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[MLG] Winter Showdowns - Final Week Recap

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[MLG] Winter Showdowns - Final Week Recap

Text byTL.net ESPORTS
Graphics byMeko
March 12th, 2013 01:33 GMT

MLG

MLG Winter Showdowns



Week 5 Recap
The Final Week: The Americas


Brackets and results at Liquipedia

Now With 100% Less IdrA


Whoops, I guess we should change that banner art.

The final week of the MLG Winter Showdowns featured the best players from North and South America competing for the right to be destroyed be Koreans spots at MLG Dallas. Besides IdrA's surprise elimination, the results showed that there was no major shake-up in the Americas due to HotS, with accomplished players like HuK, Killer, and ViBE making it through.

Final MLG Bracket


Week 5 Recap: The Americas

by: Kollin and Likeapen

(Z)EG.IdrA.RC ( 0 – 3 ) (P)ROOT.Minigun
VODs on Youtube

IdrA < Cloud Kingdom > Minigun
IdrA < Whirlwind > Minigun
IdrA < Daybreak > Minigun


There was certainly no love lost in what was perhaps the most eagerly anticipated series in the North American showdowns, with Minigun and IdrA battling it out for a spot at MLG's main event in Dallas. Minigun certainly had IdrA distracted through the games. Whether it was because of warp prisms, DT’s or simply the disdain he held for his Protoss opponent, IdrA did not look like he was playing up to his best. And while the series was short, it was certainly sweet, and combined obvious angst and emotion with some wonderful gameplay. The series ended prematurely and somewhat controversially, but given the reputations of these two competitors, what else should we have expected?

Game one saw both players embark on relatively standard macro openings, with Minigun taking a fast third on the back of his single zealot, single stalker and mothership core pressure. IdrA attempted to punish this with a fast gas into zergling speed, but clever sim city from Minigun allowed him to get the Nexus up and defend it with photon overcharge. With IdrA still trying to catch up on economy, the game changer came when Minigun snuck two DTs into IdrA’s main and natural, which distracted the EG zerg for long enough to allow Minigun to set up a pylon and gain position on Idra’s third. His +2 blink stalkers, combined with good forcefields allowed Minigun to take a largely one-sided engagement from there.

More distraction tactics were on display in game two on Whirlwind, where again both players opened up standard. Minigun went for a different kind of 'standard' play however, opening up this time with a two base immortal push. However, when this failed and Minigun was forced to recall out after a good flank from IdrA, the Zerg with the faulty ‘g’ key looked to have the game in control. Minigun had transitioned to colossus during this time, and when he had built up to three of them he looked to press out for a final attack. Using a warp prism in the main to draw IdrA’s army out of position, he abused the choke at IdrA's third base to stomp his roach hydra force, earning an unlikely win after a failed immortal-sentry all-in.

Game three looked like a sure thing for IdrA, as both players went for his preferred macro game scenario. Despite Minigun’s best attempts to harass with warp prisms and counterattacks, IdrA seemed to have secured a strong enough economic lead to go into a big engagement, remax, and win from there. IdrA built up an impressive force of ultras, hydras, vipers and infestors to counter Minigun’s colossus, void ray, stalker, high templar mix, and selected Minigun's exposed, central base as the deciding battlefield. The final battle saw Minigun blanket IdrA's forces with psi storms as both sides lose most of their key units, with a handful of void rays surviving to clean up IdrA's force. With a bank of 2600 minerals and 1200 gas and behind by 128 to 146 supply, IdrA decided enough was enough and exited the game. It was another controversial exit from IdrA, showing once again that love him or loathe him, he’s a guy we all love to watch.

[image loading]
Chad "Unnecessary Expletive" Jones




(T)LG-IM_Fenix ( 1 – 3 ) (P)State
VODs on Youtube

Fenix < Daybreak > State
Fenix < Akilon Wastes > State
Fenix < Newkirk City > State
Fenix < Cloud Kingdom > State


In a battle between two players who have stayed out the spotlight, Peruvian Terran player Fenix came up against the America's State. This series pitted Fenix’s crazy dropping against State’s methodical, storm based play. While Fenix showed some cool, HotS based innovations – particularly with his scouting reaper play and multi-pronged aggression – State’s defensive macro style eventually prevailed against the South American.

Game one on Daybreak saw Fenix open with a stim, combat shield and widow mine timing. State managed to hold off the aggression with sentries, and was able to snipe a medivac containing two widow mines with his blink stalkers. Despite some useful harass with zealots and stalkers from a pylon placed behind Fenix’s third, State’s decision to delay his third and his forges proved a game changer, and Fenix’s upgrade lead allowed his constant drops and backstabs to damage State’s economy while he built up to four bases of his own. This culminated in a doom drop in the main, which cued an ill-fated counter from State and a victory for the South American.

Game two saw Fenix perhaps fall victim to himself, as he persisted with the incessant dropping that was so successful the map before. This time, however, State was on top of it with blink stalkers and excellent observer coverage. By the time the final engagement arrived, Fenix had simply lost too many medivacs and units for not enough return, and State was able to roll through the Terran with good storms.

