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Liquipedia Strategic Q&A - Episode II - Page 2

Forum Index > News
65 CommentsPost a Reply
Prev 1 2 3 4 Next All
thopol
Profile Blog Joined May 2008
Japan4560 Posts
Last Edited: 2009-11-04 01:17:06
November 03 2009 22:54 GMT
#21
This is going to be nothing but awesome.

EDIT: My dick is hard.
oN_Silva
Profile Joined October 2009
197 Posts
November 03 2009 22:54 GMT
#22
interesting thing, dont leave all the stuff up to the koreans !!
numLoCK
Profile Blog Joined November 2008
Canada1416 Posts
November 03 2009 23:35 GMT
#23
This is a great topic and I love all of you. Really been having trouble working on my PvZ lately, I'll definitely be checking this out.
And I gotta say I love Day[9] for hooking up the community with so much of his high level analysis lately, he's really helping out ^.^
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
November 04 2009 01:00 GMT
#24
amazing set of experts.
Commentatorhttp://twitter.com/Artosis
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
November 04 2009 01:17 GMT
#25
On November 04 2009 08:35 numLoCK wrote:
This is a great topic and I love all of you. Really been having trouble working on my PvZ lately, I'll definitely be checking this out.
And I gotta say I love Day[9] for hooking up the community with so much of his high level analysis lately, he's really helping out ^.^

Yeah, this might be just fanboyism, but I have a feeling that if Day[9] coached a foreigner team and if that team practiced 8+ hours a day, they'd roll the hell out of all the proteams
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Armathai
Profile Joined October 2007
1023 Posts
November 04 2009 01:29 GMT
#26
Kewl, not my matchup, but I can't miss hearing some input from some great analyzers on it!


Looking for ArcticCerebrate formerly from @USEast
NiteKat
Profile Blog Joined September 2009
United States146 Posts
November 04 2009 01:44 GMT
#27
A foreign team coached by Day[9] would be awesome.
Monzterg
Profile Joined July 2009
Sweden257 Posts
November 04 2009 02:07 GMT
#28
"Paradigmatic display of Protoss not doing many mistakes, but succumbing to the Templar sniping."

What is this? Bisu didnt make any obvious errors but he was outmanouverd strategically by Shine. He had his strategy completly fail and ended up in a situation where Shine could take advantage on him, and did.

Not good play at all from Bisu and very good play by Shine I must say.
And this game for sure went to the player making the best desicions and not the player using the better race.
Nick_54
Profile Blog Joined November 2007
United States2230 Posts
November 04 2009 02:32 GMT
#29
On November 03 2009 19:01 Aesop wrote:
We might be switching the example games according to your suggestions. Stay tuned.


Maybe do the Movie build between Jaedong and Movie on hb ridge. Movie basically skips corsairs to get goon pressure then transitions up to speed zeals tempars and archons. Jaedongs 5 hatch spire build is destroyed.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2009-11-04 02:51:10
November 04 2009 02:48 GMT
#30
On November 04 2009 10:00 Artosis wrote:
amazing set of experts.


it truely is...
I'm looking forward to hearing from nony after he's been absent for so long

edit: damnit I got too excited and somehow overlooked the bottom of the OP
nony oystein showmatch with fpview??!!

Fuck I love you so much TL :'-)
beep boop
Spec
Profile Blog Joined July 2009
Taiwan931 Posts
November 04 2009 02:55 GMT
#31
Nony + Day9 = Overkill :D
Eye for an eye make the world go blind - Gandhi
imbecile
Profile Joined October 2009
563 Posts
November 04 2009 09:56 GMT
#32
Could it be possible to pull off a Scout/Reaver or scout/DT into carrier build in pro level game? The biggest thing scout has going against it is the long build times (and that's the main reason no one uses it), so it takes a while and you would require at least 2-3 stargates. But you will need those anyway if you go air.

