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Post a replay, get a video lesson! (Terran) - Page 10

Forum Index > StarCraft 2 Strategy
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TheOracle
Profile Joined May 2010
Australia256 Posts
July 11 2010 08:40 GMT
#181
I was wondering if I could just get a quick bit of advice Trump? I'm mid Plat atm, pushing towards Diamond pretty consistently. In every matchup I use a variation of 1/1/1 with siege expand (+Ghosts for toss, fast hellions for Zerg, faster Valks for Terran) as I love the way that I can decide the outcome of the game by my tank micro. (/placement). If I effectively win with my 3/4 siege tank push, well, I win. But if I get repulsed (or if I don't push for whatever reason) I almost always lose. I just don't know what to transition into. Nothing seems to work consistently or if it does it's because my opponent fucks up. Once I know what I'm supposed to be doing I can prolly improve myself for a while longer, but right now I have no idea what I should be doing. Thors? More tanks? Bio blob? Battlecruisers? (I even tried that last one).
Could you give me a basic outline of a solid lategame transition that I can use assuming the opponent isn't doing anything odd, it would be much appreciated.
Trump
Profile Joined April 2010
United States350 Posts
July 11 2010 08:50 GMT
#182
On July 11 2010 17:40 TheOracle wrote:
I was wondering if I could just get a quick bit of advice Trump? I'm mid Plat atm, pushing towards Diamond pretty consistently. In every matchup I use a variation of 1/1/1 with siege expand (+Ghosts for toss, fast hellions for Zerg, faster Valks for Terran) as I love the way that I can decide the outcome of the game by my tank micro. (/placement). If I effectively win with my 3/4 siege tank push, well, I win. But if I get repulsed (or if I don't push for whatever reason) I almost always lose. I just don't know what to transition into. Nothing seems to work consistently or if it does it's because my opponent fucks up. Once I know what I'm supposed to be doing I can prolly improve myself for a while longer, but right now I have no idea what I should be doing. Thors? More tanks? Bio blob? Battlecruisers? (I even tried that last one).
Could you give me a basic outline of a solid lategame transition that I can use assuming the opponent isn't doing anything odd, it would be much appreciated.


the problem with your question, and the problem with 1/1/1 is that it is very very dependent on what the opponent does. The only correct answer to what you should transition to is whatever counters your opponent.

If you have 1 of each structure, SOMETHING you build counters what the opponent is doing, which is why you have to do it.




But that's a cop-out answer (even though it's the right one). One answer could be "Just go marines, tanks, and ravens because it can't lose to anything"

which is theoretically correct because if you have a marine/tank/raven army technically all your bases are covered. anti-air w/marines, anti-ground w/tanks, defense w/ravens. And if opponent goes heavy air, you go vikings.


So easy answer is: "Go marine/tank/raven, keep producing those units, it's hard to counter, and is the basis of the 1/1/1"
Hard answer is: "Go whatever counters your opponent"

Friendship is Magic! <3
TheOracle
Profile Joined May 2010
Australia256 Posts
July 11 2010 09:01 GMT
#183
Haha, thanks. That was the answer I was looking for, I probably didn't word my question very well. I know I transition into whatever counters what he has, but I was lacking just the standard core of what to build should I have no intel/in other occasions.

Another question, when should I stop making Ravens? I like to get a dropship first to do some harass, but against non-terran how many do I get? 3ish? They are bloody gas expensive which is the problem already with 1/1/1.
Trump
Profile Joined April 2010
United States350 Posts
July 11 2010 09:25 GMT
#184
1-2 ravens sounds good if you tend to play passively (on one base)
3-4 ravens+ on more than one base

and if you like harassing with ravens, then maybe 3 ravens on one base, more on more than one base. It's so stylistic. Of course the more ravens you build the less tanks you'll have. A tradeoff. And also depends on how aggressive you are on expanding.

1/1/1 is like the hardest build of all time to explain because it's simply purely fluidic. You need excellent scouting to pull it off. The cost of 1/1/1 is less power than say mass siege tanks / marines, but so much more versatility because you get ravens and you get banshees against certain armies that banshees are very good against (zealot/immortal for example, or mass roach)
Friendship is Magic! <3
TheOracle
Profile Joined May 2010
Australia256 Posts
July 11 2010 09:30 GMT
#185
The fluidity is why I like it, even if it is more difficult than MmM ball + attack move Options are fun, as is the ability to harass in 10 different ways :D Thanks for the response of course
senor_gomez
Profile Joined June 2010
United States162 Posts
Last Edited: 2010-07-11 09:47:29
July 11 2010 09:34 GMT
#186
Trying to upload to the new site:
ERROR: Replay Parser: Could not retrieve any teams from the replay. The replay was not saved, please make sure you are uploading a valid replay and try again.