Fenix had favored a single reaper opening in games one and two, but in game three he decided to take this to the extreme. It turns out that mass reaper is still not that effective against Protoss, and State defended it stoutly, putting Fenix at a serious deficit. Both players went up to three bases but State’s tech path aligned much more neatly and he was able to press his advantage with warp prisms while defending drops, before finishing Fenix off with one big colossus push.

[image loading]


Game four can only be described as a disaster for Fenix, as he lost his scouting reaper and didn’t have enough marines to defend State’s zealot, stalker, mothership core pressure. He lost a bunch of SCVs early on, had his economy delayed by time warp (more of an insult than an actually damaging move), then lost a medivac when he moved out to pressure the Protoss. Losing four widow mines in a medivac was the final straw, and State simply teched up to storm off two bases and then let the pain rain down on Fenix. A quick victory secured State his place at Dallas.



(Z)ROOT.ViBE ( 3 – 2 ) (T)mouz.Illusion
VODs on Youtube

Vibe < Neo Planet S > Illusion
Vibe < Akilon Wastes > Illusion
Vibe < Star Station > Illusion
Vibe < Whirlwind > Illusion
Vibe < Newkirk City > Illusion


ViBE and Illusion have been two of America’s best players in their respective races in the past year. ViBE won the WCS USA championship, and came close to becoming the North American champion as well before losing to Scarlett in the finals. Illusion, while he almost takes the best American Terran spot due to lack of competition, still provided some rare highlights for NA Terrans to watch in 2012, notably at IPL4. From what the pair demonstrated in their MLG series, they look to be two of the best at HoTS as well. While they may not be the biggest names on an international scale, this series was an excellent indicator of how good these two guys are.

Game one was a game of Starcraft you might use to convert some of your friends to esports. It was a rollicking affair, going from players being starved of resources, to suddenly being rich off two bases worth of income. Both Illusion and ViBE took advantage of the hard-to-take bases of their opponent on Neo Planet S, denying their opponents third and fourth over and over. Illusion showed his impressive multitasking ability, having medivacs full of bio attacking the north and south of the map simultaneously, forcing ViBE to make decisions about where to send his roach, viper hydra army. Similarly, ViBE would press his army advantages whenever he could and denied Illusions third and fourth multiple times. This culminated in both players being starved of resources, and once Illusion placed an orbital command at the gold base in the center, a final engagement could not be avoided. Despite having good viper control and a decent number of brood lords, a brilliant concave and flank from Illusion simply proved too much. His bio sprinted through the blinding clouds, not for the first time in the game, and cleaned up ViBE’s army forcing the GG.

[image loading]


Game two provided us with another back and forth spectacle. With Illusion putting the new and improved reapers to good use, ViBE was forced into some fancy drone micro to minimize his losses. This he executed with aplomb, and bought enough time for queens to come out and fend off the reapers. More harassment in the forms of reaper hellion, and later drop play came from Illusion, but ViBE managed to hold strong, using roaches initially, then a combination of viper abduct and hydralisks to pick off medivacs heaving with infantry. Through his constant dropship use, Illusion looked to be gaining an economic advantage, but ViBE had built up to brood lords and pushed Illusion all the way back to his side of the map. While Illusion had enough to clean up the brood lords, control of the game gradually slipped away from him. ViBE started to win engagements more and more convincingly, and when his vipers and hydras rolled over Illusion’s fifth, it was time for the mouz Terran to tap out.

You might call game three the swarm host game, where ViBE showed the world just how good these units can be against Terran. Again Illusion opened reapers and managed to pick off a pack of workers. But ViBE worked his way up to swarm hosts off three bases, and using the waves of locusts as high-powered support with roaches and hydras, slowly began to whittle away at Illusion. ViBE smartly retreated his units when the locusts died, and moved the swarm hosts before unleashing another deadly swell. This began to wear on Illusion, who pushed out, a move that cost him his all-important third base. From here the swarm host flock just grew too large, and Illusion was again forced to submit.

Game four saw ViBE pull out the cheese, as he attempted an early roach, burrow attack. Unfortunately for the ROOT Zerg, the Mouz Terran sniffed it out pretty quickly, and detecting something rather smelly, placed two bunkers at the ramp to his natural. From here, ViBE’s attack failed, and his attempt to take a third base was thwarted by a counter from Illusion. Some drops kept ViBE occupied while Illusion built up for the knockout punch, which was promptly delivered taking us into match point.

Game five again saw the cheese being whipped out, but this time it was Illusion’s turn. While his marauder hellion all in went mostly undetected, ViBE was smart enough to use what roaches he had to draw the Terran force into the centre of the map. This bought him time to produce more roaches and also baited stims out of Illusion. By the time all the SCVs had been pulled, Illusion’s push was weaker and ViBE’s defense was much stronger. Losing his third base didn’t matter for ViBE, and his roach numbers simply rolled the all in. A pre-prepared transition into swarm hosts finished off America’s Terran hope. This really was an extremely well-fought series. It was one of those times when you wish both guys could advance, but in the end ViBE was slightly more deserving.



