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Forum Index > Replays
Post a Reply
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
April 10 2008 06:04 GMT
#1
Point of Emphasis: Remember that last game between these two on Troy where Iefnaij unleashed ungodly carriers after losing his natural? This is similar in that. I think Troy BEGS for some of those floating god bags.

+ Show Spoiler +
Only this time STRELOK is wiser
Storchen
Profile Joined September 2006
Sweden4385 Posts
Last Edited: 2008-04-10 10:01:32
April 10 2008 10:01 GMT
#2
the upgrades won the match.

edit: or lost it

gg
Play
Profile Blog Joined November 2007
Australia608 Posts
April 10 2008 11:21 GMT
#3
gg, the end was close and the very last part was played awesomely
jmascis
qrs
Profile Blog Joined December 2007
United States3637 Posts
April 10 2008 14:46 GMT
#4
The difference is that in the last game + Show Spoiler +
IefNaij always had an equal or greater number of expansions to his Terran opponent, whereas in this game it was the opposite.
Unlike that game, this really was a great comeback.+ Show Spoiler +
twice!
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
jimminy_kriket
Profile Blog Joined February 2007
Canada5529 Posts
April 10 2008 18:13 GMT
#5
Wasnt that game vs yosh?
life of lively to live to life of full life thx to shield battery
kroko
Profile Blog Joined May 2004
Finland2136 Posts
April 10 2008 19:47 GMT
#6
GG, I like this map, always give nice uniq games, thank god its MOTW at iccup. Too bad no1 wants to play it.
+ Show Spoiler +
I wanted JF to win, Strelok kinda went cocky and exp'ed every where after his first push.
I have Sick Timing and UnReal Macro
badugib
Profile Blog Joined October 2004
United States80 Posts
April 10 2008 20:04 GMT
#7
GG, nice replay! A question though, in the beginning, how come lefnaij attacked the neutral assim with his DT instead of attacking scvs in his main? Same thing happened in middle where he dropped those zealots and attacked it. Feels like a waste of zealots.
just started last week
kroko
Profile Blog Joined May 2004
Finland2136 Posts
Last Edited: 2008-04-10 20:11:07
April 10 2008 20:10 GMT
#8
1 assym killed = only small unit can pass. Both killed = nothing can pass...

Makes this map very tactical...
I have Sick Timing and UnReal Macro
qrs
Profile Blog Joined December 2007
United States3637 Posts
April 10 2008 23:07 GMT
#9
The real question is, why was he killing all the scantids? The sheer, wanton joy of killing, I have to assume.
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
April 11 2008 03:20 GMT
#10
On April 11 2008 05:10 kroko wrote:
1 assym killed = only small unit can pass. Both killed = nothing can pass...

Makes this map very tactical...

ghosts can, but i'm not sure of lings. I don't think they could, but ghosts could.
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
kroko
Profile Blog Joined May 2004
Finland2136 Posts
April 11 2008 07:20 GMT
#11
Didnt know about ghost, but lings definetly cant, I have about 20-30 games experience on this map :O
I have Sick Timing and UnReal Macro
useLess
Profile Blog Joined January 2004
United States4781 Posts
April 12 2008 06:40 GMT
#12
Im not a fan of Troy, but I love the usage of neutral assims. The game turned around several time because of them.
Moonlight Shadow
G5
Profile Blog Joined August 2005
United States2921 Posts
June 15 2008 02:23 GMT
#13
gg
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