• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:38
CEST 20:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced13Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
2026 GSL Tour plans announced MaNa leaves Team Liquid Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Data needed RepMastered™: replay sharing and analyzer site Gypsy to Korea ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2236 users

Newbie Mini Mafia XLVIII - Page 35

Forum Index > TL Mafia
Post a Reply
Prev 1 33 34 35 All
Balla24
Profile Joined December 2011
2322 Posts
October 03 2013 05:52 GMT
#681
In all fairness I think the modkills hurt the mafia more than the town. 1 to 2 ratio when the game starts at a 3 to 10 ratio is pretty terrible T_T
Zaragon
Profile Joined July 2010
Sweden235 Posts
October 03 2013 06:34 GMT
#682
Well keep in mind what kind of information town lost and how much you gained as mafia day 1. In a lot of ways the game basically reset at 7-2 with redistributed power roles. I have no idea about the balance of it, but I know a demotivated town ruined a whole lot of interaction because of inactivity. Just hurts the game in general
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
October 03 2013 07:26 GMT
#683
damn, now you people can have conversations :D. Should force that in the game as well.

wp. at first I thought heavenz, Bella and playerboy were the highest chances on scum, but with the StormTemplar RB claim I had to add jonnywup as GF. And then I start doubting the claim -_-. Really thought I would have 48 more hours after Zaragon was confirmed cop and Stormtemplar confirmed RB for scum...

gg. Check out other games if you like playing mafia!
I had a good night of sleep.
cakepie
Profile Blog Joined November 2012
985 Posts
October 03 2013 10:32 GMT
#684
On October 03 2013 14:52 Balla24 wrote:
In all fairness I think the modkills hurt the mafia more than the town. 1 to 2 ratio when the game starts at a 3 to 10 ratio is pretty terrible T_T

On October 03 2013 15:34 Zaragon wrote:
Well keep in mind what kind of information town lost and how much you gained as mafia day 1. In a lot of ways the game basically reset at 7-2 with redistributed power roles. I have no idea about the balance of it, but I know a demotivated town ruined a whole lot of interaction because of inactivity. Just hurts the game in general


Hosts did what we could to balance the remaining game on the basis of 5v2 with the remaining roles being RB vs RB (1-shot cop spent; GF therefore also moot), keeping in mind the information that was already out there due to the claimed cop greencheck and people claiming to have gotten roleblocked -- notice the emphasis there on claims: these are not "confirmed facts" and this the potential for WIFOM is there depending on whether you believe the claims or not.

The way we set it up, as of the start of N2 both factions had a decent chance of winning the game.

I can understand that scumteam would feel threatened with a more experienced player jumping in and kickstarting the discussion, but c'mon, we're not going to just let you cruise to victory thanks to low activity, we're going to make sure you work for it (just kidding =Þ).

Seriously though, it was necessary to replace Blurry -- who failed to make any mention of being roleblocked N1. If we modkilled 3 for 1, town would be going into a 4v2 at N2, and most likely 3v2 after the nightkill, and missing this crucial piece of information.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
October 03 2013 21:14 GMT
#685
I think you did a great job making the odds fair. We had a shot to win the game and got outplayed.
FirmTofu
Profile Joined March 2011
United States1956 Posts
October 03 2013 22:05 GMT
#686
It was super fun coaching scum. I hope you all had fun with me around!
I lie a lot when I'm town. I never lie when I'm scum.
Zaragon
Profile Joined July 2010
Sweden235 Posts
October 04 2013 01:35 GMT
#687
On October 03 2013 19:32 cakepie wrote:
Show nested quote +
On October 03 2013 14:52 Balla24 wrote:
In all fairness I think the modkills hurt the mafia more than the town. 1 to 2 ratio when the game starts at a 3 to 10 ratio is pretty terrible T_T