(Z)EG.Suppy.RC ( 3 – 0 ) (T)Maker
VODs on Youtube

Suppy < Daybreak > Maker
Suppy < Ohana > Maker
Suppy < Entombed Valley > Maker


While many of the earlier matches showcased what kind of strategic developments and innovations had been thought of during the beta, that was not the case for this match-up. Maker got trounced quickly in a 3 - 0 series, without either player having a chance to show us much in the way of Heart of the Swarm.

In the first game Maker opened with extremely fast armories, while containing Suppy on two bases and taking his third. The EG Zerg responded well, with a lair as well as roach upgrades. He dealt a huge economic blow to Maker with his 1 - 1 roach timing, crippling his opponent's economy. Vipers and then brood lords followed, and as Maker's natural was put under siege he tapped out. Game two saw Maker open aggressively with the ever popular proxy reaper build, which did decent damage to Suppy's economy. Despite following up by killing off Suppy's third and dealing further economic damage with drops, Maker overextended with his bio force and got crushed by a large roach hydra flank. The follow up push from Suppy only proved to seal the deal on a game that seemed won by Maker.

[image loading]


The last game once again showed that Suppy has an affinity for roaches, as he chose to open with a WoL early roach push. Maker held it off taking a medium amount of economic losses, and counter attacked with a hellion marauder force. Suppy had more than enough defence to hold it off, and a positional blunder resulted in Maker losing his entire army. The follow up speed roach push crashed through Maker's wall-less natural, and Suppy advanced to MLG Dallas in a dominating fashion.



(Z)c.KiLLeR ( 3 – 0 ) (T)coL.qxc
VODs on Youtube

Killer < Daybreak > qxc
Killer < Cloud Kingdom > qxc
Killer < Entombed Valley > qxc


HotS looks to have done a lot of good for these two players' games, at least from the perspective of a viewer. qxc used widow mines just as well as Korean Terrans YoDa and Mvp did at IEM, while Killer is showcased fantastic mutalisk and roach-hydralisk control. It turned out that Killer was just playing better on the day, and always looked to be in control of the games. While qxc showed some impressive plays, he was as outmatched as the 3 - 0 scoreline suggests.

The first game was a marathon, filled with lategame tech switching and new units aplenty. The Complexity Terran opened with hellion harass, transitioning into mech off the back of it. Killer deflected the hellions while taking some worker losses and got up four bases as well as a very fast hive. His opponent was going for a much more widow mine heavy style than other Terran's had chosen to go for in the MLG tournament, using them help his army control a wider amount of space.

Killer constantly denied qxc from taking a fourth, sacrificing parts of his army to do so but still massing a large viper brood lord army in the process. However, qxc was well prepared for the air units with ravens and engaged extremely effectively, crushing Killer's army. The ultralisk switch that followed did nothing more than deny qxc's fifth for a short while more. Despite being unable to get the better of qxc in a battle, Killer was still perfectly comfortable on his seven base economy. He decided to end the game by throwing wave after wave of brood lords at qxc, chipping away at his economically disadvantaged opponent. In true Heart of the Swarm style, qxc's army was eventually overrun by endless waves of Zerg.

[image loading]


The next game was another dominating showing from Killer, as he prevented qxc from rising above 150 supply for the entirety of the game. Killer started out with early roach aggression, to which qxc responded by counter attacking with his hellions. qxc followed up his hellion pressure with a marauder hellion attack, intending to take a third behind it. Killer responded extremely well, delaying the attack with spinecrawlers and severely crippling qxc's economy with mutalisks. qxc eventually pushed through the spines and destroyed Killer's natural, but the Clarity Gaming Zerg was not fazed at all, triple expanding as a response. Killer once again showed his HotS spirit, as his overwhelming numbers of roach hydra crashed through qxc's defences and took the game.

The final game once again saw Killer opt for early roach aggression, which qxc held off tidily. qxc transitioned into bio, littering the map with widow mines in an attempt to catch his opponent napping. Alas it did not work, and Killer once again used his mutalisks extremely effectively, picking off SCV's, marines and refineries whenever he could. During this harassment Killer had amassed large roach baneling army at home, and as soon as qxc moved out onto the map Killer swarmed over him and annihilated the meager bio army. Killer took a quick three games in a convincing fashion, and qualified himself for MLG Dallas where he will face Thorzain.



(P)EG.HuK.RC ( 3 – 0 ) (Z)coL.Sasquatch
VODs on Youtube

HuK < Daybreak > Sasquatch
HuK < Bifrost > Sasquatch
HuK < Cloud Kingdom > Sasquatch


This series looked on paper to be a North American mismatch. HuK, one of the most accomplished non-Korean players ever, against Sasquatch, no doubt a quality player, but not one with Code S qualification or major championships to his name. Unfortunately the paper predicted right, and HuK’s class really showed.

