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Bureaucracy Mafia! - Page 216

Forum Index > TL Mafia
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HiroPro
Profile Joined March 2012
United States2624 Posts
July 31 2012 18:04 GMT
#4301
##Vote q-bert-z
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 31 2012 18:11 GMT
#4302
##vote q-bert-z
[15:15] <Palmar> and yes marv, you're a total hottie
Q-bert-Z
Profile Joined October 2011
United States75 Posts
July 31 2012 18:20 GMT
#4303
Syllo is third party bullet proof, lol. That's why he doesn't want to claim. How is this not obvious to anyone else.

He still hasn't said how he survived that hit. (And nobody died last night, after he taunted the mafia by saying "I'll finally live to the end as town). Surprised mafia fell for that, tbh, cause that was my first thought after seeing him post that. (that he was trying to get hit)

You've already won against mafia, obviously, aren't you the least the it curious about his role?
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 31 2012 18:21 GMT
#4304
too late to start posting normally now, troll
[15:15] <Palmar> and yes marv, you're a total hottie
Q-bert-Z
Profile Joined October 2011
United States75 Posts
July 31 2012 18:24 GMT
#4305
Lol, you underestimate my plans. I reach beyond any mortal victory.
supersoft
Profile Joined April 2010
Germany3729 Posts
July 31 2012 18:30 GMT
#4306
Yo, we lynch syllo after the last mafiaflip ^_^
thank you
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 31 2012 18:35 GMT
#4307
we can have flip now? ^^
[15:15] <Palmar> and yes marv, you're a total hottie
Protactinium
Profile Joined June 2010
Canada550 Posts
July 31 2012 19:06 GMT
#4308
Emergency Alert!



Q-bert-z the Company Accountant has been suddenly killed. We believe he has been bludgeoned to death with his calculator.

Accountant

You are the company accountant. This quarter, the company is on the verge of missing Wall Street earnings estimates, so your job is to use all the arcane accounting rules in your toolbox to misrepresent the company's financial performance. Given your significance to the company, you have been authorized to boss anyone around in order to achieve your earnings targets, and have the ability to send a message to any employee once every half cycle. To use this power, you must PM me with whatever message you wish to send, along with the name of your target employee. Your target will not be informed of your identity, and is under no obligation to comply with your orders. I reserve the right to censor your message if deemed inappropriate. Feel free to clarify anything with me if you have any questions.


And so, we find the Sublime.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 31 2012 19:10 GMT
#4309
well, that's 9....
[15:15] <Palmar> and yes marv, you're a total hottie
HiroPro
Profile Joined March 2012
United States2624 Posts
July 31 2012 19:18 GMT
#4310
No endgame?

Time to claim, syllo.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 31 2012 19:20 GMT
#4311
well you know your parity check hiro

syllo/chez/?? anyone else worth thinking about for whatever we're looking for?
[15:15] <Palmar> and yes marv, you're a total hottie
HiroPro
Profile Joined March 2012
United States2624 Posts
July 31 2012 19:22 GMT
#4312
On August 01 2012 04:20 marvellosity wrote:
well you know your parity check hiro

syllo/chez/?? anyone else worth thinking about for whatever we're looking for?


Mattchew
HiroPro
Profile Joined March 2012
United States2624 Posts
July 31 2012 19:24 GMT
#4313
Though I suppose they could just be typing up the endgame post lol
Protactinium
Profile Joined June 2010
Canada550 Posts
July 31 2012 19:32 GMT
#4314
Ok just kidding. The quasi-troll post was just to fulfill Q-bert's dying wish.

Town wins!.

+ Show Spoiler [Roles/actions] +

https://docs.google.com/spreadsheet/ccc?key=0Asudw65CServdDBKSW41dFo4elItOTN4X2M4YnU0c3c#gid=0





I'm not going to do a real analysis for this game. It can basically be summarized as the town effectively punished the mafia for being lazy. Overall was very, very disappointed with the mafia play. Some players were unexpectedly busy, others were playing in too many games at once, others simply were lazy early on and shot themselves in the foot. Sloosh did pretty decently and took some smart risks, just lacked a bit in the execution. You're on the right track!

