TL Mafia 3 [Night 5]
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Mandalor
Germany2362 Posts
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Mandalor
Germany2362 Posts
If, however, they won't die within a few days, I suggest killing them. Right now, voting for an inactive player seems to be the best idea since I don't think we can nail anyone based on so few clues. | ||
Mandalor
Germany2362 Posts
On November 03 2008 06:55 xDark.Carnivalx wrote: Which brings us back too; who do we lynch? Well, we could go for some of the inactives, but that's risking killing off a blue who's just busy, like what happend last game where incontrol got killed off early because he wasn't active. Lynching based on clues will probably get us the same results as last game where we went with CTStalker based the vague clues of day 1, but at this stage that's really all we have. Where's the difference between lynching an inactive player who might be blue and a player who might be connected to a clue (with the chances of us finding out so early are like 10%) who might be blue? I really don't see any. As of right now I see lynching an inactive player to be the best option. We might get a) lucky and kill a silent mafioso b) semi-lucky and kill a townie who really is inactive c) unlucky and kill a townie who was only inactive for a very short period of time d) super unlucky and kill a blue I don't think we have any other option. The first lynch is always based on luck. EDIT: I really like Scorch's idea. I might not be as creative as Chuiu, but I don't see how he could make a decent clue that is different from mentioning random letters and numbers for these players. If one of those clues pops up later on, we have narrowed the amount of possible mafioso for those clues down by 1. | ||
Mandalor
Germany2362 Posts
It's the exact same thing 80% of us mafia did at the beginning of the last game before we had a plan. I vote to lynch Folca, for now. | ||
Mandalor
Germany2362 Posts
Of course nemY and SoleSteeler might be innocent, there is no clue pointing at them for now and abstaining doesn't mean they're mafia, but Folca has to use his second role check and I see these two as the best candidates for now. To check decaf would be another option, but only if we don't lynch him. I think the clue that links to decaf is veeeery weak tho. | ||
Mandalor
Germany2362 Posts
On November 03 2008 11:02 RtS)Night[Mare wrote: however, from the past games, chuiu's clues have been all from profiles, and none from past post. Unless you're taking now recent posts chuiu? oh btw that's not true. Chuiu named my character Snake Charmer after I was trying to gain Ace's trust early in the game. | ||
Mandalor
Germany2362 Posts
Now everybody just ignore Ace, it's hilarious how he's trying to defend himself and go over the clues again, I will try to do something later today as well. | ||
Mandalor
Germany2362 Posts
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Mandalor
Germany2362 Posts
On November 05 2008 13:38 Amber[LighT] wrote: This was what I was thinking we should do, but it will be hard to convince the entire town that two townies are legit. I mean we had so much trouble on the first day believing just 1 person, imagine someone saying that "a DT told me ...." ? It would probably work if the DT's just used regular townies as proxy players. The problem that arises is the waste of using a DT ability to find a towny to trust, since asking about the votes doesn't reveal who is a townie and who is mafia. At this point the Detectives should try to isolate themselves and gather some good clues, and the town should also begin monitoring the activity of all the players. Their posts, votes, etc. should be recorded religiously. We need to come to a consensus on how the clues should be interpreted each day as well. The arguing needs to stop here, we know what we must do now for tomorrow. We will get more clues and we must pick up where we left off. I was thinking of a different plan. The DTs could check random townies and pm them their role. Once there is mutual trust, DTs can send their list check findings to that townie to secure the lists (otherwise once a silent DT is dead, all his findings would fade into oblivion since he's not allowed to talk when he's dead). Also the DT and the townie can defend each other if suspicion is (falsely) raised because of a clue that might be linked to them. None of them should speak about it in public at first, but if the DT dies and the time is right, the townie can publish the lists. Mafia might try to fake a DT, but they would have to be super lucky to guess right. | ||
Mandalor
Germany2362 Posts
On November 05 2008 23:28 Scorch wrote: Picking a random non-mafia and guessing they are vanilla townie will work with a probability of 61%. Your plan blows. Doesn't matter. Before saying a plan is bs, use your brain. The townie that was pmed doesn't say anything about the "dt" until the dt dies. If he was mafia, screw the pms. If he was indeed a DT, his findings can be published. | ||
Mandalor
Germany2362 Posts
We have a problem with our detectives (and Jacks). As of right now, the only way to publish the list checks is for a detective to sacrifice himself. My plan is that each detective and jack checks a random townie and if he's not mafia, pm him his role and his findings. The townie that was pmed stays silent until the DT dies. That way he can tell if his findings were legit or just mafia ploy. Once the DT is dead, he publishes the DT's lists. I found a small flaw in that plan since I first suggested it. A mafioso could pretend he was pmed by a DT and publish fake lists. That wouldn't be a problem tho since we would just lynch both players that were supposed to have received pms and a dead mafia is worth more than a dead (green) townie. Please try to find flaws in that plan as I see none and wether you agree it is a good idea or not. | ||
Mandalor
Germany2362 Posts
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Mandalor
Germany2362 Posts
