of him pulling scvs as well. What would a single voidray do vs stimmed marines anyways? You shouldn't read through the topic and tag on to the end of a claim "push comes out 9-10 minutes" just to make it look like you know what you're talking about. The push easily comes a little before that.


Man, I can't catch a break with you.

If you cut probes, you can definitely get more than 2 phoenix out. At 10 minutes, I usually have 3. What does a void ray do? Let me put it this way: the void ray is important because it means all you have to do is win the ground battle. Phoenix do great to mop up the banshee/raven, but if you lose the ground battle you will lose. Also, the void does great against vikings or tanks (if he decides to build these, I've seen it before) and is not affected by the PDD. I guess it's jut personal preference. And I'm sure the Void Ray would do fine against marines if you consider the fact that you have 13 zealots as meat shields and 5 sentries using FF. You gotta look at the entire unit comp, not just compare one unit to one of his.

And if he went for stimmed marines it means he will have less marines since he built a tech lab on his rax. I normally see a reactor first, and stim will cut into his gas (which sets the parameters of this build since raven and banshee are gas heavy IMO)

"Push comes at 9-10 minutes" because I dunno, I've maybe seen this build 10-15 times on the ladder. Keep in mind Ravens are pretty slow and he has to walk across the map, so the time it comes really depends on the map/spawn positions.

I thought I just said this... If he backs off and expands, you will be worse off because you invested in static defenses that will now not be used. All I know is that if you 1 gate FE without cannons, you will be heavily ahead. But if you throw down cannons, he can expand and you can be on basically even ground, probably behind because your army is not as big as it could have been.

And I said this before, too - if he pulls SCVs then you need to pull probes. You, of course, cut probe production once you scouted he was 1 base all-ining, yes?

And yes, I actually do know what I'm talking about, thanks for being so friendly. And congratulations on being higher than me in Master's League, good for you, kid. Maybe once I take the time to actually sit down a ladder, maybe use up some of my bonus pool, I can maybe someday reach the heights you find yourself at. Or maybe I'll find myself building a shit ton of cannons and wasting minerals against any decent Terran player.
- I hate threads that end with "Thoughts?" -
da_head
Profile Blog Joined November 2008
Canada3350 Posts
January 13 2011 18:40 GMT
#42
i definitely believe that zlot/sentry/phoenix is the key to stopping this. however, i haven't gone 1gate fe in a long time because i keep getting shut down by a super early 3 rax (3rd rax is built by 22 supply). at first i thought ppl were doing it to counter my FE, but they always do it blindly. i even massively cut probes to get 3 more gates and a robo and constantly chronoed my warpgate and even pulled my probes but i cant seem to hold the push off.would it just be better to sac my expo? if i can solve this issue, i will go back to doing 1 gate fe. thoughts?
When they see MC Probe, all the ladies disrobe.
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