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This Town Ain't Big Enough Mafia - Page 20

Forum Index > TL Mafia
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Acrofales
Profile Joined August 2010
Spain18344 Posts
March 06 2013 16:36 GMT
#2292
I could tonight, but not while I'm at work.
Acrofales
Profile Joined August 2010
Spain18344 Posts
March 06 2013 16:46 GMT
#2295
Reasons I think town played very well this game:

Adam nailed scum and town rallied behind him, with some protesting, but rallied all the same: there was no chance of Adam getting single-lynched.

Town subsequently pressured Dieno into lynching the other main scumspect, and Syl managed to look townie enough to steer the lynch onto the correct person.

Yamato nailed scum and I had some influence in derailing Adam's scumread on Yamato. Everybody rallied behind this.

Iamp and Marv both left excellent read posts, which were actually worth referring back to.

I wouldn't say I played very well this game. I had some very questionable moments and was rightly catching flak for my derps. However, overall town did well. Even with Alderan dropping off the face of the earth.

Hosts were pretty sneaky to throw in a traitor without giving any idea of its possibility. If he would've managed to join the scumteam, Snarfs would have been very hard to find, because nobody suspected a traitor was a possibility. As it is, I really doubt Snarfs could have outlived Adam, Yamato and probably Oats. And after the claim he would've gotten lynched the second Cora flipped town.

Also, town pardoner is so useless You have to be incredibly sure that both players are town...
Acrofales
Profile Joined August 2010
Spain18344 Posts
March 06 2013 18:01 GMT
#2308
On March 07 2013 02:53 zarepath wrote:
I would just like to state for the record that the three people who immediately claimed town at the beginning of this game (Keirathi, Snarfs, and Hapa) were ALL scum. Each and every one of them.

I was right to hate it.

That it was right this game doesn't mean it actually works in general. People claim town all the time. Prepare to be Kenpachi ruled in some future game.
Acrofales
Profile Joined August 2010
Spain18344 Posts
March 06 2013 23:29 GMT
#2328
Cora: you looked plenty townie to me. Improving your scumhunting: stop tunneling Sylencia. When you weren't doing that, you were doing just fine.

As for setup, I messaged HiroPro halfway through the game that the duel setup was awesome. I don't feel 48 hours was too long: if we wanted to we could have hammered stuff earlier, but town did well pressuring lurkers to post. I do agree that a post-per-cycle activity requirement was necessary: Alderan just disappeared, which was pretty much the only reason he was suspected: everything else was just circumstantial. That should just plain not be allowed. Other lurkers all met minimum requirements and Sylencia played far better than NMM 37, imho.

@Hapa: I tried adding you on skype, but no clue whether I got the right guy. Are you from Ann Arbor?
Acrofales
Profile Joined August 2010
Spain18344 Posts
March 07 2013 14:00 GMT
#2339
The reasons I was suspicious of Zapa were mainly:
1. Wishywashy list.
2. http://www.teamliquid.net/forum/viewpost.php?post_id=17915878

Everything else was pretty much okay. At the end it just boiled down to an elimination game. I wasn't looking for a traitor, I was looking for someone one the scumteam... and Snarfs' interactions with Hapa made that very unlikely. That left you and Alderan. Both of you had looked townie to me, but had long bouts of inactivity and no real way of ruling you out based on flipped scum's behaviour, so were promoted to de facto scumspects.
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