• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:55
CEST 02:55
KST 09:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2910Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format9[IPSL] Spring 2026 Grand Finals - This Weekend!0Weekly Cups (July 6 - 12): Protoss strike back4BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Weekly Cups (July 6 - 12): Protoss strike back Co-op Commander Guide: Kerrigan Serral wins HomeStory Cup 29 Is the larve respawn broken?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! [ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4562 users

Death Factory Mafia 2 - Page 2

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 7 8 9 Next All
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:07 GMT
#424
EBWOP: I mean push action, since sbrubbles is one spot above risk.nuke. Forgot the exact spots again.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:08 GMT
#426
Syllo, push sbrubbles with me?
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:13 GMT
#431
Well, that was a waste, but at least it confirms me as town. I will push Sbrubbles soon if no-one else will, and after that, I will pull Mattchew towards risk.nuke, and hope someone else does it as well.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:16 GMT
#436
I'm going to wait 5 minutes until I push Sbrubbles. If that is not enough for someone in the fear that mods are too slow, please say that. Also, anyone that PoPs risk.nuke now is scum.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:19 GMT
#441
I would like to remind that if Palmar decides to flip the queue, I am 1 spot away from getting incinerated. Imo we should push Sbrubbles even though it gets him further from being killed, it requires one less PoP. Otherwise it's wiser to pull syllo twice.

Imo push sbrubbles once, then use the pulls to confirm one more player (Mattchew or bluelightz)
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:22 GMT
#444
Thanks for reminding. Also, I don't like syllo's use of a push action. I suggest someone pushes me up once, then we pull syllo down twice, unless the beacon only works at that instant moment like risk claimed.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:28 GMT
#452
Okay, I believe that me and Tobon (at least us), misunderstood the way risk's role works, since we've both been checking out DF1.

Polie Car Toy in DF1:
+ Show Spoiler +
Welcome to Death Factory Mafia! You are the criminal catching Police Car Toy! You are a Good Toy.

My my well aren't you one of the most popular Toys around? You're used to being the tools of little boys imaginations everywhere in chasing down the bad guys! That said you come with a homing beacon that can detect evil near you. You can trade your PoPing ability during the day to turn on your homing beacon. It will detect Bad Toys up to 2 queues above and below you by signaling a red light if any are in the vicinity. It will give you a false positive if at least 2 toys aren't available to be scanned. If you PoP anyone you can't use it during that same day. Once you have been PoPed your homing beacon will turn off.


The bolded part is why I believe that as long as no-one PoPs risk.nuke, the beacon stays active. Which basically means it should turn off after the Evil Toy(s) are pushed out of his range. I believe this is what Tobon meant, as this is what I thought as well, until risk claimed otherwise.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:33 GMT
#454
... What the hell syllo, you are looking so scummy to me right now, you just wasted 2 PoP for essentially nothing.

You pushed BM which doesn't get us anywhere, and now you pulled sbrubbles, which does not get us anywhere either, unless you are 100% certain that I am town and that risk's ability works only on that certain moment, and you're trying to pull Sbrubbles all the way down?

Please clarify to me what you tried to achieve by that pull?
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:52 GMT
#466
VE, I think I know your role, but are you sure that will be safe enough? You could still be pushed back very easily. I am ready to co-operate for the rescue mission if enough people agree though, but I hope you've made sure that there are no unclarities in your plan.

Also, browsing through filters and the thread, this stuck in my eye:

On April 03 2012 03:37 layabout wrote:
I have no PoP's


He has however used none. Would you care to clarify layabout?
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:56 GMT
#473
On April 03 2012 04:54 layabout wrote:
I cannot PoP

save Palmar
+ Show Spoiler +
i will be back later but for now Game of thrones is on


Please clarify, are you claiming you cannot PoP at all, or is it due to you using an alternate action, or someone else using an action on you?
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 19:57 GMT
#475
EBWOP: If we are going to save Palmar, we should definitely do it with the help of VE. It's our only realistic shot at doing it.
I think I need to calm down a bit before I decide what to do though and not act on a whim, so many things happening in such a short while.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 20:11 GMT
#480
Layabout please answer my follow-up, and risk.nuke, please clarify exactly how the beacon works.
(I'd like to make sure I don't misunderstand.)

If I counted right, we have 10 pushes and 11 pulls available. If we have certain roles that were available in DF1, then there is a possible -1 pushes in this count, and +1&1 Push&Pull possibility as well.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 20:17 GMT
#486
On April 03 2012 05:13 Mattchew wrote:
sure ill sign up... ##push visceraeyes


Anyone else get scumvibes off Mattchew? All he's been doing is push Palmar for the item, and now he's just ready to push VE into the lethal spots as well, when we have no idea if we even have the people to get him out of there!

Looks to me that you like feeding people to the flames. Not because of your push only, but the way you do it. You come here and never provide any content, and just throw your votes around.