In game one on Daybreak, Sasquatch decided upon a build that seems to be steadily gaining popularity in Heart of the Sward, taking an early gas and adding on zergling speed around the same time as his third base. This ended up paying off as Sasquatch sniped a stalker, as well as the probe that was attempting to build HuK’s fast third Nexus. Unfortunately the Complexity player was completely caught off guard by some off-beat gateway pressure from HuK which cost him his third base. HuK probably could have finished the game quickly, but chose to build up to two colossi and four bases, at which point he pushed out and rolled the zerg.

An early overlord loss for Sasquatch wasn’t a good way to start the second game, and it pretty much set the tone for a game where almost nothing went right. Sasquatch did manage to sneak a few lings in through the back door on Neo Bifrost, but his follow up aggression achieved nothing and cost him in drones. With no third base, Sasquatch was in quite a predicament. He had no cost efficient way of defending the counterattack from HuK, which cost him yet more drones. There was a glimmer of hope for Sasquatch when his mutas forced HuK to chase him around the map, but a two base zerg was never going to beat a three base protoss, and HuK won a big engagement at his third and took the game.

Game three was another ugly game for Sasquatch, and he lost his third base to a big double warp in of zealots. The zealots then marched into the natural and main of the zerg, dealing damage to his resource lines. Behind this, HuK was able to get up to three bases with +2 blink stalkers, but took a terrible engagement at the ramp to Sasquatch’s natural on Cloud Kingdom, giving Sasquatch a little glimmer of home. However, with eight high templars back at home building up energy as well as a fourth base, HuK still had things neatly wrapped up. HuK coated Sasquatch's army with mass storms, earning the final GG.

[image loading]



Writers: kollin and likeapen.
Graphics: Meko.
Editor: Waxangel.
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TL+ Member
Addicted2Dreaming
Profile Joined February 2013
Canada116 Posts
March 12 2013 01:59 GMT
#2
absolutely cannot wait for this weekend. gonna be so damn epic. really hoping leenock takes his 3rd mlg. him vs innovation in the ro16 should be epic af.
favs = leenock, gumiho, sC, life, sniper, jjakji, mvp, tear, innovation, polt, mc, dream
Rjlraymond
Profile Joined December 2012
40 Posts
Last Edited: 2013-03-12 02:37:54
March 12 2013 02:36 GMT
#3
Rjlraymond
Profile Joined December 2012
40 Posts
March 12 2013 02:37 GMT
#4
On March 12 2013 11:36 Rjlraymond wrote:
"The final week of the MLG Winter Showdowns featured the best players from North and South America competing for the right to be destroyed Koreans spots at MLG Dallas."


They'll never be Koreans. Not even destroyed ones.
Ace1123
Profile Joined September 2011
Philippines1187 Posts
March 12 2013 03:02 GMT
#5
Yey HuK! Too bad though idra
ForGG, Mvp, MMA, MarineKing, BoxeR,
GoodSirTets
Profile Joined June 2012
Canada200 Posts
March 12 2013 05:34 GMT
#6
Huk was manner nexusing and almost throwing the last game I remember
High Diamond/ Low Masters :^)
VKCA
Profile Joined September 2011
Canada391 Posts
Last Edited: 2013-03-12 05:45:03
March 12 2013 05:43 GMT
#7
So disappointed about fenix vs state... definitely looked like a case of nerves, I'm pretty confident that fenix could actually produce some interesting games vs parting whereas state... well he's just going to get rolled, let's be honest. No way a low-average na player can beat a korean in a mirror.. particularly not pvp
unless parting doesn't use voidrays.. but he should.


also, poor ret, bly, and suppy lol
[image loading]
asdfOu
Profile Joined August 2011
United States2089 Posts
March 12 2013 05:50 GMT
#8
wait, fenix is still on LG-IM???!
rip prime
achan1058
Profile Joined February 2012
1091 Posts
Last Edited: 2013-03-12 06:06:26
March 12 2013 06:05 GMT
#9
On March 12 2013 14:43 VKCA wrote:
So disappointed about fenix vs state... definitely looked like a case of nerves, I'm pretty confident that fenix could actually produce some interesting games vs parting whereas state... well he's just going to get rolled, let's be honest. No way a low-average na player can beat a korean in a mirror.. particularly not pvp
unless parting doesn't use voidrays.. but he should.


also, poor ret, bly, and suppy lol
[image loading]

Still better than Minigun. If he somehow get past Life, he will need to face either Polt or Creator.
VKCA
Profile Joined September 2011
Canada391 Posts
Last Edited: 2013-03-12 06:30:04
March 12 2013 06:20 GMT
#10
On March 12 2013 15:05 achan1058 wrote:
Show nested quote +
On March 12 2013 14:43 VKCA wrote:
So disappointed about fenix vs state... definitely looked like a case of nerves, I'm pretty confident that fenix could actually produce some interesting games vs parting whereas state... well he's just going to get rolled, let's be honest. No way a low-average na player can beat a korean in a mirror.. particularly not pvp
unless parting doesn't use voidrays.. but he should.


