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[S] Shadowed Mini Mafia - Page 2

Forum Index > TL Mafia
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Prev 1 2 3 4 5 44 45 46 Next All
jaybrundage
Profile Joined December 2009
United States3921 Posts
February 02 2014 02:20 GMT
#21
On February 02 2014 10:16 Alakaslam wrote:
Well I say wait for Derrida & suki

I'm all for waiting till we have enough players confirm. I would just like to start sooner then next monday
The more you sweat in training, the less you bleed in battle.
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
Last Edited: 2014-02-02 04:45:44
February 02 2014 04:17 GMT
#22
This game is going to be interesting. I will not compensate for ignorance.

For whatever reason my phone thinks "mope sate" makes more sense than "compensate" in that sentence.
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 02 2014 04:43 GMT
#23
I find it very odd that the setup is being changed like this---it's almost an unfair assumption of the skill levels of the players involved here. Can we be certain that the town in this game will be as terrible as we were?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
February 02 2014 04:47 GMT
#24
Well

It is as Ace said

Towns tend to be as strong as their weakest non-detrimental player. Scumteams tend to be as strong as their strongest player.
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
suki
Profile Joined August 2009
Canada1159 Posts
February 02 2014 06:01 GMT
#25
Wait slam.. you won't compensate for ignorance..

I think the phrase you're looking for is you won't 'tolerate' ignorance? :>
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 02 2014 06:39 GMT
#26
On February 02 2014 13:43 WaveofShadow wrote:
I find it very odd that the setup is being changed like this---it's almost an unfair assumption of the skill levels of the players involved here. Can we be certain that the town in this game will be as terrible as we were?


Well, I would have certainly liked to have a Doctor in our last game (*wink* I would have liked to live past N2 *wink* )
justanothertownie
Profile Joined July 2013
16342 Posts
February 02 2014 13:06 GMT
#27
On February 02 2014 13:43 WaveofShadow wrote:
I find it very odd that the setup is being changed like this---it's almost an unfair assumption of the skill levels of the players involved here. Can we be certain that the town in this game will be as terrible as we were?

Not only that. Blue roles aren't just a little boost for town - this will be a totally different game because of them. Not comparable in the slightest.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
February 02 2014 13:16 GMT
#28
Wait? Why are there roles? lame..
table for two on a tv tray
kushm4sta
Profile Blog Joined July 2011
United States8878 Posts
February 02 2014 14:47 GMT
#29
On February 02 2014 13:47 Alakaslam wrote:
Well

It is as Ace said

Towns tend to be as strong as their weakest non-detrimental player. Scumteams tend to be as strong as their strongest player.


this never made sense to me
OMGUS.net, kush sex blogs every friday night
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
February 02 2014 14:49 GMT
#30
On February 02 2014 23:47 kushm4sta wrote:
Show nested quote +
On February 02 2014 13:47 Alakaslam wrote:
Well

It is as Ace said

Towns tend to be as strong as their weakest non-detrimental player. Scumteams tend to be as strong as their strongest player.


this never made sense to me

yes it's true.
table for two on a tv tray
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
February 02 2014 15:52 GMT
#31
On February 02 2014 22:06 justanothertownie wrote:
Show nested quote +
On February 02 2014 13:43 WaveofShadow wrote:
I find it very odd that the setup is being changed like this---it's almost an unfair assumption of the skill levels of the players involved here. Can we be certain that the town in this game will be as terrible as we were?

Not only that. Blue roles aren't just a little boost for town - this will be a totally different game because of them. Not comparable in the slightest.

yeah but we mobbed the floor with them after giving them a freebie. Have to adjust just a little more.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 02 2014 18:08 GMT
#32
Actually, if they can get "coached" (don't know how exactly they would be coached), maybe you can remove the roles.
Alakaslam
Profile Blog Joined September 2011
United States17336 Posts
February 02 2014 20:14 GMT
#33
On February 02 2014 15:01 suki wrote:
Wait slam.. you won't compensate for ignorance..

I think the phrase you're looking for is you won't 'tolerate' ignorance? :>

I know what I know, I say what I said and I know what I know!
If you think Elon Musk is a Nazi, it is because YOU radicalized him!
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 03 2014 00:13 GMT
#34
On February 02 2014 22:06 justanothertownie wrote:
Show nested quote +
On February 02 2014 13:43 WaveofShadow wrote:
I find it very odd that the setup is being changed like this---it's almost an unfair assumption of the skill levels of the players involved here. Can we be certain that the town in this game will be as terrible as we were?

Not only that. Blue roles aren't just a little boost for town - this will be a totally different game because of them. Not comparable in the slightest.

If that's how you view blues, then you're doing it wrong
[15:15] <Palmar> and yes marv, you're a total hottie
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 03 2014 00:20 GMT
#35
But marv. Now when a townie gets mislynched, his name can also flip a nice blue color, as well as the previous green one.

Doesn't that completely change the game and how you play it? It sure does for me.
I like colors.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
February 03 2014 00:23 GMT
#36
On February 03 2014 09:20 gonzaw wrote:
But marv. Now when a townie gets mislynched, his name can also flip a nice blue color, as well as the previous green one.

Doesn't that completely change the game and how you play it? It sure does for me.
I like colors.

Me too, didn't you see our happy birthday posts?
[15:15] <Palmar> and yes marv, you're a total hottie
Hapahauli
Profile Joined May 2009
United States9305 Posts
February 03 2014 00:39 GMT
#37
On February 02 2014 22:06 justanothertownie wrote:
Show nested quote +
On February 02 2014 13:43 WaveofShadow wrote:
I find it very odd that the setup is being changed like this---it's almost an unfair assumption of the skill levels of the players involved here. Can we be certain that the town in this game will be as terrible as we were?

Not only that. Blue roles aren't just a little boost for town - this will be a totally different game because of them. Not comparable in the slightest.


Blue roles are really, really overrated.
a talking rock that sprouts among the waves woosh
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
February 03 2014 00:46 GMT
#38
If you want, you can make all blues claim D1. Then it'll be just like the normal vanilla game, except you can get some confirmed townies.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
February 03 2014 00:48 GMT
#39
Fuck this game.

I've written the same post five or six times now but don't wanna talk about the last game because of the inferences that can be made.


Oh well, post game.


Let's win this game town. Cya tomorrow.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
February 03 2014 00:50 GMT
#40
@wave

You coached me like two months ago and we had what 6 posts in our qt?

Coaching not that great most times.

town needs help.

Stop bitching just cuz you all lost and we gonna win.
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