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[UMS] Coach AI - Page 9

Forum Index > SC2 Maps & Custom Games
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Prev 1 7 8 9 10 Next All
Saint131
Profile Joined July 2011
30 Posts
Last Edited: 2011-09-08 00:32:38
September 08 2011 00:28 GMT
#161
WOW, this is sorta amazing. Of course, with zerg, it is pretty hard to inject larva at exact timings and produce workers once larva pops, or once a larva automatically spawns out of a hatchery. I guess i just have to keep spamming to make sure I don't waste any seconds that could have been building a drone or unit.

Oh and also, are there any other maps besides xel naga that I could play this on?
Hello World
Xaoz
Profile Joined March 2009
Germany146 Posts
Last Edited: 2011-09-08 02:17:54
September 08 2011 02:11 GMT
#162
I m Top 8 Masters with 1k+ Points and my Macro is Platin T.T :D I get many mistakes even for things that I am doing right. For example too many workers in gas.
But still this map is a nice idea and very good for new players that want to improve. Seems to be a lot of work! You are doing a great job! Love it
Dakure
Profile Joined February 2011
United States513 Posts
September 08 2011 21:05 GMT
#163
I don't mean to sound ungrateful but can you please make more maps? ;_;

Xel Naga is okay... but it gets boring. Haha.
:3

My friends and I are really enjoying the map though. Thanks!
Zjub
Profile Joined August 2011
New Zealand7 Posts
September 17 2011 18:29 GMT
#164
This is great - Xel Naga is my least favourite map as well. Good job dudes!
All men are born free, yet everywhere they are in chains
FlyingSheeps
Profile Blog Joined April 2011
Canada204 Posts
September 17 2011 18:53 GMT
#165
As a low level silver play I find this very helpful in getting better at the game ^_^ <3
Buddhist
Profile Joined April 2010
United States658 Posts
September 19 2011 21:33 GMT
#166
I'm in master league and love this map. As many others have said, I also get the "too many workers in gas" error even when I only have 3 in each, and also I want more maps.

Shattered Temple and Metalopolis would be particularly nice.
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2011-09-21 10:04:50
September 21 2011 10:04 GMT
#167
There was a thread about evaluating your macro "SQ" equation ( http://www.teamliquid.net/forum/viewmessage.php?topic_id=266019 ), I'm thinking of using it to evaluate the macro level. That'll be better than the old formula anyway.
Loire
Profile Blog Joined June 2011
Singapore1358 Posts
September 21 2011 10:36 GMT
#168
looks pretty cool. great job and thanks!
SpecialM
Profile Joined January 2011
Germany32 Posts
September 21 2011 14:16 GMT
#169
doesnt work
but idea sounds great
"HE HAS FALLEN ! THE SHADOWHUNTER LEVEL 5 HAS FALLEN!" - Khaldor
mmagic
Profile Joined February 2011
42 Posts
September 21 2011 15:45 GMT
#170
Great map!
I hope there will be a coach AI for other maps and I hope that the creator will work to improve it and.
It will be certainly a market success if the sc2 map market opens.
Solidarity
Profile Joined September 2011
United States78 Posts
September 21 2011 17:30 GMT
#171
Since the patch, I always get a script load failure when I try to play this map. It worked before 1.4, but it could be a coincidence, bad luck or something else entirely. Figured I'd bring it to the OP's attention.
Nyast
Profile Joined November 2010
Belgium554 Posts
September 21 2011 18:24 GMT
#172
Thanks, I'll investigate the problem, they probably changed something in the script engine.
mmagic
Profile Joined February 2011
42 Posts
September 21 2011 21:14 GMT
#173
After the Sc2 had updated the map no longer works.
I get the errror: Script load failed: Syntax error in the bottome left corner of the screen.
acgFork
Profile Blog Joined May 2011
Canada397 Posts
September 27 2011 21:32 GMT
#174
On September 22 2011 06:14 mmagic wrote:
After the Sc2 had updated the map no longer works.
I get the errror: Script load failed: Syntax error in the bottome left corner of the screen.



Same problem for me
acgFork 208
Devencord
Profile Joined October 2011
Germany6 Posts
October 02 2011 11:40 GMT
#175
I have the same problem and I would be really happy if u would fix it.

Cause I think there is no alternative
Nyast
Profile Joined November 2010
Belgium554 Posts
Last Edited: 2011-10-04 15:44:36
October 04 2011 15:44 GMT
#176
I'm having trouble to fix it, unfortunately. I can't get my hands on any docs about what Blizzard changed in their script engine since the latest patch, and the author of the green tea AI isn't responding So the map is currently on hold until I find a solution.
Shounen
Profile Joined October 2011
Brazil20 Posts
October 04 2011 15:44 GMT
#177
Same problem after patch 1.4.0
Really hope it gets fixed, its a great work!
More gg more skill
koonst
Profile Blog Joined March 2010
United States215 Posts
October 04 2011 16:53 GMT
#178
please fix . great map needs to stay!
Svavelvinter
Profile Joined September 2011
Sweden2 Posts
October 05 2011 19:40 GMT
#179
After reading about this, I would really love for you to fix this map so I can try it out
" Raise high once more the tattered standard of the Fallen. See through the drifting smoke to the dark stains upon the fabric. This is the blood of our lives, this is the payment of our deeds, all soon to be forgotten. "
twomong3r
Profile Joined September 2011
United States36 Posts
October 07 2011 01:24 GMT
#180
Please fix this map, I really enjoy playing on it!
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