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[G] Video Tutorial - Map Textures & Cliffs

Forum Index > SC2 Maps & Custom Games
Post a Reply
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 31 2011 18:39 GMT
#1
Hey, I decided to try and see if I can make some tutorials from now on, so I came out with my first simple video about texture sets and cliffs. Any comments or feedback is appreciated and welcome!



You can watch in 720p
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
G_Wen
Profile Joined September 2009
Canada525 Posts
July 31 2011 19:17 GMT
#2
Pretty good tutorial, I like the map at the end. When you add the cliffs you can just click on the little button on the texture screen:
[image loading]
Unlike textures where you're limited to 8 textures per map you're only allowed to have 4 different cliff textures.
ESV Mapmaking Team
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 31 2011 19:30 GMT
#3
Hmm. i'll keep that in mind, thanks!

I want to start making topic-tutorials. I was thinking of doing one on water next, how to implement water effects, height, and how to make ponds and realistic beaches and whatnot.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 31 2011 20:12 GMT
#4
Nice video, altho I knew that of course I think it's very well done and will help all the newbies

@G_Wen stop teasing with images of that map all the time, it looks so incredibly cool :D
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 01 2011 20:56 GMT
#5
Should I make more SC2 Editor Tutorial Videos? If so, please provide topics that I should go over. I'm going to try and be brief and simple in each one.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Ragoo
Profile Joined March 2010
Germany2773 Posts
August 01 2011 23:57 GMT
#6
One on water would be interesting, might be I learn a thing or two
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Gl!tch
Profile Joined December 2010
United States573 Posts
August 09 2011 17:23 GMT
#7
I did think of something that i actually do not know how to do, Changing the model, range, and center of the vision from a xel'naga watch tower.

ie. On the map Dual Sight they have the red and blue gateways that give vision, and on one of your maps (Ohana) i noticed in a balance change where you changed the watchtowers range to exclude a high ground area (possibly you just moved it or changed the land, but im pretty sure range would be possible as well)

And finaly, i havent actually seen this on a map yet, but is it possible to change the origin of the vision that a tower gives? ie. say you took a watchtower in the center of the map that gave vision over say, an island expansion.

might be a long video, not sure :D

“I mean, they say you die twice. One time when you stop breathing and a second time, a bit later on, when somebody says your name for the last time.” ― Banksy
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