If we decide to save Palmar, we need to co-ordinate to do it, or we'll end up with another likely townie getting consumed by the flames. :/
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 20:20 GMT
#490
On April 03 2012 05:16 Snarfs wrote:
@Tobon and Cephiro: While I appreciate that there is a good likelihood many roles overlap between DF1 and DF2 please state all of your assumptions exactly as they are and really think if there is any way to confirm your assumptions before you use your PoPs (Tobon especially). Tobon you wasted both your PoPs when all we really had to do was wait for risk to explain his role. Cephiro, if people are going to use their roles to help out, let them explain it. There's no way you could actually know VE's role just from him saying that he has a way of saving Palmar.


I perfectly understand what you mean, and I by no mean take any similarities as certain. I am however very sure that I know VE's role, but that's nothing that needs to be dwelled on further. There is a reason why I've saved my PoPs this far, and I am not going to act on impulse just due to an assumption of a previous game.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:43 GMT
#531
On April 03 2012 06:39 Sbrubbles wrote:
Ta-da-da-da! Sbrubbles is here to save the day! Or something!

##push visceraeyes

Now seriously, I just got off from work, this weekend was crazy, I couldn't post at all and blah-blah-blah-no-one-cares. I'm still sorry, though .

Just finished reading the thread. I'll post my opinions soon enough, but for now, I see no point in leaving Palmar hanging. My read of him is mostly null (though the only game I played with him he played like he didn't care and was scum all along), but the being caught stranded the way he is convinced me he's town unless VE is actually scum and they're doing a crazy play to get everyone's trust (yeah, I doubt it). VE's plan sounds sound.


@Sbrubbles : What is your reaction to risk.nuke's ability? Essentially means there is at least 1 scum in you, me & syllo.

@ VE : Hm :/ I don't want to push and get you killed unless we have more people on that are going to follow. Even though we supposedly have more than enough PoPs available, it unfortunately doesn't mean everyone is going to use them. I will be online for some time still however, but I do not want to use my push on VE just yet, since in the worst-case scenario it could get him killed too.

@layabout : Acrofales has already used his Push on VE.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:45 GMT
#534
EBWOP:

VE, can you confirm what is the situation once Palmar is on your back, would we need reverse actions on you to get you out of there, or will normal pulls work since Palmar is just riding you?
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:49 GMT
#542
On April 03 2012 06:46 VisceraEyes wrote:
I don't know all that Ceph...I'm pretty sure that only affects PoPs of Palmar himself, but people will be PoPing me...but that's speculation and we'll just have to see. ^^


You do realize that a guessing game is not very optimal for us, if we flip a coin to see what happens, in the worst case scenario once you got Palmar on your back, then we could mistakenly push you to the item (which doesn't seem that bad), but that would give scum the possibility of getting you both killed instantly. Especially since they may very well have hidden or extra PoP.

Is there a chance you could confirm from the mod what happens in such a situation? (Palmar on your back and you get PoP'd)
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:55 GMT
#549
I will use my push & pull actions both on the heroic VE-Pony rescue mission if one more push is used on VE.

What I am interested in however, is Tobon, your claim about being able to save VE if absolutely necessary?
Do not reveal the details, but if you could be kind enough and clarify to me that is VE the only one you are able to save (there is no way for you to save Palmar, for example?)
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 21:57 GMT
#551
Yes of course, I know that. But good to see you're making sure.
Cephiro
Profile Joined May 2011
Finland1934 Posts
April 02 2012 22:02 GMT
#553
On April 03 2012 07:00 Tobon wrote:
I can't think of a way to answer that without revealing more. I'll role claim if it makes the difference between saving them or not (like, if you insisted on not using your push without details, and others didn't step forward either), but I'd prefer not to say more right now.


Keep the information to yourself for now. We need every bunch of tricks we can still have, considering that there are so many roles claimed and known already. I have my reasons to believe you are town, but do me a favour and do not use your PoPs as recklessly tomorrow, if you survive till that.
Prev 1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#90
davetesta63
CranKy Ducklings17
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE266
FoxeR 76
RuFF_SC2 8
Nina 3
StarCraft: Brood War
Rain 3768
GuemChi 2980
NaDa 27
Counter-Strike
summit1g12392
tarik_tv3945
adren_tv45
minikerr25
Super Smash Bros
hungrybox419
PPMD47
Other Games
Day[9].tv947
shahzam425
C9.Mang0326
Maynarde147
XaKoH 114
CosmosSc2 28
Temp016
Organizations
Other Games
gamesdonequick2573
BasetradeTV252
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 111
• CranKy Ducklings SOOP7
• Response 1
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• Azhi_Dahaki25
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21385
League of Legends
• TFBlade785
Other Games
• Day9tv947
• Shiphtur378
Upcoming Events
The PondCast
9h 5m
Kung Fu Cup
10h 5m
Replay Cast
1d 8h
CrankTV Team League
1d 10h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
2 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
IPSL
3 days
Dragon vs Hawk
[ Show More ]
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4 days
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.