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aMeBa[S.G] eunsung[GsP] - Page 2

Forum Index > Replays
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XaI)CyRiC
Profile Joined October 2002
United States4471 Posts
January 27 2006 04:01 GMT
#21
I found this game quite boring at times, had to x16 a lot of it. Plus all the good parts were overshadowed by the GoRush vs Stork match.
Moderator
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 27 2006 05:16 GMT
#22
On January 27 2006 12:02 Locked wrote:
Show nested quote +
On January 27 2006 08:12 -_- wrote:
On January 27 2006 05:23 FrozenArbiter wrote:
--;

Boring game..

Also, why the bloody hell did he MC 4 overlords at the end? Why did he keep the archon in the overlord (at 7)? Why didn't he use the swarm to his advantage with the archons etc.. yeah.


I think he thought zerg was just going to sit there so he was just going to mc anything he could and wait for his energy to come back.


no the zerg just baited him so he didn't have energy for the final fight -_-

Stupid to fall for it.. What did he need overlords for .. He didn't have DTs.. Protoss had cannons for detection.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Into.Love
Profile Joined January 2006
China172 Posts
January 27 2006 05:44 GMT
#23
Uh the archon was parasited...That's what the green aura means, though I would assume you know that...

And as someone stated, it seems maybe the game was paused and ameba unpaused or something like that, because a toss with that kind of control and attention would not stop making interceptors and completely lose control at the most critical moment for no apparent reason.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 27 2006 07:40 GMT
#24
On January 27 2006 14:44 Into.Love wrote:
Uh the archon was parasited...That's what the green aura means, though I would assume you know that...

And as someone stated, it seems maybe the game was paused and ameba unpaused or something like that, because a toss with that kind of control and attention would not stop making interceptors and completely lose control at the most critical moment for no apparent reason.

SO WHAT!?!?

The toss was confined to a REALLY, REALLY small space, it's not like he could go anywhere. He could just put the archon somewhere where it would make itself useful.. as a bait for instance, or just put it wherever.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
TopGear
Profile Joined November 2005
United Kingdom796 Posts
January 27 2006 23:56 GMT
#25
He prolly mind controled the ovies because he thought ameba had put units in them. Only real explanation I can think of. Or to put his units in.
KienO
Profile Joined November 2005
Germany214 Posts
January 28 2006 01:35 GMT
#26
I found the game rather boring, maybe my expectations were to high.
Xd2
Profile Joined January 2006
Peru77 Posts
January 28 2006 01:51 GMT
#27
he mind controlled so his supply would be large since he has not too much minerals now he has to make ovies and spend his mineral.. that worked
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 29 2006 07:54 GMT
#28
On January 28 2006 10:51 Xd2 wrote:
he mind controlled so his supply would be large since he has not too much minerals now he has to make ovies and spend his mineral.. that worked

OR, he could ignore making new units until he's lost some units -,.-!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
RivetHead
Profile Joined March 2005
United States842 Posts
January 29 2006 07:55 GMT
#29
i dont think that would work. overlords count towards max zerg supply, they dont count towards toss unit supply. and you can mindcontrol over max unit supply for zerg, so it was useless. and those ovies were flying right towards the front of the toss's defense, so its obvious there wouldnt be units in them. honestly that was a really bad choice that probably costed the toss that game, or at least made it last longer.
I *heart* bisu, nada, mind, and the lakers
HeavenS
Profile Joined August 2004
Colombia2259 Posts
January 31 2006 13:27 GMT
#30
whats up with these 3 shitty reps midian? cmon now i kno ur not trying to do ekii's job.
Im cooler than the other side of the pillow.
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
February 01 2006 10:36 GMT
#31
overall a boring game that i had running on a mix of x8 and x16, but the ending made me smile
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
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