• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:51
CEST 20:51
KST 03:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced82026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [TOOL] Starcraft Chat Translator Data needed
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2312 users

[M] (2) Coercion

Forum Index > SC2 Maps & Custom Games
Post a Reply
KingCorwin
Profile Joined February 2013
United States134 Posts
May 05 2013 13:45 GMT
#1
Coercion v 0.1
Uploaded to [NA]
Made by KingCorwin

What is in store for your opponent this time, extortion, blackmail, or intimidation?[image loading]

Click for angled view
+ Show Spoiler +
[image loading]



Stats:
Spawns: 2
Playable Bounds: 134x144
4 base, 2 gold base, 2 island
45s main to main ramp


Concept
+ Show Spoiler +
This map came together through a combination of drafts I made on paper. The layout is a bit experimental. I wanted to create a map with a feeling of vulnerability by having the mains and natural further apart than normal. I also wanted to have many paths you could control your opponent from, some with destructable rocks that can block off a ground army. You can either take the third base below your natural, which is the closer base, or you can take the base near your main, protecting it from aerial attacks. The middle area can be forcibly choked off and is on high ground, which can allow for a great position of an army. I put an island base in each corner of the map, allowing for either extra sneaky play or an extra base in the super late game. I also wanted to give this map a feel of BroodWar Badlands, which I feel I accomplished. This map leaves me with a great feeling for the future of my maps, as I can continue nostalgia (and maybe even remake a brood war map using this aesthetic)

Screenshots
+ Show Spoiler +
Main Base
[image loading]

Natural Expansion
[image loading]

Third Base
[image loading]

Fourth Base
[image loading]

Gold Base
[image loading]

Island Base
[image loading]

Middle Battlegrounds
[image loading]



Changelog
+ Show Spoiler +
Version 0.1
Published on 5/5/2013


Please leave comments and feedback below!
Corwin#12780
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
May 05 2013 14:57 GMT
#2
It looks incredible man O_O
But i'm worried about the map having FPS issues (too many doodads/trees), aside from that the map looks fine to me ^^ (>inb4 protoss players crying about the "hard" third base :b)

one question, are those highground pods at each corner of the central highground droppeable?? if so that would be awesome, oh i almost forgot, will you submit this map to the TLMC? i would love to see this map in the tournament
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
KingCorwin
Profile Joined February 2013
United States134 Posts
May 05 2013 15:08 GMT
#3
On May 05 2013 23:57 Uvantak wrote:
It looks incredible man O_O
But i'm worried about the map having FPS issues (too many doodads/trees), aside from that the map looks fine to me ^^ (>inb4 protoss players crying about the "hard" third base :b)

one question, are those highground pods at each corner of the central highground droppeable?? if so that would be awesome, oh i almost forgot, will you submit this map to the TLMC? i would love to see this map in the tournament

Yes, everywhere that has a little pod is dropable :3 which makes me question the pod at the third... (that used to be the fourth, but I changed the main and nat in development)

As for FPS, I honestly cant tell because my computer never drops frames for anything xD most of the large clumps of doodads (rocks and trees) are OUTSIDE of the blue line in the editor, which means they dont get rendered unless you walk near them (revealing them)
Corwin#12780
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 05 2013 15:37 GMT
#4
looks great.

personally i feel like you dont really need the collapsible by the 3rd/4th. i mean, i dont really want to see people adding these things just because. the back pathway behind the gold, if anything its use is diminished because the rocks, in addition to the island corner base.

to use an easy comparison, if you think about the back pathway in cloud kingdom, there is a wide staging area near the third for the attacker if they use that path. it also leads to the corner bases, and has another large staging area near there as well.
starleague forever
Please log in or register to reply.
Live Events Refresh
Next event in 5h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 279
IndyStarCraft 206
UpATreeSC 156
ProTech135
Railgan 104
BRAT_OK 82
MindelVK 6
StarCraft: Brood War
Britney 20406
Calm 3695
BeSt 379
Rush 212
firebathero 116
Dewaltoss 90
Bale 20
Terrorterran 12
IntoTheRainbow 11
ivOry 8
[ Show more ]
ajuk12(nOOB) 6
Counter-Strike
pashabiceps2681
fl0m2425
byalli871
SPUNJ170
Super Smash Bros
Mew2King64
Heroes of the Storm
Liquid`Hasu286
Other Games
Grubby2730
FrodaN911
B2W.Neo612
Sick195
Trikslyr163
C9.Mang0141
DeMusliM130
QueenE73
Organizations
StarCraft 2
ComeBackTV 707
Other Games
BasetradeTV302
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• StrangeGG 69
• Shameless 21
• Reevou 3
• iHatsuTV 1
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• 80smullet 16
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV592
League of Legends
• TFBlade1628
Counter-Strike
• Nemesis1612
Other Games
• imaqtpie996
• Shiphtur163
Upcoming Events
Replay Cast
5h 9m
The PondCast
15h 9m
KCM Race Survival
15h 9m
WardiTV Map Contest Tou…
16h 9m
Gerald vs herO
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
20h 9m
CranKy Ducklings
1d 5h
Escore
1d 15h
RSL Revival
1d 22h
Replay Cast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Universe Titan Cup
2 days
Rogue vs Percival
Ladder Legends
2 days
uThermal 2v2 Circuit
2 days
BSL
3 days
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Soma vs hero
Monday Night Weeklies
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
Leta vs YSC
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.