• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:32
CET 13:32
KST 21:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship2[BSL21] RO32 Group Stage1Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Voting RSL S3 Round of 16 [TLCH] Mission 7: Last Stand Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ RSL S3 ro16
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Dating: How's your luck? Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1703 users

Newbie Mini Mafia XLVIII - Page 35

Forum Index > TL Mafia
Post a Reply
Prev 1 33 34 35 All
Balla24
Profile Joined December 2011
2322 Posts
October 03 2013 05:52 GMT
#681
In all fairness I think the modkills hurt the mafia more than the town. 1 to 2 ratio when the game starts at a 3 to 10 ratio is pretty terrible T_T
Zaragon
Profile Joined July 2010
Sweden235 Posts
October 03 2013 06:34 GMT
#682
Well keep in mind what kind of information town lost and how much you gained as mafia day 1. In a lot of ways the game basically reset at 7-2 with redistributed power roles. I have no idea about the balance of it, but I know a demotivated town ruined a whole lot of interaction because of inactivity. Just hurts the game in general
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
October 03 2013 07:26 GMT
#683
damn, now you people can have conversations :D. Should force that in the game as well.

wp. at first I thought heavenz, Bella and playerboy were the highest chances on scum, but with the StormTemplar RB claim I had to add jonnywup as GF. And then I start doubting the claim -_-. Really thought I would have 48 more hours after Zaragon was confirmed cop and Stormtemplar confirmed RB for scum...

gg. Check out other games if you like playing mafia!
I had a good night of sleep.
cakepie
Profile Blog Joined November 2012
985 Posts
October 03 2013 10:32 GMT
#684
On October 03 2013 14:52 Balla24 wrote:
In all fairness I think the modkills hurt the mafia more than the town. 1 to 2 ratio when the game starts at a 3 to 10 ratio is pretty terrible T_T

On October 03 2013 15:34 Zaragon wrote:
Well keep in mind what kind of information town lost and how much you gained as mafia day 1. In a lot of ways the game basically reset at 7-2 with redistributed power roles. I have no idea about the balance of it, but I know a demotivated town ruined a whole lot of interaction because of inactivity. Just hurts the game in general


Hosts did what we could to balance the remaining game on the basis of 5v2 with the remaining roles being RB vs RB (1-shot cop spent; GF therefore also moot), keeping in mind the information that was already out there due to the claimed cop greencheck and people claiming to have gotten roleblocked -- notice the emphasis there on claims: these are not "confirmed facts" and this the potential for WIFOM is there depending on whether you believe the claims or not.

The way we set it up, as of the start of N2 both factions had a decent chance of winning the game.

I can understand that scumteam would feel threatened with a more experienced player jumping in and kickstarting the discussion, but c'mon, we're not going to just let you cruise to victory thanks to low activity, we're going to make sure you work for it (just kidding =Þ).

Seriously though, it was necessary to replace Blurry -- who failed to make any mention of being roleblocked N1. If we modkilled 3 for 1, town would be going into a 4v2 at N2, and most likely 3v2 after the nightkill, and missing this crucial piece of information.
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
October 03 2013 21:14 GMT
#685
I think you did a great job making the odds fair. We had a shot to win the game and got outplayed.
FirmTofu
Profile Joined March 2011
United States1956 Posts
October 03 2013 22:05 GMT
#686
It was super fun coaching scum. I hope you all had fun with me around!
I lie a lot when I'm town. I never lie when I'm scum.
Zaragon
Profile Joined July 2010
Sweden235 Posts
October 04 2013 01:35 GMT
#687
On October 03 2013 19:32 cakepie wrote:
Show nested quote +
On October 03 2013 14:52 Balla24 wrote:
In all fairness I think the modkills hurt the mafia more than the town. 1 to 2 ratio when the game starts at a 3 to 10 ratio is pretty terrible T_T

Show nested quote +
On October 03 2013 15:34 Zaragon wrote:
Well keep in mind what kind of information town lost and how much you gained as mafia day 1. In a lot of ways the game basically reset at 7-2 with redistributed power roles. I have no idea about the balance of it, but I know a demotivated town ruined a whole lot of interaction because of inactivity. Just hurts the game in general


Hosts did what we could to balance the remaining game on the basis of 5v2 with the remaining roles being RB vs RB (1-shot cop spent; GF therefore also moot), keeping in mind the information that was already out there due to the claimed cop greencheck and people claiming to have gotten roleblocked -- notice the emphasis there on claims: these are not "confirmed facts" and this the potential for WIFOM is there depending on whether you believe the claims or not.

The way we set it up, as of the start of N2 both factions had a decent chance of winning the game.

I can understand that scumteam would feel threatened with a more experienced player jumping in and kickstarting the discussion, but c'mon, we're not going to just let you cruise to victory thanks to low activity, we're going to make sure you work for it (just kidding =Þ).

Seriously though, it was necessary to replace Blurry -- who failed to make any mention of being roleblocked N1. If we modkilled 3 for 1, town would be going into a 4v2 at N2, and most likely 3v2 after the nightkill, and missing this crucial piece of information.


Yes I think it was the best you could have done in the circumstances, it was a good game at that point. Some odd dynamics, that's about it; unavoidable

Koshi did a good job as well IMO. Coming in like he did he could have been a lot less open and instead pressured people about details. But he basically laid out information for both teams. I could see mafia being intimidated about him at LYLO though

I hope stormtemplar isn't feeling too bad about this game, by the way. If you're around, I hope you know that pressuring you about why you missed the RB was only part of the game; we needed to see your reaction. Absolutely no hard feelings, mistakes are part of the game for everyone
Prev 1 33 34 35 All
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Open Qualifier #2
WardiTV322
LiquipediaDiscussion
Replay Cast
09:00
Crank Gathers S2: Playoffs D4
CranKy Ducklings172
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Codebar 2
StarCraft: Brood War
Sea 22673
Rain 8403
Bisu 2777
Pusan 505
Stork 371
Hyuk 225
Last 219
Leta 144
Barracks 135
ToSsGirL 124
[ Show more ]
Liquid`Ret 53
Aegong 44
Sharp 40
JulyZerg 29
sas.Sziky 22
zelot 22
Icarus 21
Yoon 18
Free 17
Shine 4
Terrorterran 3
Dota 2
XcaliburYe1082
Counter-Strike
x6flipin434
edward35
Other Games
singsing1528
B2W.Neo347
crisheroes278
Pyrionflax246
Fuzer 178
XaKoH 166
Happy130
SortOf105
Organizations
Counter-Strike
PGL138
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 77
• LUISG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2808
• Stunt615
Upcoming Events
LAN Event
2h 29m
OSC
10h 29m
The PondCast
21h 29m
LAN Event
1d 2h
Replay Cast
1d 10h
OSC
1d 23h
LAN Event
2 days
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
3 days
IPSL
3 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
4 days
IPSL
4 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.