Death Factory Mafia 2
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
There is one problem with the voting system, however, and that is the fact the lynch deadline is very late. I count at least 7 players who likely won't be able to online anywhere near the deadline on weekdays, so they would have to use their PoPs in advance. | ||
syllogism
Finland5948 Posts
On April 01 2012 16:49 Bill Murray wrote: I can move up to 3 spaces, and when I do, if anyone in the lines I'm moving are scum, I can't move. I moved on a line with VE (he's not scum), and had to go through snarf (he's not scum) The position chart indicates you started next to snarf; can you verify that your power clears him too? This seems like a typical bm day 1 claim so there is little reason to doubt you other than the fact the power seems very strong. | ||
syllogism
Finland5948 Posts
14.[VisceraEyes][___________] 13.[Snarfs] [Bill Murray] and now 14.[VisceraEyes] [Bill Murray] 13.[Snarfs][___________] Ace updates positions whenever PoP/actions are taken | ||
syllogism
Finland5948 Posts
On April 02 2012 00:57 VisceraEyes wrote: Syllo you're looking bad. I'm thinking about Popping you bro. What do you think about that? Feel free, and in the process explain as to why you think so and why a "secondary" voting system is bad | ||
syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
On April 03 2012 03:58 VisceraEyes wrote: Syllo, are you factoring in the capability for a well-manipulated town to be mass-murdered? It seems to me that in circumstances like that, having a higher DT count would help balance against that sort of manipulation. But mafia only has one standard KP, so "confirming" several players at once on day 1 seems ridiculously powerful | ||
syllogism
Finland5948 Posts
On April 03 2012 04:02 VisceraEyes wrote: Having one "standard" KP in a game like this itself is ridiculously powerful syllo, pull the other one. Even if you are right about the possibility of utilizing the incinerator for "mass-murder", it still can't be used to deal with 5 confirmed townies on day 1. | ||
syllogism
Finland5948 Posts
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syllogism
Finland5948 Posts
On April 03 2012 04:07 VisceraEyes wrote: You're logic is based solely behind what's balanced for the scum team, you realize this right? Your view seems skewed toward considering the option that favors the scum-team. The role isn't unreasonable at all, considering the claims that have already been made. What about risk.nuke, he has the capability to confirm a large amount of people too. So is his power to powerful to exist? Your argument only strengthens mine, unless you think two such roles exist in the game. I'm more inclined to believe risk given that his role was in the previous game and ace's post basically confirms it. | ||
syllogism
Finland5948 Posts
Rereading cephiro first before I decide on my pull. Sbrubbles hasn't even posted which could be him not wanting to play due to rolling scum, but I really dislike lynching someone based on no information at all, besides the supposed role information. | ||
syllogism
Finland5948 Posts
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