also, poor ret, bly, and suppy lol
[image loading]

Still better than Minigun. If he somehow get past Life, he will need to face either Polt or Creator.

yeah but ret and bly are good.... minigun.. well


On March 12 2013 14:50 asdfOu wrote:
wait, fenix is still on LG-IM???!

wait lol is this the real asd???
also yes fenix is still on im
TheEmulator
Profile Blog Joined July 2010
28088 Posts
March 12 2013 06:30 GMT
#11
Can't wait for these games, so excited
Administrator
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
Last Edited: 2013-03-12 07:39:08
March 12 2013 07:38 GMT
#12
Man idra has a massive mental block in regards to mini gun, root players in general, and protoss. How the mighty have fallen.
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
4ZakeN87
Profile Joined June 2011
Sweden1071 Posts
March 12 2013 08:27 GMT
#13
Wow, 9 out of 10 Terran's are Korean.

Looks like MLG will be an demonstration in speedivac play... Flash, MKP, Taeja, MVP, Innovation, Polt... you kidding me? ^.^
Well I guess someone will have an entertaining MLG week x)
"Everything should be made as simple as possible, but not simpler" Einstein
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
March 12 2013 09:34 GMT
#14
On March 12 2013 17:27 4ZakeN87 wrote:
Wow, 9 out of 10 Terran's are Korean.

Looks like MLG will be an demonstration in speedivac play... Flash, MKP, Taeja, MVP, Innovation, Polt... you kidding me? ^.^
Well I guess someone will have an entertaining MLG week x)

T_T
the technical term is turbovac, please.
VERY FRAGILE, LIKE A BABY PANDA EGG
Taipoka
Profile Joined November 2012
Brazil1224 Posts
Last Edited: 2013-03-12 10:30:52
March 12 2013 10:30 GMT
#15
On March 12 2013 18:34 MCDayC wrote:
Show nested quote +
On March 12 2013 17:27 4ZakeN87 wrote:
Wow, 9 out of 10 Terran's are Korean.

Looks like MLG will be an demonstration in speedivac play... Flash, MKP, Taeja, MVP, Innovation, Polt... you kidding me? ^.^
Well I guess someone will have an entertaining MLG week x)

T_T
the technical term is turbovac, please.

Aren´t they Vin Diesel Medivac?
And in the 7th day, Flash stopped macroing the universe.
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
March 12 2013 11:21 GMT
#16
On March 12 2013 19:30 Taipoka wrote:
Show nested quote +
On March 12 2013 18:34 MCDayC wrote:
On March 12 2013 17:27 4ZakeN87 wrote:
Wow, 9 out of 10 Terran's are Korean.

Looks like MLG will be an demonstration in speedivac play... Flash, MKP, Taeja, MVP, Innovation, Polt... you kidding me? ^.^
Well I guess someone will have an entertaining MLG week x)

T_T
the technical term is turbovac, please.

Aren´t they Vin Diesel Medivac?

Beat me to it.

Looking forward to learning how to Vin Diesel Medivac properly. :>
Long live the King of Wings
LikeaPen
Profile Joined January 2013
Australia16 Posts
March 12 2013 11:38 GMT
#17
The Vin Dieselvac, full of xXxs. If only Blizz had introduced rambo skins for marines, Terrans would have it all.
Sharpen my body
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
March 12 2013 12:16 GMT
#18
So so excited. Bomber and Life at the same tournament. Gonna be epic. I hope one of them can take this.
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
beefITek
Profile Joined June 2011
France54 Posts
March 12 2013 12:40 GMT
#19
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post
Incognoto
Profile Blog Joined May 2010
France10239 Posts
March 12 2013 13:23 GMT
#20
Now with 100% less Idra? Why take cheap shots at Idra? I must have missed recent drama or something..

oh well, great mlg coming up
maru lover forever
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
March 12 2013 13:38 GMT
#21
On March 12 2013 21:40 beefITek wrote:
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post


The ignorance is strong with this one.

I'm actually quite pleased with the Protoss results so far- it's been so long since we've seen much from Toss!
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
March 12 2013 13:46 GMT
#22
Haha, love the idra joke, them faulty "g" buttons :D

Some top notch players at MLG gotta be a great HotS tournament coming up !
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2013-03-12 14:00:47
March 12 2013 13:56 GMT
#23
On March 12 2013 22:23 Incognoto wrote:
Now with 100% less Idra? Why take cheap shots at Idra? I must have missed recent drama or something..

oh well, great mlg coming up


I think it is because there is a big portrait of Idra in the title art. Anyways, this event will be sick, though some players sure have pulled the short straw with their seeding, haha! :D

edit:

On March 12 2013 22:38 Crownlol wrote:
Show nested quote +
On March 12 2013 21:40 beefITek wrote:
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post


The ignorance is strong with this one.