And scouts have some things going for them: cannot be killed by two scourge, and kllls scourge faster (2 scouts one shot it), so they are much more durable. Also kills overlord faster and allows you to kill drones (3 for two shot 5 for one shot).

Not as effective against mass muta as corsair though, and also vulnerable against mass hydra.

So maybe it just shows that I haven't really played SC in ages.
samachking
Profile Blog Joined August 2007
Bahrain4949 Posts
November 04 2009 11:15 GMT
#33
Hyuk vs Pure G1+G3 were sick PvZs from Protoss side with smart play by hiding templars, although Hyuk is like lux, makes alot of hydra and eats many storms
"And then Earthlings discovered tools. Suddenly agreeing with friends could be a form of suicide or worse. But agreements went on, not for the sake of common sense, or decency, or self preservation, but for friendliness."
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2009-11-04 12:33:52
November 04 2009 12:29 GMT
#34
After having watched Backho Vs Calm I have to agree that this was not an optimal pick.
While such a crazy strat might be a useful weapon to have in your repertoir, this is not going to change PvZ.
Better examples might have been Bisu vs Jaedong in the All-Star game,
or some game with good successful dark archon usage.

On November 04 2009 11:32 Nick_54 wrote:
Show nested quote +
On November 03 2009 19:01 Aesop wrote:
We might be switching the example games according to your suggestions. Stay tuned.


Maybe do the Movie build between Jaedong and Movie on hb ridge. Movie basically skips corsairs to get goon pressure then transitions up to speed zeals tempars and archons. Jaedongs 5 hatch spire build is destroyed.


While I'm having problems against this build myself, I'm fairly confident that it will work only very rarely against pro zergs. Had Jaedong not gotten greedy and skipped zergling speed this game would have looked very differently.
Movie is certainly a name to consider in general though.
beep boop
chichom27
Profile Joined November 2009
Ecuador56 Posts
Last Edited: 2009-11-04 16:51:47
November 04 2009 16:49 GMT
#35
From the games I've seen, losing 4 templars in the middle of the map that are near full energy and have not used storm to the Zerg mutas usually is what puts a grave on the protoss in that match up. How detrimental would it be to delay the protoss push and replace 2 high templars with 1 dark archon with maelstorm? And have it act as a body guard for the High Templars.

I have heard a counter argument against this that it is really hard to get extra usage out of adding one more unit to all the things players already have to do. Very similar to how zerg dont add the queen/snare because while it is useful, adding one more unit you micro manage is just too much mechanically. That said, I feel that that dark archon, restricted for that single purpose of high templar defense for that mid-game vulnerability would be not too much addition mechanically. I do imagine it would put a greater strain on the 2 base protoss econ.

Game reference would be Free vs yCh[z-zone] in Acro, though the dark archon didnt really see good play.
Love always wins.
Gnaix
Profile Joined February 2009
United States438 Posts
November 04 2009 18:02 GMT
#36
Backho pwnz!
one thing that sc2 has over bw is the fact that I can actually manage my hotkeys
Japakazol
Profile Blog Joined May 2009
United States102 Posts
November 04 2009 21:02 GMT
#37
Dear Day[9],
Can you guzzle some more bear semen in between the strategic discussion and the showmatch? Wants moar day[9] showmatch commentary.
Love,
Team Liquid
We feel your presence. u gotta skate
foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
November 04 2009 21:13 GMT
#38
Can't believe I missed this thread, very much looking forward to it.
觀過斯知仁矣.
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
November 04 2009 21:34 GMT
#39
On November 03 2009 18:36 samachking wrote:

FakeSteve Edit: DustBowl's dick is hard


I love Team Liquid
The artist formerly known as Starparty
No_eL
Profile Joined July 2007
Chile1438 Posts
November 04 2009 21:58 GMT
#40
im really hyped about this. Its very exciting for a protoss player this kind of deep analysis and awesome display of teaching work for the community.

Thanks tl.net for this...

Beat after beat i will become stronger.
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