Does this happen with other people?

EDIT: I think they changed the format of the replays in phase two.

EDIT:
VVVVV Should I re upload my game or is it still ok for reviewing?
Trump
Profile Joined April 2010
United States350 Posts
July 11 2010 09:43 GMT
#187
On July 11 2010 18:34 senor_gomez wrote:
Trying to upload to the new site:
ERROR: Replay Parser: Could not retrieve any teams from the replay. The replay was not saved, please make sure you are uploading a valid replay and try again.

Does this happen with other people?

EDIT: I think they changed the format of the replays in phase two.


thanks for letting me know. You're right.
probably going to have to stick to mediafire.com / etc for the next couple days.
Friendship is Magic! <3
Hautamaki
Profile Blog Joined December 2003
Canada1311 Posts
July 11 2010 09:43 GMT
#188
Hey Trump, I just found this thread and started watching today, just wanted to say great job and I really appreciate it. Living in China it's really hard for me to get ahold of games to watch so thanks loads.

Also quick question: at what point are you gonna say to all people posting gold level or below games: "I don't need to watch your game, your mistake is not making enough SCVs or not spending all your money, end of story." =p

Seriously though, it was the same story in BW; pretty much anybody who came to me for advice on their game, the answer was always the same: make more probes and spend all your money. If you can just do that you'll beat like 80-90% of people. It's only when you get to the top level that the advice people need to improve their game becomes any more complicated or interesting than that.
True learning is not the memorization of knowledge; it is the internalization of patterns.
Trump
Profile Joined April 2010
United States350 Posts
July 11 2010 09:47 GMT
#189
On July 11 2010 18:43 Hautamaki wrote:
Also quick question: at what point are you gonna say to all people posting gold level or below games: "I don't need to watch your game, your mistake is not making enough SCVs or not spending all your money, end of story." =p

Seriously though, it was the same story in BW; pretty much anybody who came to me for advice on their game, the answer was always the same: make more probes and spend all your money. If you can just do that you'll beat like 80-90% of people. It's only when you get to the top level that the advice people need to improve their game becomes any more complicated or interesting than that.


It's true that many of the replays are like that.

I have a specific video response video ready now: BUILD SCVs which I will POUNCE on people

If I notice a trend of a lot of gold/below games not building SCVs / spending money as the main reason of loss I'll update the front page with a "before you submit your replay watch this build scvs instructional video and see if your game falls into this category" and I'll probably need to make a spending money thing too. :p
Friendship is Magic! <3
cacd
Profile Joined May 2010
Norway11 Posts
Last Edited: 2010-07-11 10:51:06
July 11 2010 09:54 GMT
#190
Hi! Great service. I would really appreciate some feedback on my game.

The replay site suggested doesn't work with the phase 2 replays, I think - so you'll find the replay here: Download

European server (hope that's ok!)
FaFaFa (T) vs. Lyteros (Z)
Gold league
Map: Kulas Ravine
Description: I try to do a standard 1-1-1 opening vs. Zerg with fast Thor - which I use aggressively. It's a pretty straight forward game which I do win, but I'm interested errors you'd be sure to point out, and things that can smoothen my build / playstyle in general.

Thanks a lot!
We'll always have Paris
Deagle
Profile Joined April 2010
Lithuania108 Posts
July 11 2010 18:05 GMT
#191
http://www.mediafire.com/?4mwjnnemjw1
Gold league (placement 4-1)
Tried to do a ghost build, because it's agains Protoss, but i didn't know what exact build it should be. Thanks Trump if you can analyse my another replay...
Impervious
Profile Blog Joined March 2009
Canada4217 Posts
July 11 2010 18:15 GMT
#192
On July 11 2010 18:43 Hautamaki wrote:
Hey Trump, I just found this thread and started watching today, just wanted to say great job and I really appreciate it. Living in China it's really hard for me to get ahold of games to watch so thanks loads.

Also quick question: at what point are you gonna say to all people posting gold level or below games: "I don't need to watch your game, your mistake is not making enough SCVs or not spending all your money, end of story." =p

Seriously though, it was the same story in BW; pretty much anybody who came to me for advice on their game, the answer was always the same: make more probes and spend all your money. If you can just do that you'll beat like 80-90% of people. It's only when you get to the top level that the advice people need to improve their game becomes any more complicated or interesting than that.