I'm actually quite pleased with the Protoss results so far- it's been so long since we've seen much from Toss!


Well, the numbers (which he does not mention) are undeniable, the rest is interpretation. :-)
But I wouldn't interpret too much into them anyways, Thorzain is the only non-Korean terran they invited to participate in the first place. :'-(
DarK[A]
Profile Blog Joined October 2011
United States217 Posts
March 12 2013 14:30 GMT
#24
I don't blame IdrA for being upset this time. I haven't exactly been following HotS or SC2 in general super closely lately, but I do remember seeing IdrA all over twitch at all hours of the day, laddering HotS. If I practiced that much and then was beaten by, in my opinion, a lesser player, I'd be pretty angry at myself too. The history and other conflicts just add to it.

I think right around now is the best time for me to start watching a ton of SC2 again. Flash in Code S, a fresh KeSPA GSL champion, this MLG... yeah, it's decided.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
March 12 2013 15:29 GMT
#25
On March 12 2013 23:30 DarK[A] wrote:
I don't blame IdrA for being upset this time. I haven't exactly been following HotS or SC2 in general super closely lately, but I do remember seeing IdrA all over twitch at all hours of the day, laddering HotS. If I practiced that much and then was beaten by, in my opinion, a lesser player, I'd be pretty angry at myself too. The history and other conflicts just add to it.

I think right around now is the best time for me to start watching a ton of SC2 again. Flash in Code S, a fresh KeSPA GSL champion, this MLG... yeah, it's decided.


as idra himself said, if you don't get angry at a loss, you don't care enough. that's something that i find respectable
maru lover forever
Kabras
Profile Joined June 2011
Romania3508 Posts
March 12 2013 16:16 GMT
#26
idk why is everyone so surprised about idra getting knocked out. didn't minigun always kick his ass in like, every tournament they met?
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
Last Edited: 2013-03-12 16:48:03
March 12 2013 16:42 GMT
#27
On March 12 2013 23:30 DarK[A] wrote:
I don't blame IdrA for being upset this time. I haven't exactly been following HotS or SC2 in general super closely lately, but I do remember seeing IdrA all over twitch at all hours of the day, laddering HotS. If I practiced that much and then was beaten by, in my opinion, a lesser player, I'd be pretty angry at myself too. The history and other conflicts just add to it.

I think right around now is the best time for me to start watching a ton of SC2 again. Flash in Code S, a fresh KeSPA GSL champion, this MLG... yeah, it's decided.


Ah why bother replying to this weak mentality, the better prepared player won, and slapped around with his large Trout rather generously.
ALPINA
Profile Joined May 2010
3791 Posts
Last Edited: 2013-03-12 16:55:57
March 12 2013 16:55 GMT
#28
On March 13 2013 01:42 Lysanias wrote:
Show nested quote +
On March 12 2013 23:30 DarK[A] wrote:
I don't blame IdrA for being upset this time. I haven't exactly been following HotS or SC2 in general super closely lately, but I do remember seeing IdrA all over twitch at all hours of the day, laddering HotS. If I practiced that much and then was beaten by, in my opinion, a lesser player, I'd be pretty angry at myself too. The history and other conflicts just add to it.

I think right around now is the best time for me to start watching a ton of SC2 again. Flash in Code S, a fresh KeSPA GSL champion, this MLG... yeah, it's decided.


Ah why bother replying to this weak mentality, the better prepared player won, and slapped around with his large Trout rather generously.


You don't need to be "better prepared" to win end-game as protoss in PvZ ;p And btw idra was one of the players who spent most time playing hots beta.
You should never underestimate the predictability of stupidity
Figgy
Profile Joined February 2011
Canada1788 Posts
Last Edited: 2013-03-12 17:07:14
March 12 2013 17:05 GMT
#29
On March 13 2013 01:55 ALPINA wrote:
Show nested quote +
On March 13 2013 01:42 Lysanias wrote:
On March 12 2013 23:30 DarK[A] wrote:
I don't blame IdrA for being upset this time. I haven't exactly been following HotS or SC2 in general super closely lately, but I do remember seeing IdrA all over twitch at all hours of the day, laddering HotS. If I practiced that much and then was beaten by, in my opinion, a lesser player, I'd be pretty angry at myself too. The history and other conflicts just add to it.

I think right around now is the best time for me to start watching a ton of SC2 again. Flash in Code S, a fresh KeSPA GSL champion, this MLG... yeah, it's decided.


Ah why bother replying to this weak mentality, the better prepared player won, and slapped around with his large Trout rather generously.


You don't need to be "better prepared" to win end-game as protoss in PvZ ;p And btw idra was one of the players who spent most time playing hots beta.


You do need to be good at the game.

You think Startale Life would have lost 3-0? Heeeeeeeeeeeeeelllllllllllll NO.