Show nested quote +
On October 03 2013 15:34 Zaragon wrote:
Well keep in mind what kind of information town lost and how much you gained as mafia day 1. In a lot of ways the game basically reset at 7-2 with redistributed power roles. I have no idea about the balance of it, but I know a demotivated town ruined a whole lot of interaction because of inactivity. Just hurts the game in general


Hosts did what we could to balance the remaining game on the basis of 5v2 with the remaining roles being RB vs RB (1-shot cop spent; GF therefore also moot), keeping in mind the information that was already out there due to the claimed cop greencheck and people claiming to have gotten roleblocked -- notice the emphasis there on claims: these are not "confirmed facts" and this the potential for WIFOM is there depending on whether you believe the claims or not.

The way we set it up, as of the start of N2 both factions had a decent chance of winning the game.

I can understand that scumteam would feel threatened with a more experienced player jumping in and kickstarting the discussion, but c'mon, we're not going to just let you cruise to victory thanks to low activity, we're going to make sure you work for it (just kidding =Þ).

Seriously though, it was necessary to replace Blurry -- who failed to make any mention of being roleblocked N1. If we modkilled 3 for 1, town would be going into a 4v2 at N2, and most likely 3v2 after the nightkill, and missing this crucial piece of information.


Yes I think it was the best you could have done in the circumstances, it was a good game at that point. Some odd dynamics, that's about it; unavoidable

Koshi did a good job as well IMO. Coming in like he did he could have been a lot less open and instead pressured people about details. But he basically laid out information for both teams. I could see mafia being intimidated about him at LYLO though

I hope stormtemplar isn't feeling too bad about this game, by the way. If you're around, I hope you know that pressuring you about why you missed the RB was only part of the game; we needed to see your reaction. Absolutely no hard feelings, mistakes are part of the game for everyone
Prev 1 33 34 35 All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Ro24 Group D
JDConan vs TBD
Aegong vs rasowy
Liquipedia
PSISTORM Gaming Misc
15:55
FSL s10 code S playoffs
Freeedom42
Liquipedia
Ladder Legends
15:00
Valedictorian Cup #1 Qualifier
SteadfastSC234
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 439
SteadfastSC 234
elazer 145
BRAT_OK 72
JuggernautJason20
StarCraft: Brood War
Calm 3304
Mini 523
Dewaltoss 101
actioN 81
Movie 36
Rock 30
Killer 30
yabsab 25
GoRush 12
Hm[arnc] 9
Counter-Strike
fl0m10606
olofmeister2990
byalli244
Super Smash Bros
Mew2King124
Heroes of the Storm
Khaldor730
Liquid`Hasu541
Other Games
Grubby4452
FrodaN1102
B2W.Neo737
KnowMe240
RotterdaM66
MindelVK15
Organizations
StarCraft 2
ComeBackTV 802
Other Games
BasetradeTV789
gamesdonequick759
StarCraft 2
angryscii 39
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 24 non-featured ]
StarCraft 2
• Shameless 30
• LUISG 23
• Adnapsc2 14
• Reevou 8
• maralekos5
• Response 2
• iHatsuTV 1
• Kozan
• LaughNgamezSOOP
• IndyKCrew
• intothetv
• AfreecaTV YouTube
• sooper7s
• Migwel
StarCraft: Brood War
• Airneanach90
• 80smullet 12
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis2592
• TFBlade1634
Other Games
• imaqtpie996
• Shiphtur201
Upcoming Events
BSL
22m
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
Replay Cast
5h 22m
Replay Cast
14h 22m
Wardi Open
15h 22m
Afreeca Starleague
15h 22m
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
21h 22m
RSL Revival
1d 7h
GSL
1d 13h
Afreeca Starleague
1d 15h
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
1d 16h
[ Show More ]
RSL Revival
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
CranKy Ducklings
4 days
Escore
4 days
RSL Revival
4 days
WardiTV Map Contest Tou…
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Ladder Legends
5 days
uThermal 2v2 Circuit
5 days
BSL
6 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.