Might want to add in a "no drunk or otherwise stupid play" games, ala the replay of mine that trump casted. I still get a laugh out of watching it.

I am probably a low diamond/high plat player, but I do the stupidest things when I ladder..... Its more fun
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
senor_gomez
Profile Joined June 2010
United States162 Posts
Last Edited: 2010-07-13 01:09:52
July 11 2010 22:40 GMT
#193
Reposting this to mediafire as was suggested.

DOWNLOAD: http://www.mediafire.com/?nkyhwfz2iuu

SC2 replay site isn't allowing my uploaded replay. It spits out a load of PHP errors.

Races: T (me) vs P

Strategies:
T = I tried to do mixed Marauders and Marines with Ghosts
P = I think he did what is known as fast void rays, which I had scouted and tried to counter with more marines.

Things I know I did wrong:
Not building SCVs fast enough
Not microing the EMP blasts well.
Not getting starports faster and not getting vikings right away (I think).

I was mediocre Gold before Phase 2, this was last placement that placed me in Bronze. I am now silver, using the basic Trump build pretty much every time.
Jubb
Profile Joined July 2010
United States4 Posts
Last Edited: 2010-07-16 07:20:11
July 12 2010 00:05 GMT
#194
http://www.mediafire.com/?w265mpk11wqwu6h

Gold League TvP

Strats: I went 3 rax with ghosts
He went gateway units with colossus

I should have moved out at 50 supply and could have probably crushed him but I hesitated and pushed after he got a colossus out. Then after my attack my macro slipped horribly.


__________________________________________

Here's a very quick game if other players aren't uploading ~8 min game time.

http://www.mediafire.com/?ymgnzozckrnwyzz

Gold League TvT

Strats: I went hellion/marine harass into Thor
He went mass marauder

This is a very fast game I went for my harass and as I got to his ramp he had 3 or 4 marauders I retreated and he pushed with 5 marauders
Wrist
Profile Joined June 2010
Netherlands35 Posts
July 12 2010 11:06 GMT
#195
Replay: http://www.mediafire.com/?dtdzozjyyng

Platinum league game.

I did end up winning this game but he came close to breaking me at times and I felt like he could have done alot better. My strat is to open with a 1/1/1 build into ghostmech. I do this pretty smoothly and early game is not a problem, but as soon as the game reaches mid/lategame my play degenerates into me rolling my face on the keyboard. I should probably have added more unit producing structures later in the game aswell.

I was wondering if you could tell me how to improve my unit composition, positioning and if I should be more aggresive or not. (Harass, slowpush, etc.) Also my macro falters later on.
Trump
Profile Joined April 2010
United States350 Posts
Last Edited: 2010-07-13 08:40:24
July 13 2010 07:55 GMT
#196
I will be reviewing "up to" 15 replays on Friday. Generally takes about ~20 minutes per so I'll be going up to 3 hours.

Will start at 5 PM PST (8 PM EST) and go up to 10 PM PST (1 AM EST)

So load 'em up! Looks like I have 5 so far.
Friendship is Magic! <3
Winroxx
Profile Joined June 2010
Germany9 Posts
July 13 2010 11:52 GMT
#197
http://x7.to/tms0c5

TvT
Top Gold Level, ~1-3 place

He harrased a little bit and then build mass tanks and thors.
I had the eco. advantage but i guess i built the wrong units.
Tried to counter with mass marauders, but i guess my barracks were doin nothing for too long.

Best regards,
Winroxx

Ingame name: Fluppes ; )
Pebble
Profile Blog Joined April 2010
Germany326 Posts
July 13 2010 13:55 GMT
#198
I demand such thing for Zerg players x___x

Does it count if my opponent was terran?
3:50 PM jaedung: scouting is useless in sc2
Deleted User 72834
Profile Joined April 2010
247 Posts
Last Edited: 2010-07-14 21:37:30
July 14 2010 21:27 GMT
#199
--- Nuked ---
dannyzee
Profile Joined May 2010
Germany3 Posts
July 15 2010 00:37 GMT
#200
http://www.mediafire.com/?wz2zmnnbrrgwnnn

Me: 10. Platin

I tried a 1/1/1.
He went first to phoenixes and then he mixed up almost everything .. zealot, stalker, phoenixes, ht's .. and so on.

i know i did some things wrong. like:
- lost my raven (tried to harrass)
- missmicroed sometimes
- ghosts to late
- to late missile turrets

but anyways much more went wrong. i didnt expect such a pressure. maybe because i didnt scout good enough. dunno. so, i hope you can give me some tipps

keep up your good work.
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