Don't make excuses for him. He does have every right to be upset at his loss though. He hasn't had any results in a year, it's gotta be tough under that circumstance when this is your full time career and you put so much dedication in it. Unfortunately, not everyone can win.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
YourOldBuddy
Profile Joined December 2011
Iceland94 Posts
March 12 2013 17:32 GMT
#30
Idra's exit was incredibly stupid. He has to stop this.
Shinespark
Profile Joined June 2011
Chile843 Posts
March 12 2013 19:01 GMT
#31
Oh, Idra...
In all these years (counting BW) there's never been a great champion with your attitude. I'm guessing there's a causality relationship between the two. So either grow up or retire. It's up to you.
"I, for one, welcome our new Korean overlords."
Peacecrafts
Profile Joined October 2012
45 Posts
Last Edited: 2013-03-12 19:10:29
March 12 2013 19:06 GMT
#32
On March 13 2013 01:55 ALPINA wrote:
Show nested quote +
On March 13 2013 01:42 Lysanias wrote:
On March 12 2013 23:30 DarK[A] wrote:
I don't blame IdrA for being upset this time. I haven't exactly been following HotS or SC2 in general super closely lately, but I do remember seeing IdrA all over twitch at all hours of the day, laddering HotS. If I practiced that much and then was beaten by, in my opinion, a lesser player, I'd be pretty angry at myself too. The history and other conflicts just add to it.

I think right around now is the best time for me to start watching a ton of SC2 again. Flash in Code S, a fresh KeSPA GSL champion, this MLG... yeah, it's decided.


Ah why bother replying to this weak mentality, the better prepared player won, and slapped around with his large Trout rather generously.


You don't need to be "better prepared" to win end-game as protoss in PvZ ;p And btw idra was one of the players who spent most time playing hots beta.


Spending a lot of time playing/laddering/streaming HoTS doesn't automatically make you good. It's how you spend those time preparing and practicing builds.

Watching IEM WC, casters kept on going on about how some of players spend so much time playing HoTS, yet they got rolled over.
Tamburlaine
Profile Joined April 2010
Canada288 Posts
March 12 2013 19:32 GMT
#33
There's something in that picture that really bugs me, and it took me a while, but I think I figured it out:

[image loading]
I like things.
Jornada
Profile Joined February 2012
United States223 Posts
March 12 2013 19:37 GMT
#34
I know IdrA practices a good amount of time... I feel he needs to change something up in his game... i dont really know how to explain it but i feel like he sikes himself out more than he should.
www.twitch.tv/jornada28 Master Protoss. Follow me on Twitter for SC2 Updates https://twitter.com/#!/elelvlent
Froadac
Profile Blog Joined July 2009
United States6733 Posts
March 12 2013 20:06 GMT
#35
The last game once again showed that Suppy has an affinity for roaches, as he chose to open with a WoL early roach push.


This is something I never would have imagined a month ago.
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
March 12 2013 21:24 GMT
#36
haha wow all the idra banter in this thread!
ModeratorRetired LR Bonjwa
TL+ Member
Billinator
Profile Joined July 2012
United States86 Posts
March 12 2013 22:41 GMT
#37
On March 12 2013 22:23 Incognoto wrote:
Now with 100% less Idra? Why take cheap shots at Idra? I must have missed recent drama or something..

oh well, great mlg coming up

Not taking shots at idra. there banner art still has idra in it though and they are saying there is 100% less idra because idra is in the banner but not in the tournament. Taking a shot at themselves if anything
MKP, Select, DeMusliM
SlayerOfYou
Profile Blog Joined September 2010
58 Posts
March 13 2013 00:41 GMT
#38
kinda disappointed idra didnt make the cut, he always adds a dynamic of controversy and excitement
Addicted2Dreaming
Profile Joined February 2013
Canada116 Posts
Last Edited: 2013-03-13 02:33:18
March 13 2013 02:31 GMT
#39
On March 12 2013 21:40 beefITek wrote:
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post


getting really tired of useless shit like this. tl i think you really need to crack down on this balance whine bullshit. its a goddamn plague on the site. the remotest bit of balance whine should warrant at least a temp imo.
favs = leenock, gumiho, sC, life, sniper, jjakji, mvp, tear, innovation, polt, mc, dream
Meadowlark
Profile Blog Joined December 2012
United States349 Posts
March 13 2013 03:01 GMT
#40
On March 12 2013 14:43 VKCA wrote:
So disappointed about fenix vs state... definitely looked like a case of nerves, I'm pretty confident that fenix could actually produce some interesting games vs parting whereas state... well he's just going to get rolled, let's be honest. No way a low-average na player can beat a korean in a mirror.. particularly not pvp
unless parting doesn't use voidrays.. but he should.


also, poor ret, bly, and suppy lol
[image loading]

Eh, flash would hardly be the scariest player in this tournament even if it were WoL. Given that it's HotS and that Flash has played very little HotS, I think that most of the other Koreans are actually scarier.
''Three bottles of Monster in a day; I'm pumped as fuck." -Stephano
oogieogie
Profile Joined June 2011
United States3657 Posts
March 13 2013 03:32 GMT
#41
On March 12 2013 22:38 Crownlol wrote:
Show nested quote +
On March 12 2013 21:40 beefITek wrote:
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post


The ignorance is strong with this one.