I think this is the first game I've seen though where the town did so well despite having far too many posts. Clearly people were doing an excellent job of reading filters, though with better mafia play it would've been harder to figure out subtle plays in the thread as those are not as evident in filters. Mafia definitely missed some golden opportunities here.

On the whole was very pleased with town play. While certain players attempted to drag the town down and were easy mislynches, the town actually never really went for the Zealos mislynch despite how utterly poorly he was playing. Most towns would've killed him without a second glance. It's great seeing that this town had the capability to effectively punish bad mafia play. The level of play here has risen a lot and makes me want to play again as soon as I can. Keep it up guys!

I'm also guessing that if this was played again, the mafia would do much better as they'd be more adjusted to the order mechanic. I think the executives weren't sure what to do and only really started figuring it out by the end of the 2nd cycle. One of the goals of the mechanic was to really highlight the value of mafia coordination (as it would be much rarer and thus more valuable). Unfortunately this wasn't really highlighted.




Setup:

The major problem we had with the setup was the extra mafia mechanic made it much harder to achieve a desirable game flow. Either we could have a high killpower game, where the thread became much less important, or a slower and more drawn out game. We chose the latter, which may have dragged the game on a bit but it made town cooperation key instead of soloist shots.

Not sure if 1 kp was the best for mafia. Giving them an extra kp every other night might have been ideal. Also not sure if Syllo's role (hider) was really fair. A medic type role would be overpowered in the setup but we wanted a little defense for the town.

I wanted to see if the hider had potential, as its a defensive role which relies on figuring out the mafia so you can hide behind them. But I think Syllo should only have been able to dodge 2 hits or the mafia should have been told a hider exists. The mafia wasted 3! kp in total on him.




One bit of advice for townies: don't try to outguess the hosts (mirror theory, big name=executive theory). They have more information and more time to look for any possibilities like that.

Did you guys like the mechanics? Was it fun? Give feedback please!
And so, we find the Sublime.
syllogism
Profile Joined September 2010
Finland5948 Posts
July 31 2012 19:36 GMT
#4315
I really liked the setup after I got over the extended majority lynch and I agree that my role was overpowered, if satisfying. Might post more thoughts later when I have time.
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
July 31 2012 19:38 GMT
#4316
this game was super fun to obs, it's great to see a town just roll like that!

congrats all around!
"It's the torso" "only more so!"
Keirathi
Profile Joined May 2012
United States4679 Posts
July 31 2012 19:42 GMT
#4317
I agree, super fun game to obs. The amount of chaos was crazy.

Also, that was a really impressive string of mafia lynches :o
My dear friend if I have gone pants on head, you have gone socks on ears!!! -ShiaoPi
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
July 31 2012 19:42 GMT
#4318
also lol I really thought BH did kill foolishness and then get sniped by VE's king lynch.

Also also how funny is it that AMERICA and macedonia nuked each other and that the kingmakers kinged each other, lol.
"It's the torso" "only more so!"
HiroPro
Profile Joined March 2012
United States2624 Posts
Last Edited: 2012-07-31 19:46:49
July 31 2012 19:45 GMT
#4319
It was a really cool setup. The idea is really nice and all of the roles fit in well but the length is just too much. Even with near-perfect lynches/shots, we still made it to day 7. If the game had been closer it would have been ridiculously long. I think maybe making it like 18 players might have made it a better length.

Can we see the obs qt?

On August 01 2012 04:42 strongandbig wrote:
Also also how funny is it that AMERICA and macedonia nuked each other and that the kingmakers kinged each other, lol.


lol, yea I thought it was really weird when RoL nuked Kurumi back. I really did consider the possibility that everyone had hidden nukes for some time -_-
supersoft
Profile Joined April 2010
Germany3729 Posts
July 31 2012 19:47 GMT
#4320
day1 and day2 were the best, when I still had my KP.
Woa, i was so happy when i saw that i was the only one who shot foolish and my shot wasn't wasted
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