On November 07 2008 02:35 Mynock wrote: Mandalor, your plan has a flaw in that if the random green townie dies before the DT, then the whole work is down the drain. There also other minor flaws in it that would make it difficult (like DTs using up checks on townies instead of suspects, the question of trust, etc...). The plan isn't bad PER SE, but needs modifications. Also, there are alternatives, like if a DT can pinpoint 3 or more mafia they come out and share their findings. We still have 2 detectives left, so that would be 6 dead mafia, add Ace, and we can cope with 3 more on our own. Of course if the townie dies first, it was meaningless, but mafia will try to pin down blues and there are certain ways to be successful at that even without the town making any mayor mistakes. You're right when you say that DTs checking townies is a waste of a role check, but a dead dt that never spoke is worse. The question of trust is not an issue, the townie should not trust the "dt" at all until he died. You're right tho, the plan needs modification. What about this: The DT should use his role checks for suspects ONLY. If, however, a suspect turns out to be a townie, he should pm him. On November 07 2008 02:23 fusionsdf wrote: mandalor: I think its dumb since a: dts are going to random people and PMing "hey Im DT LOLOLL" which is a bad idea second, we cant stop mafia from PMing random people "hey Im DT lololol" Also, keep in mind that while centralizing allows us to coordinate, it also makes us (generally) more vulnerable to mafia infiltration and manipulation Well, none of that is an issue. Let the mafia pm random people. What's the problem with that? That might even be helpful once all detectives and jacks are dead, townies can do the math. We don't centralize, we just spread information and the mafia won't be able to find out who was pmed. | ||
Mandalor
Germany2362 Posts
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Mandalor
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Mandalor
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If what Ace said is true, you guys are stupid beyond belief and should be banned from this game. Seriously | ||
Mandalor
Germany2362 Posts
On November 09 2008 06:28 Mynock wrote: Alright people, listen up: I've got information from a detective regarding the last vote tally, and it seems that out of the people who voted for decafchicken, 2 are mafia. Another person should soon confirm the same message. Now, we obviously can't be 100% that the information is correct, but I think it's somewhat safe to assume it is, since role-claiming, especially an important role like a DT, would be a pretty stupid move by mafia. I'm somewhat busy atm, so I will post more later (including some psychoanalysis of Ace's posts ). Why don't you stick to the plan? This is a stupid move, seriously. 1. The 2/7 list alone doesn't help. We need more lists to compare that with and more clues to nail the mafia on the list with. 2. You're drawing a huge crosshair on your chest. No matter if the information is correct or not, you will most likely die soon. Mafia will kill you soon because a) they will try to prevent us from spreading dt information or b) it will make the list check look legit if it was a mafioso who pmed you. If you die (and you're going to die), this is bad news for the town, because at this point we cannot verify if your information is correct and the dt will not be able to pm you additional information. I'm going to post the plan once again since it seems like some people didn't bother reading it: 1. If you're a detective or a jack - If you feel like you want to check a suspicious player and he turns out to be townie, pm him his and your role and any list checks you did. If you're in contact with another townie, also tell the 2 each other's names and roles. Don't pull a folca and publish the list checks yourself unless everybody you're in contact with is dead and you have a reasonable amount of information. 2. If you're a townie who received a pm by a detective/jack - Don't say anything. There is no reason for you to believe the information is valid. Only publish it if the detective died and turns out to be blue. This was a dumb move, Mynock, or some mafia ploy I cannot grasp right now. On November 09 2008 06:28 Mynock wrote: Another person should soon confirm the same message. Other person if you read this: Please don't. | ||
Mandalor
Germany2362 Posts
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Mandalor
Germany2362 Posts
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Mandalor
Germany2362 Posts
It saddens me to think you're of the opinion you didn't have any other possibilities. How exactly do you think you saved his life? As long as he doesn't speak about his findings in public, he's safe. All we have gained from this is some information with questionable background and a soon to be dead townie. If you followed the plan we wouldn't have the information NOW, but at a later point with 100% credibility which is worth a lot more. So, once again: Please keep the information to yourself up to the point when you know the dt you got it from is legit. Mynock could you answer one question please? Did the DT say sth like "I will publish the information soon if you don't do it" or sth along the lines of talking you into this move? | ||
Mandalor
Germany2362 Posts
On November 09 2008 08:46 mikeymoo wrote: If there is another person, they SHOULD post considering it would further enhance Mynock's validity, no? No. Mynock's validity is unimportant. I'd actually go as far as saying it is certain he's townie, or mafia is borderline insane. The problem is that we don't know if his information is legit. EDIT: This goes out to the detectives and jacks. I can only encourage you to use your role checks. You will never get to a point where a role check seems 100% appropriate and if it is (like in Ace's case), the town will eventually find out anyway. | ||
Mandalor
Germany2362 Posts
gl town | ||
Mandalor
Germany2362 Posts
sucks dying so early every mafia game... gg town! we rock :D | ||
Mandalor
Germany2362 Posts
Thanks Chuiu for all the effort you put into this and I beg you to host another game soon That being said I have an idea for the next game. Cheating and dead people posting will always be a problem. What do you think about this: If a townie is going to die, Chuiu informs him about this and gives him time to write a death note that will be part of the night post. Obviously this will throw the balance off so Mafia need to have more members and/or another role. I'm just brainstorming | ||
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