I'm actually quite pleased with the Protoss results so far- it's been so long since we've seen much from Toss!

I wouldn't mind Toss winning if it wasn't them going skytoss vs zerg.
Addicted2Dreaming
Profile Joined February 2013
Canada116 Posts
Last Edited: 2013-03-13 10:11:05
March 13 2013 03:44 GMT
#42
I'm sure I'm far from being the only one who noticed, but I just thought I'd point at that we could have a Leenock-jjakji rematch in the ro8. I think it fair to say that this would mean there's potential for us to witness the absolute most epic rematch of all time in SC2. Yeah, I jizzed too.
favs = leenock, gumiho, sC, life, sniper, jjakji, mvp, tear, innovation, polt, mc, dream
Visage814
Profile Joined April 2012
United States109 Posts
March 13 2013 03:54 GMT
#43
Don't know what people are complaining about, Minigun is actually quite good...
skatblast
Profile Joined September 2011
United States784 Posts
March 13 2013 04:44 GMT
#44
On March 13 2013 11:31 Addicted2Dreaming wrote:
Show nested quote +
On March 12 2013 21:40 beefITek wrote:
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post


getting really tired of useless shit like this. tl i think you really need to crack down on this balance whine bullshit. its a goddamn plague on the site. the remotest bit of balance whine should warrant at least a temp imo.


Your getting tired of useless shit? So you've been a member for not even a month you are gonna be real upset in the future. Sigh.

Anyways sad to see Idra not even win a game against minigun
Arantior
Profile Joined April 2011
Denmark5 Posts
March 13 2013 08:01 GMT
#45
Come on, BabyKnight! You can do it!
Viking FIGHTIIIIING! (historical Vikings, not the SC unit)
Mess with me and I'll be terran you a new one!
Arantior
Profile Joined April 2011
Denmark5 Posts
March 13 2013 08:02 GMT
#46
On March 13 2013 13:44 skatblast wrote:
Show nested quote +
On March 13 2013 11:31 Addicted2Dreaming wrote:
On March 12 2013 21:40 beefITek wrote:
It's like Hots hasn't really change anything about balance :

Only best koreens can play terran
Almost all noobi foreigners can play zerg ...

boring but at least we have same amount of payer for each race, even though skills of those players really differ depending of which race they play ........

User was warned for this post


getting really tired of useless shit like this. tl i think you really need to crack down on this balance whine bullshit. its a goddamn plague on the site. the remotest bit of balance whine should warrant at least a temp imo.


Your getting tired of useless shit? So you've been a member for not even a month you are gonna be real upset in the future. Sigh.

Anyways sad to see Idra not even win a game against minigun


I agree, I'd so love to see IdrA win something big soon!
Mess with me and I'll be terran you a new one!
purgerinho
Profile Joined June 2008
Croatia919 Posts
March 13 2013 09:32 GMT
#47
can someone explain how this showdown matches were determined?

because, you have idra and minigun (for example) and vibe agains illusion on the other side.. i mean:

"ViBE and Illusion have been two of America’s best players in their respective races in the past year"

why would you put down one of two america's best players?

unless it was randomly seeded like that (i can't find anywhere how it was determined)?
SUMMARIZED (by DeMu): You CANNOT surprise a top level Protoss with a build
CyCo
Profile Joined January 2011
Belgium67 Posts
March 13 2013 10:15 GMT
#48
I wonder if any non-Koreans will reach the quarter-finals. Only Stephano probably.
Srslywtf
Profile Joined January 2013
United States4 Posts
March 13 2013 14:27 GMT
#49
Idra makes me so sad.
Srslywtf
Profile Joined January 2013
United States4 Posts
March 13 2013 14:31 GMT
#50
Also, kind of poetic that "VoIDRAy" has Idra's name inside of it...
Jornada
Profile Joined February 2012
United States223 Posts
March 13 2013 15:35 GMT
#51
On March 13 2013 12:54 Visage814 wrote:
Don't know what people are complaining about, Minigun is actually quite good...



^^ Thank you
www.twitch.tv/jornada28 Master Protoss. Follow me on Twitter for SC2 Updates https://twitter.com/#!/elelvlent
llIH
Profile Joined June 2011
Norway2143 Posts
March 13 2013 17:39 GMT
#52
I think Flash can win this one
Eberwurz
Profile Joined March 2012
Germany8 Posts
March 14 2013 00:44 GMT
#53
I really like IdrA but got a little disappointed in those 3 games.

He could have won game 2 and maybe game 3 with only controling the stupid watchtower.

In game 2 he didnt even see the toss moving out/ over the map so he overreacted so hard to the warp prism.

Same in game 3 at least 2 times giving up a necessary defence position to hunt some zealot harras with the whole army.
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